Perforce .NET API Source Distribution =============================================================================== Directory Structure: p4api.net-src |- bin Files generated during build | |- Debug Debug build files | |- Release Release build files |- doc Usage documentation |- examples Sample applications | |- bin Files generated during sample app. build | | |- Debug Sample app. debug build files | | |- Release Sample app. release build files | |- sln-bld-cmd Command line sample app. | |- sln-bld-gui Graphical sample app. |- p4api For Perforce C++ API include and lib dirs. |- p4api.net C# .NET API |- p4api.net-unit-test C# .NET API unit tests |- p4bridge C++ .NET API bridge |- p4bridge-unit-test C++ .NET API bridge unit tests =============================================================================== Building the .NET API: SSL support ----------- Perforce Server 2012.1 supports SSL connections and the C++ API has been compiled with this support. For applications that do not require SSL support the C++ API provides a stub library (libp4sslstub.lib) to fulfill the linker requirements. P4API.NET will build with the stub library (libp4sslstub.lib) by default To enable SSL support, acquire the open SSL libraries (ssleay32.lib and libeay32.lib) and place them in the p4api/lib directory and change the Additional Dependencies for p4bridge and p4bridge-unit-test under Linker -> Input to include the open SSL libraries (ssleay32.lib and libeay32.lib) and remove the references to libp4sslstub.lib. 1) Download the Perforce C++ API build from the Perforce FTP site at "ftp://ftp.perforce.com/perforce/<rel>/bin.ntx86/p4api_vs2010_static.zip". <rel> should be the directory that corresponds to the same release of this .NET API. Use the API from bin.ntx64 to build 64-bit binaries. 2) Extract the Perforce C++ API. 3) Copy the "include" and "lib" directories from the Perforce C++ API directory into the "p4api" directory. 4) Open the .NET API solution with Visual Studio 2010. 5) Build the solution by right clicking on the solution and selecting "Build Solution" from the menu. 6) The newly built binaries will be in the "Debug" or "Release" subdirectory of the "bin" directory depending on the selected configuration. NOTES: The release configuration builds only the C# .NET API DLL and the C++ .NET API bridge DLL. To build the help file project (p4api.net.shfbproj) you will need the Sandcastle Help File Builder from http://shfb.codeplex.com/. =============================================================================== Running the Unit Tests: Before running any unit tests a Perforce server at version 2011.1 or higher must be placed in the system's PATH environment variable. The C# .NET API unit tests run in the framework provided with Visual Studio 2010. To run the tests click the "Test" menu, click "Run", and then click "All Tests in Solution". The C++ .NET API bridge unit tests compile into a command line app that can be run from the command line. To run the tests open a command prompt. In the command prompt window navigate to "bin\Debug" directory. Run "p4bridge-unit-test.exe". NOTES: Both unit tests use self-extracting zip files to deploy an ASCII server, a Unicode server, and a sever running at security level 3 into the "C:\MyTestDir" directory. These self-extracting zip files are located in the "bin\Debug" directory and are named "a.exe", "u.exe", and "s3.exe", respectively. =============================================================================== Building the Example Applications: 1) Open the example applications solution with Visual Studio 2010. 2) Confirm that the build platform is set to the correct configuration ("x86" or "x64"). 3) Build the example applications by right clicking on the solution and selecting "Build Solution" from the menu. 4) The newly built applications will be in the "Debug" or "Release" subdirectory of the "examples\bin" directory depending on the selected configuration. NOTES: sln-bld-cmd.exe is a console application that builds a solution from a Perforce depot. For usage run "sln-bld-cmd.exe /?". Builds are made in a directory named with a timestamp below the current working directory. sln-bld-gui.exe is a Windows form application that builds a solution from a Perforce depot. Host, port, user, depot path of the solution, target build directory, and location of "MSBuild.exe" are all required. Builds are made in a directory named with a timestamp below the specified target directory. Once a depot path is defined the application will check for changes submitted to that location in the depot on a build interval which can be defined by the dropdown control. The default is 2 minutes. Both applications creates a temporary workspace named "p4apinet_solution_builder_sample_application_client" and delete this workspace on completion of the sync of files to the local machine. The sync command forces resynchronization and does not update the server's knowledge of the file sync state. Both "p4api.net.dll" and "p4bridge.dll" must be present in the applications' directory for the applications to run. =============================================================================== For changes between releases, please see the release notes: p4api.netnotes.txt which can be found at www.perforce.com
# | Change | User | Description | Committed | |
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#1 | 21852 | cswiedler | Branch //guest/cswiedler/p4connect | ||
//guest/perforce_software/p4connect/main/src/P4Bridge/README_src.txt | |||||
#1 | 16209 | Norman Morse | Move entire source tree into "main" branch so workshop code will act correctly. | ||
//guest/perforce_software/p4connect/src/P4Bridge/README_src.txt | |||||
#1 | 12135 | Norman Morse |
Integrate dev branch changes into main. This code is the basiis of the 2.7 BETA release which provides Unity 5 compatibility |
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//guest/norman_morse/dev/p4connect/src/P4Bridge/README_src.txt | |||||
#1 | 11821 | Norman Morse | Move Unity 5 compatible build from internal dev branch to workshop dev branch. |