/* * Copyright 1995, 1996 Perforce Software. All rights reserved. * * This file is part of Perforce - the FAST SCM System. */ /* * StrBuf.h - multipurpose buffers * * StrPtr, StrRef, and StrBuf are used throughout the system, as buffers * for storing just about any variable length byte data. * * StrPtr is a low-cost (no constructor, no destructor, 8 byte) * pointer/length pair to mutable data. It has a variety of methods * to mangle it. * * StrRef is a kind-of StrPtr that allows the buffer pointer to be set. * As StrPtr doesn't allow this, a StrPtr object itself isn't useful. * * StrNum is a kind-of StrPtr with a temporary buffer whose only purpose * is to hold the string representation of an int. * * StrBuf is a kind-of StrPtr that allocates and extends it own buffer. * * StrFixed is a kind-of StrPtr that points to a character array that * is fixed at construction. * * Classes: * * StrPtr - a pointer/length for arbitrary data * StrRef - StrPtr that can be set * StrBuf - StrPtr of privately allocated data * StrFixed - StrPtr to a fixed length char buffer * StrNum - StrPtr that holds a string of an int * StrHuman - StrPtr that holds a "human-readable" string of an int * * Methods: * * StrPtr::Clear() - set length = 0 * StrPtr::Text() - return buffer pointer * StrPtr::Value() - return buffer pointer (old name) * StrPtr::Length() - return buffer length * StrPtr::GetEnd() - return pointer to character past end * StrPtr::Atoi() - convert to integer and return * StrPtr::Atoi64() - convert to P4INT64 and return * StrPtr::Itoa() - format an int given the end of a buffer * StrPtr::Itoa64() - format a P4INT64 given the end of a buffer * StrPtr::SetLength() - set only length * StrPtr::SetEnd() - set length by calculating from start * StrPtr::[] - get a single character * StrPtr::XCompare() - case exact string compare * StrPtr::CCompare() - case folding string compare * StrPtr::SCompare() - case aware string compare -- see strbuf.cc * StrPtr::SEqual() - case aware character compare -- see strbuf.cc * StrPtr::Contains() - finds a substring * StrPtr::== - compare contents with buffer * StrPtr::!= - compare contents with buffer * StrPtr::< - compare contents with buffer * StrPtr::<= - compare contents with buffer * StrPtr::> - compare contents with buffer * StrPtr::>= - compare contents with buffer * StrPtr::StrCpy() - copy string out to a buffer * StrPtr::StrCat() - copy string out to end of a buffer * StrPtr::CaseFolding() - (static) SCompare sorts A < a, a < B * StrPtr::CaseIgnored() - (static) SCompare sorts A == a, a < B * StrPtr::CaseHybrid() - (static) SCompare sorts Ax < ax, aa < AX * StrPtr::SetCaseFolding() - (static) 0=UNIX, 1=NT, 2=HYBRID * * --- * * StrRef::Set() - set pointer/length * StrRef::+= - move pointer/length * * --- * * StrBuf::StringInit() - mimic actions of constructor * StrBuf::Set() - allocate and fill from buffer * StrBuf::Append() - extend and terminate from buffer * StrBuf::Extend() - append contents from buffer * StrBuf::Terminate() - terminate buffer * StrBuf::Alloc() - allocate space in buffer and return pointer * StrBuf::<< - Append contents from buffer or number * StrBuf::Indent() - fill by indenting contents of another buffer * StrBuf::Expand() - expand a string doing %var substitutions * */ #pragma once class StrBuf; // On 64 bit platforms, the base 'size_t' type is 64 bits, which is much // more than we need, or can handle. So we use our own size_t type instead; // it's "p4size_t", defined in stdhdrs.h // General String Buffer Sizes # define SIZE_LINESTR 256 # define