job000006

sam_stafford (Sam Stafford)
Sam Stafford created this job , modified by Shawn Hladky
Closed
Highlight the "main" line of FileRevs in the revision
display.  (Requested at the 2001 Conference.)
991Tweaks to display of ObjectRevs:
    1) Random variation in their height.  This is intended to make
    overlapping lasers less common.
    2) The "main" revisions are now connected by brighter white beams   
    in order to make it obvious which file is the one we asked about.
  • Details
  • Comments -
Status
Closed
Project
p4hl
Severity
C
Reported By
Sam Stafford
Reported Date
Modified By
Shawn Hladky
Modified Date
Dev Notes
Might it be as simple as changing the "render mode" of
the relevant model?  Maybe I can dig around in the game
code and look at entities that glow...

(Update) Never did figure out how to make an entity glow;
the "glow" rendermode is only available for sprites, and
it looks like objects like the xen plant lights "glow" by
drawing a glowing sprite.  Could probably do the same here
but I haven't messed with sprites at all yet, and my
initial attempts didn't work that well.  So instead I've
made the white beams twice as bright on the "main" file;
it stands out nicely and took only about six lines of code
to pull off.