//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //=============================================================================// #ifndef IOCTLCODES_H #define IOCTLCODES_H #pragma once // Define the IOCTL codes we will use. The IOCTL code contains a command // identifier, plus other information about the device, the type of access // with which the file must have been opened, and the type of buffering. // Device type -- in the "User Defined" range." #define DEVICE_FILE_TYPE 40000 // The IOCTL function codes from 0x800 to 0xFFF are for customer use. #define IOCTL_WRITE_MSR \ CTL_CODE( DEVICE_FILE_TYPE, 0x900, METHOD_BUFFERED, FILE_READ_ACCESS ) #define IOCTL_READ_MSR \ CTL_CODE( DEVICE_FILE_TYPE, 0x901, METHOD_BUFFERED, FILE_READ_ACCESS ) #endif IOCTLCODES_H
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 5821 | Knut Wikstrom |
Added Valve Source code. This is NOT to be commited to other than new code from Valve. |