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Status
- Closed
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Project
- p4hl
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Severity
- C
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Reported By
- Sam Stafford
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Reported Date
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Modified By
- Shawn Hladky
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Modified Date
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Dev Notes
- Might it be as simple as changing the "render mode" of
the relevant model? Maybe I can dig around in the game
code and look at entities that glow...
(Update) Never did figure out how to make an entity glow;
the "glow" rendermode is only available for sprites, and
it looks like objects like the xen plant lights "glow" by
drawing a glowing sprite. Could probably do the same here
but I haven't messed with sprites at all yet, and my
initial attempts didn't work that well. So instead I've
made the white beams twice as bright on the "main" file;
it stands out nicely and took only about six lines of code
to pull off.