SIZE_SMALLSTR 1024 # define SIZE_MEDSTR 4096 class StrPtr { public: // Setting, getting char * Text() const { return buffer; } char * Value() const { return buffer; } unsigned char *UText() const { return (unsigned char *)Text(); } p4size_t Length() const { return length; } char * End() const { return Text() + length; } unsigned char *UEnd() const { return UText() + length; } int Atoi() const { return Atoi( buffer ); } bool IsNumeric() const; int EndsWith( const char *s, int l ) const; P4INT64 Atoi64() const { return Atoi64( buffer ); } void SetLength() { length = strlen( buffer ); } void SetLength( p4size_t len ) { length = len; } void SetEnd( char *p ) { length = p - buffer; } char operator[]( p4size_t x ) const { return buffer[x]; } // Compare -- p4ftp legacy int Compare( const StrPtr &s ) const { return SCompare( s ); } // CCompare/SCompare/XCompare int CCompare( const StrPtr &s ) const { return CCompare( buffer, s.buffer ); } int SCompare( const StrPtr &s ) const { return SCompare( buffer, s.buffer ); } int NCompare( const StrPtr &s ) const { return NCompare( buffer, s.buffer ); } static int CCompare( const char *a, const char *b ); static int SCompare( const char *a, const char *b ); static int NCompare( const char *a, const char *b ); static int SCompare( unsigned char a, unsigned char b ) { return a==b ? 0 : SCompareF( a, b ); } static int SEqual( unsigned char a, unsigned char b ) { switch( a^b ) { default: return 0; case 0: return 1; case 'A'^'a': return SEqualF( a, b ); } } int SCompareN( const StrPtr &s ) const; int XCompare( const StrPtr &s ) const { return strcmp( buffer, s.buffer ); } static int XCompare( const char *a, const char *b ) { return strcmp( a, b ); } int XCompareN( const StrPtr &s ) const { return strncmp( buffer, s.buffer, length ); } // More comparing const char *Contains( const StrPtr &s ) const { return strstr( Text(), s.Text() ); } bool operator ==( const char *buf ) const { return strcmp( buffer, buf ) == 0; } bool operator !=( const char *buf ) const { return strcmp( buffer, buf ) != 0; } bool operator <( const char *buf ) const { return strcmp( buffer, buf ) < 0; } bool operator <=( const char *buf ) const { return strcmp( buffer, buf ) <= 0; } bool operator >( const char *buf ) const { return strcmp( buffer, buf ) > 0; } bool operator >=( const char *buf ) const { return strcmp( buffer, buf ) >= 0; } bool operator ==( const StrPtr &s ) const { return strcmp( buffer, s.buffer ) == 0; } bool operator !=( const StrPtr &s ) const { return strcmp( buffer, s.buffer ) != 0; } bool operator <( const StrPtr &s ) const { return strcmp( buffer, s.buffer ) < 0; } bool operator <=( const StrPtr &s ) const { return strcmp( buffer, s.buffer ) <= 0; } bool operator >( const StrPtr &s ) const { return strcmp( buffer, s.buffer ) > 0; } bool operator >=( const StrPtr &s ) const { return strcmp( buffer, s.buffer ) >= 0; } // Copying out // Includes EOS void StrCpy( char *b ) const { memcpy( b, buffer, length + 1 ); } void StrCat( char *b ) const { memcpy( b + strlen( b ), buffer, length + 1 ); } // Formatting and parsing numbers as strings static int Atoi( const char *b ) { return atoi( b ); } static char *Itoa( int v, char *e ) { return Itoa64( v, e ); } static P4INT64 Atoi64( const char *buffer ); static char *Itoa64( P4INT64 v, char *endbuf ); static char *Itox( unsigned int v, char *endbuf ); friend class StrBuf; friend class StrRef; protected: char *buffer; p4size_t length; public: // Case sensitive server? static bool CaseFolding() { return caseUse != ST_UNIX; } static bool