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# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 19284 | ava | "Forking branch Main of perforce-software-p4connect to ava-p4connect." | ||
//guest/perforce_software/p4connect/main/src/P4Bridge/p4api.net/p4api.net.vs13.csproj | |||||
#2 | 19279 | Norman Morse |
Update workshop from internal changes. These Changes are the basis of the 2016.2 release - Dropped support for Unity 4 - Built in Unity 5 - Fixed assembly misidentifications. - Fixed problem where configuration dialog would pop up between runs |
||
#1 | 16209 | Norman Morse | Move entire source tree into "main" branch so workshop code will act correctly. | ||
//guest/perforce_software/p4connect/src/P4Bridge/p4api.net/p4api.net.vs13.csproj | |||||
#8 | 16163 | Norman Morse |
Import latest changes from 2015.2/1245676 Fixes disconnect issue on "run" Fixes SSL versioning problem on OSX Added VS2015 support to project files |
||
#7 | 16130 | Norman Morse | Fixed bug in Generating Mono Symbols | ||
#6 | 16006 | Norman Morse | integrated changes from internal build | ||
#5 | 12362 | Norman Morse |
Added Debug Logging for p4log Fixed some path comparison issues. Created a CaseSensitivity test |
||
#4 | 12135 | Norman Morse |
Integrate dev branch changes into main. This code is the basiis of the 2.7 BETA release which provides Unity 5 compatibility |
||
#3 | 11447 | Norman Morse | Updates from internal main, moved to workshop | ||
#2 | 11376 | Norman Morse |
Project and Solution updates. Change AssetTarget.txt files to use relative paths. |
||
#1 | 11239 | Norman Morse | Sample Unity project for debugging P4Connect using VS2013 | ||
//guest/norman_morse/dev/p4connect/src/P4Bridge/p4api.net/p4api.net.vs13.csproj | |||||
#3 | 11170 | Norman Morse | Fixed 2013 build | ||
#2 | 11131 | Norman Morse | Fixed vs2013 build and AssetTarget files | ||
#1 | 11121 | Norman Morse | Visual Studio 2013 projects and solutions |