Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "P4Web", "P4Web.vcxproj", "{7B2BF074-7D3A-4CE4-8B62-8F6A73899DED}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{7B2BF074-7D3A-4CE4-8B62-8F6A73899DED}.Debug|Win32.ActiveCfg = Debug|Win32
{7B2BF074-7D3A-4CE4-8B62-8F6A73899DED}.Release|Win32.ActiveCfg = Release|Win32
{7B2BF074-7D3A-4CE4-8B62-8F6A73899DED}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
| # | Change | User | Description | Committed | |
|---|---|---|---|---|---|
| #1 | 12234 | Matt Attaway |
Rejigger P4Web project in preparation for official sunsetting The bin directory contains the last official builds of P4Web from the Perforce download site. P4Web is soon to be completely sunsetted; these builds are here for folks who don't want to build their own. To better handle the archived builds the source code has been moved into a separate src directory. |
||
| //guest/perforce_software/p4web/P4Web.sln | |||||
| #1 | 8914 | Matt Attaway | Initial add of the P4Web source code | ||