Raised when Perforce is prompting for a response.
The event handler receives an argument of type P4PromptEventArgs containing data related to this event. The following P4PromptEventArgs properties provide information specific to this event.
| Property | Description |
|---|---|
| Message | The message from Perforce. |
| Response | The value to respond to Perforce with. |
Handle Perforce "prompts". Prompts are from commands that ask the user to respond, such as:
The following sample will change the user's password.
public class PasswordSetter
{
private P4Connection _p4 = null;
private string _oldPassword = "";
private string _newPassword = "";
PasswordSetter(P4Connection p4)
{
_p4 = p4;
}
public void SetPassword(string OldPassword, string NewPassword)
{
OnPromptEventHandler eh = new OnPromptEventHandler(OnPrompt);
_p4.OnPrompt += eh;
_oldPassword = OldPassword;
_newPassword = NewPassword;
//run passwd
P4UnParsedRecordSet r = _p4.RunUnParsed("passwd");
//Clear the event just in case
_p4.OnPrompt -= eh;
//Clear the passwords from memory
_newPassword = "";
_oldPassword = "";
}
private void OnPrompt(object sender, P4PromptEventArgs e)
{
switch (e.Message)
{
case ("Enter old password: "):
e.Response = _oldPassword;
break;
case ("Enter new password: "):
e.Response = _newPassword;
break;
case ("Re-enter new password: "):
e.Response = _newPassword;
break;
}
}
}
P4Connection Class | P4API Namespace