#include "stdafx.h"
#include "P4BridgeClient.h"
#include "P4Connection.h"
#ifdef _DEBUG_MEMORY
P4Connection::P4Connection(ConnectionManager* conMgr, P4BridgeServer* pServer, int cmdId)
: DoublyLinkedListItem((DoublyLinkedList *)conMgr, cmdId), p4base(tP4Connection)
#else
P4Connection::P4Connection(ConnectionManager* conMgr, P4BridgeServer* pServer, int cmdId)
: DoublyLinkedListItem((DoublyLinkedList *)conMgr, cmdId)
#endif
{
clientNeedsInit = 1;
ui = NULL;
isAlive = 1;
}
P4Connection::~P4Connection(void)
{
if (clientNeedsInit == 0)
{
Error e;
this->Final( &e );
clientNeedsInit = 1;
}
if (ui)
{
delete ui;
}
}
void P4Connection::cancel_command()
{
isAlive = 0;
}
// KeepAlive functionality
int P4Connection::IsAlive()
{
return isAlive;
}
void P4Connection::Disconnect( void )
{
if (clientNeedsInit == 0)
{
Error e;
this->Final( &e );
clientNeedsInit = 1;
}
}
void P4Connection::SetCharset( CharSetApi::CharSet c, CharSetApi::CharSet filec )
{
ClientApi::SetCharset(CharSetApi::Name(filec));
SetTrans( CharSetApi::NOCONV, filec, c, CharSetApi::NOCONV );
}
| # | Change | User | Description | Committed | |
|---|---|---|---|---|---|
| #1 | 12954 | anis_sg |
Populate -o //guest/perforce_software/p4connect/... //guest/anis_sg/perforce_software/p4connect/.... |
||
| //guest/perforce_software/p4connect/src/P4Bridge/p4bridge/P4Connection.cpp | |||||
| #2 | 12135 | Norman Morse |
Integrate dev branch changes into main. This code is the basiis of the 2.7 BETA release which provides Unity 5 compatibility |
||
| #1 | 10940 | Norman Morse |
Inital Workshop release of P4Connect. Released under BSD-2 license |
||