#
#  Place all generated files (object files, libraries,  executables, etc)
#  in the "obj" directory under the top of the project.
#
#  We do this by setting the ALL_LOCATE_TARGET variable to the directory in
#  which we want to place them.
#
#  Because we wish to make our builds as portable as possible, we use the
#  FDirName utility rule to compose the name of ALL_LOCATE_TARGET directory.
#  FDirName composes an operating-system friendly path from a list of sub
#  directory names.  For example:
#  
#    ALL_LOCATE_TARGET = [ FDirName $(TOP) obj foo bar ] ;
#
#  will set ALL_LOCATE_TARGET to "$(TOP)/obj/foo/bar" on Unix systems,
#  to "$(TOP)\\obj\\foo\\bar" on Windows, and "$(TOP):obj:foo:bar" on Mac.
#  (By the way, Jam understands directories well enough to create the
#  directory you specify - go ahead and experiment with this!)
#
#  The brackets ('[' and ']') tell jam to call the FDirName rule; without
#  them Jam would treat FDirName as any other name.
#
ALL_LOCATE_TARGET = [ FDirName $(TOP) obj ] ;

#
#  Since this is a demonstration Jam file, we'll demonstrate the Echo
#  rule:
#
Echo "--- Intermediate files will be placed in $(ALL_LOCATE_TARGET)" ;