CaseIgnored() { return caseUse == ST_WINDOWS; } static bool CaseHybrid() { return caseUse == ST_HYBRID; } static void SetCaseFolding( int c ) { caseUse = (CaseUse)c; foldingSet = true; } static bool CaseFoldingAlreadySet() { return foldingSet; } enum CaseUse { ST_UNIX, ST_WINDOWS, ST_HYBRID }; static CaseUse CaseUsage() { return caseUse; } private: static CaseUse caseUse; static bool foldingSet; static int SEqualF( unsigned char a, unsigned char b ); static int SCompareF( unsigned char a, unsigned char b ); static int NCompareLeft( const unsigned char *a, const unsigned char *b ); static int NCompareRight( const unsigned char *a, const unsigned char *b ); } ; class StrRef : public StrPtr { public: StrRef() {} StrRef( const StrRef &s ) { Set( &s ); } StrRef( const StrPtr &s ) { Set( &s ); } StrRef( const char *buf ) { Set( (char *)buf ); } StrRef( const char *buf, p4size_t len ) { Set( (char *)buf, len ); } static const StrPtr &Null() { return null; } const StrRef & operator =(const StrRef &s) { Set( &s ); return *this; } const StrRef & operator =(const StrPtr &s) { Set( &s ); return *this; } const StrRef & operator =(const char *buf) { Set( (char *)buf ); return *this; } void operator +=( int l ) { buffer += l; length -= l; } void Set( char *buf ) { Set( buf, strlen( buf ) ); } void Set( char *buf, p4size_t len ) { buffer = buf; length = len; } void Set( const StrPtr *s ) { Set( s->buffer, s->length ); } void Set( const StrPtr &s ) { Set( s.buffer, s.length ); } private: static StrRef null; } ; class StrBuf : public StrPtr { public: StrBuf() { StringInit(); } void StringInit() { length = size = 0; buffer = nullStrBuf; } ~StrBuf() { if( buffer != nullStrBuf ) delete []buffer; } // copy constructor, assignment StrBuf( const StrBuf &s ) { StringInit(); Set( &s ); } StrBuf( const StrRef &s ) { StringInit(); Set( &s ); } StrBuf( const StrPtr &s ) { StringInit(); Set( &s ); } StrBuf( const char *buf ) { StringInit(); Set( buf ); } const StrBuf & operator =(const StrBuf &s) { if( this != &s ) Set( &s ); return *this; } const StrBuf & operator =(const StrRef &s) { if( (const StrRef *)this != &s ) Set( &s ); return *this; } const StrBuf & operator =(const StrPtr &s) { if( this != &s ) Set( &s ); return *this; } const StrBuf & operator =(const char *buf) { if( (const char*)this != buf && buffer != buf ) Set( buf ); return *this; } // Setting, getting void Clear( void ) { length = 0; } void Reset( void ) { if( buffer != nullStrBuf ) { delete []buffer; length = size = 0; buffer = nullStrBuf; } } void Reset( const char *buf ) { Reset(); UAppend( buf ); } void Reset( const StrPtr *s ) { Reset(); UAppend( s ); } void Reset( const StrPtr &s ) { Reset(); UAppend( &s ); } void Set( const char *buf ) { if( buf == Text() ) SetLength(); else { Clear(); Append( buf ); } } void Set( const StrPtr *s ) { if( s != this ) { Clear(); UAppend( s ); } } void Set( const StrPtr &s ) { if( &s != this ) { Clear(); UAppend( &s ); } } void Set( const char *buf, p4size_t len ) { if( buf == Text() ) SetLength( len ); else { Clear(); Append( buf, len ); } } void Extend( const char *buf, p4size_t len ) { memcpy( Alloc( len ), buf, len ); } void Extend( char c ) { *Alloc(1) = c; } void Terminate() { Extend(0); --length; } void TruncateBlanks(); // Removes blanks just from the end void TrimBlanks(); // Removes blanks from start and end void Append( const char *buf ); void Append( const StrPtr *s ); void Append( const char *buf, p4size_t len ); void UAppend( const char *buf ); void UAppend( const StrPtr *s ); void UAppend( const char *buf, p4size_t