#pragma once
class CommandData
{
private:
char* Cmd;
//char** Flags;
//int FlagsCnt;
char** Params;
int ParamCnt;
int Tagged;
CommandData(void);
public:
CommandData( char* nCmd, char** nFlags, int nFlagsCnt, char** nParams, int nParamCnt, int nTagged);
~CommandData(void);
int Run(P4BridgeServer* pSrvr, int cmdId);
void PrettyPrint();
};
| # | Change | User | Description | Committed | |
|---|---|---|---|---|---|
| #1 | 12954 | anis_sg |
Populate -o //guest/perforce_software/p4connect/... //guest/anis_sg/perforce_software/p4connect/.... |
||
| //guest/perforce_software/p4connect/src/P4Bridge/p4bridgeStressTest/CommandData.h | |||||
| #1 | 12135 | Norman Morse |
Integrate dev branch changes into main. This code is the basiis of the 2.7 BETA release which provides Unity 5 compatibility |
||
| //guest/norman_morse/dev/p4connect/src/P4Bridge/p4bridgeStressTest/CommandData.h | |||||
| #1 | 11821 | Norman Morse | Move Unity 5 compatible build from internal dev branch to workshop dev branch. | ||