#pragma once #include "UnitTestFrameWork.h" class TestP4Base : public UnitTestSuite { public: TestP4Base(void); ~TestP4Base(void); DECLARE_TEST_SUITE(TestP4Base) bool Setup(); bool TearDown(char* testName); static bool p4BaseSmokeTest(); };
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 22026 | prizkall |
Populate -o //guest/perforce_software/p4connect/... //guest/prizkall/p4connect/.... |
||
//guest/perforce_software/p4connect/main/src/P4Bridge/p4bridge-unit-test/TestP4Base.h | |||||
#1 | 16209 | Norman Morse | Move entire source tree into "main" branch so workshop code will act correctly. | ||
//guest/perforce_software/p4connect/src/P4Bridge/p4bridge-unit-test/TestP4Base.h | |||||
#2 | 12135 | Norman Morse |
Integrate dev branch changes into main. This code is the basiis of the 2.7 BETA release which provides Unity 5 compatibility |
||
#1 | 10940 | Norman Morse |
Inital Workshop release of P4Connect. Released under BSD-2 license |