# The form data below was edited by norman_morse # Perforce Workshop Jobs # # Job: The job name. 'new' generates a sequenced job number. # Status: Job status; [open/closed/suspended]. Required # Project: The project this job is for. Required. # Severity: [A/B/C] (A is highest) Required. # ReportedBy The user who created the job. Can be changed. # ReportedDate: The date the job was created. Automatic. # ModifiedBy: The user who last modified this job. Automatic. # ModifiedDate: The date this job was last modified. Automatic. # OwnedBy: The owner, responsible for doing the job. Optional. # Description: Description of the job. Required. # DevNotes: Developer's comments. Optional. # Type: Type of job; [Bug/Feature]. Required. Job: job000344 Status: closed Project: perforce-software-p4connect Severity: A ReportedBy: colinbday ReportedDate: 2015/09/01 10:59:55 ModifiedBy: norman_morse ModifiedDate: 2015/11/09 15:09:10 OwnedBy: colinbday Description: P4Connect does not respect the the typemap setup on the server. This appears to have been reported in Job 175, but that job has been closed and the issue still remains. If I have my server typemap set to make all .prefabs +l and all .cs files +w, whenver I add a new prefab or C# source file from within Unity it should automatically appear added to the default changelist with those filetype attributes, but they do not. An example typemap set on the server: # Perforce File Type Mapping Specifications. # # TypeMap: a list of filetype mappings; one per line. # Each line has two elements: # # Filetype: The filetype to use on 'p4 add'. # # Path: File pattern which will use this filetype. # # See 'p4 help typemap' for more information. TypeMap: text+w //....cs text+l //....prefab Version Info: Server version: P4D/DARWIN90X86_64/2015.1/1073410 (2015/06/11) Server Operating System: Mac OSX 10.10.5 Unity Version: 5.1.3f1 P4Connect: 2015.2.122.0542 Client Operating System: Mac OSX 10.10.5 DevNotes: Priority: High To fix, I need to add a "disable internal typemap" flag and to check that the add path is still working correctly. Type: Bug