TestP4BridgeClient.h #1

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  • guest/
  • anis_sg/
  • perforce_software/
  • p4connect/
  • src/
  • P4Bridge/
  • p4bridge-unit-test/
  • TestP4BridgeClient.h
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#pragma once
#include "unittestframework.h"

class TestP4BridgeClient :
    public UnitTestSuite
{
public:
    TestP4BridgeClient(void);
    ~TestP4BridgeClient(void);

    DECLARE_TEST_SUITE(TestP4BridgeClient)

    bool Setup();

    bool TearDown(char* testName);

    static bool HandleErrorTest();
    static bool OutputInfoTest();
    static bool OutputTextTest();
    static bool OutputBinaryTest();
    static bool OutputStatTest();

    static bool HandleErrorCallbackTest();
    static bool OutputInfoCallbackTest();
    static bool OutputTextCallbackTest();
    static bool OutputBinaryCallbackTest();
    static bool OutputStatCallbackTest();

    static bool PromptCallbackTest();
};

# Change User Description Committed
#1 12954 anis_sg Populate -o //guest/perforce_software/p4connect/...
//guest/anis_sg/perforce_software/p4connect/....
//guest/perforce_software/p4connect/src/P4Bridge/p4bridge-unit-test/TestP4BridgeClient.h
#2 12135 Norman Morse Integrate dev branch changes into main.

This code is the basiis of the 2.7 BETA release which provides Unity 5 compatibility
#1 10940 Norman Morse Inital Workshop release of P4Connect.
Released under BSD-2 license