#pragma once
#include "unittestframework.h"
class TestP4BridgeClient :
public UnitTestSuite
{
public:
TestP4BridgeClient(void);
~TestP4BridgeClient(void);
DECLARE_TEST_SUITE(TestP4BridgeClient)
bool Setup();
bool TearDown(char* testName);
static bool HandleErrorTest();
static bool OutputInfoTest();
static bool OutputTextTest();
static bool OutputBinaryTest();
static bool OutputStatTest();
static bool HandleErrorCallbackTest();
static bool OutputInfoCallbackTest();
static bool OutputTextCallbackTest();
static bool OutputBinaryCallbackTest();
static bool OutputStatCallbackTest();
static bool PromptCallbackTest();
};
| # | Change | User | Description | Committed | |
|---|---|---|---|---|---|
| #1 | 12954 | anis_sg |
Populate -o //guest/perforce_software/p4connect/... //guest/anis_sg/perforce_software/p4connect/.... |
||
| //guest/perforce_software/p4connect/src/P4Bridge/p4bridge-unit-test/TestP4BridgeClient.h | |||||
| #2 | 12135 | Norman Morse |
Integrate dev branch changes into main. This code is the basiis of the 2.7 BETA release which provides Unity 5 compatibility |
||
| #1 | 10940 | Norman Morse |
Inital Workshop release of P4Connect. Released under BSD-2 license |
||