stdafx.h #1

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  • p4connect/
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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//

#pragma once

#include "targetver.h"

#include <tchar.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <share.h>

#include "p4map-api.h"
#include "p4bridge-api.h"

#define WIN32_LEAN_AND_MEAN             // Exclude rarely-used stuff from Windows headers
// Windows Header Files:
#include <windows.h>

#ifndef P4INT64
#define P4INT64 __int64
#endif
# Change User Description Committed
#1 12954 anis_sg Populate -o //guest/perforce_software/p4connect/...
//guest/anis_sg/perforce_software/p4connect/....
//guest/perforce_software/p4connect/src/P4Bridge/p4bridgeStressTest/stdafx.h
#1 12135 Norman Morse Integrate dev branch changes into main.

This code is the basiis of the 2.7 BETA release which provides Unity 5 compatibility
//guest/norman_morse/dev/p4connect/src/P4Bridge/p4bridgeStressTest/stdafx.h
#1 11821 Norman Morse Move Unity 5 compatible build from internal dev branch to workshop dev branch.