len ); // large-block append void BlockAppend( const char *buf ); void BlockAppend( const StrPtr *s ); void BlockAppend( const char *buf, p4size_t len ); void UBlockAppend( const char *buf ); void UBlockAppend( const StrPtr *s ); void UBlockAppend( const char *buf, p4size_t len ); char * Alloc( p4size_t len ) { p4size_t oldlen = length; if( ( length += len ) > size ) Grow( oldlen ); return buffer + oldlen; } // large block (>= 128KB) allocation; no extra space is reserved char * BlockAlloc( p4size_t len ) { p4size_t oldlen = length; if( ( length += len ) > size ) Reserve( oldlen ); return buffer + oldlen; } void Fill( const char *buf, p4size_t len ); void Fill( const char *buf ) { Fill( buf, Length() ); } p4size_t BufSize() const { return size; } // leading-string compression void Compress( StrPtr *s ); void UnCompress( StrPtr *s ); // string << -- append string/number StrBuf& operator <<( const char *s ) { Append( s ); return *this; } StrBuf& operator <<( const StrPtr *s ) { Append( s ); return *this; } StrBuf& operator <<( const StrPtr &s ) { Append( &s ); return *this; } StrBuf& operator <<( int v ); private: p4size_t size; void Grow( p4size_t len ); // reserve a large block of memory (>= 128 KB); don't over-allocate void Reserve( p4size_t oldlen ); // Some DbCompare funcs memcpy from this, so it has be be big // enough that we aren't reaching past valid memory. The // largest one seems to be DbInt64 (8 bytes.) static char nullStrBuf[ 8 ]; } ; class StrFixed : public StrPtr { public: StrFixed( p4size_t l ) { this->length = l; this->buffer = new char[ l ]; } ~StrFixed() { delete []buffer; } void SetBufferSize( p4size_t l ); } ; class StrNum : public StrPtr { public: StrNum() {} StrNum( int v ) { Set( v ); } StrNum( int ok, int v ) { if( ok ) Set( v ); else buffer = buf, length = 0; } void Set( int v ) { buffer = Itoa( v, buf + sizeof( buf ) ); length = buf + sizeof( buf ) - buffer - 1; } void SetHex( int v ) { buffer = Itox( v, buf + sizeof( buf ) ); length = buf + sizeof( buf ) - buffer - 1; } void Set( int v, int digits ) { Set( v ); while( (int)length < digits ) *--buffer = '0', ++length; } # ifdef HAVE_INT64 StrNum( long v ) { Set( (P4INT64)v ); } StrNum( P4INT64 v ) { Set( v ); } void Set( P4INT64 v ) { buffer = Itoa64( v, buf + sizeof( buf ) ); length = buf + sizeof( buf ) - buffer - 1; } # endif private: char buf[24]; } ; class StrHuman : public StrPtr { public: StrHuman() {} StrHuman( long v, int f = 1024 ) { Convert( (P4INT64)v, f ); } StrHuman( P4INT64 v, int f = 1024 ) { Convert( v, f ); } static char *Itoa64( P4INT64 v, char *endbuf, int f ); private: void Convert( P4INT64 v, int f ) { buffer = Itoa64( v, buf + sizeof( buf ), f ); length = buf + sizeof( buf ) - buffer - 1; } char buf[24]; } ;
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 21852 | cswiedler | Branch //guest/cswiedler/p4connect | ||
//guest/perforce_software/p4connect/dev/shelves/src/P4Bridge/p4api/include/p4/strbuf.h | |||||
#1 | 17331 | Norman Morse | Dev branch for Shelves | ||
//guest/perforce_software/p4connect/main/src/P4Bridge/p4api/include/p4/strbuf.h | |||||
#1 | 16209 | Norman Morse | Move entire source tree into "main" branch so workshop code will act correctly. | ||
//guest/perforce_software/p4connect/src/P4Bridge/p4api/include/p4/strbuf.h | |||||
#2 | 12135 | Norman Morse |
Integrate dev branch changes into main. This code is the basiis of the 2.7 BETA release which provides Unity 5 compatibility |
||
#1 | 10940 | Norman Morse |
Inital Workshop release of P4Connect. Released under BSD-2 license |