/* * Copyright 1995, 1996 Perforce Software. All rights reserved. * * This file is part of Perforce - the FAST SCM System. */ #ifndef __CLIENTMERGE__ #define __CLIENTMERGE__ /* * ClientMerge - client side merge controller * * ClientMerge * * A ClientMerge object handles the client-side merge process, * taking the server-generated merge stream and writing out the * base, yours, theirs, and merge files. A ClientMerge also has * both a command line resolve implementation as well as hooks * to allow other resolve implementations. * * ClientMerge is almost purely virtual, allowing for varying * implementations that deal with the varying server-generated * merge streams (basically 2 and 3 way merges). * * Half of ClientMerge's methods are for handling the server merge * stream; the other half are for the user interface. * * Virtual member functions - Server merge stream handling * * ClientMerge::SetNames() - provides the user-recognisable names * for the base, theirs, and yours. * * ClientMerge::SetShowAll() - turns on verbose merging. * * ClientMerge::Open() - state name of client file and prepare to * process merge pipe. * * ClientMerge::Write() - write a block of the merge pipe. See * diffmerge.h for the meaning of bits. * * ClientMerge::Close() - close file(s) at end of merge pipe. * * ClientMerge::Select() - move user-selected result into place * * ClientMerge::Chmod() - set permissions on the target file; * generally, set to rw before and ro after. * * Virtual member functions - User interface hooks * * ClientMerge::AutoResolve() - take a guess at which version * (theirs, yours, result) should be the result of the * merge, using the chunk counts as hints. * * ClientMerge::Resolve() - let the user select which version * should be the result of the merge. * * ClientMerge::DetectResolve() - determine which version by * comparing result vs theirs/yours/merged. * * ClientMerge::IsAcceptable() - returns 1 if the result file * has no merge markers (generated by the merge stream * handler) left in it. * * ClientMerge::GetBaseFile() * ClientMerge::GetYourFile() * ClientMerge::GetTheirFile() * ClientMerge::GetResultFile() * Return a FileSys * to the desired file. 2 way merges * return 0 for Base/Result files: only Yours/Theirs is * available. * * ClientMerge::GetYourChunks() * ClientMerge::GetTheirChunks() * ClientMerge::GetBothChunks() * ClientMerge::GetConflictChunks() * Returns the number of chunks in the merge stream. * 2 way merges return 0 for all. * * The actual caller of the ClientMerge class is in clientservice.cc. * It uses the stream handling functions to produce 2 or 4 files on * the client (yours/theirs, yours/theirs/base/result), and then calls * * MergeType ClientUser::Resolve( ClientMerge *merger ) * * The default ClientUser::Resolve() merely calls merger->Resolve() * to carry out the command-line resolve interaction, but a subclassed * ClientUser::Resolve() can use the other merger methods to gain * access to the files and performs its own resolve. */ enum MergeType { CMT_BINARY, // binary merge CMT_3WAY, // 3-way text CMT_2WAY // 2-way text } ; enum MergeStatus { CMS_QUIT, // user wants to quit CMS_SKIP, // skip the integration record CMS_MERGED, // accepted merged theirs and yours CMS_EDIT, // accepted edited merge CMS_THEIRS, // accepted theirs CMS_YOURS // accepted yours, } ; enum MergeForce { CMF_AUTO, // don't force // -am CMF_SAFE, // accept only non-conflicts // -as CMF_FORCE // accept anything // -af } ; class ClientUser; class ClientMerge : public LastChance { public: static ClientMerge *Create( ClientUser *ui, FileSysType type, FileSysType resType, MergeType m ); static ClientMerge *Create( ClientUser *ui, FileSysType type, FileSysType resType, FileSysType theirType, FileSysType baseType, MergeType m ); virtual ~ClientMerge(); // User interface: AutoResolve is called if any of the -a flags // are passed to 'p4 resolve'. Resolve() is used otherwise. The // Resolve()'s often call AutoResolve() to provide the user with // a default selection. virtual MergeStatus AutoResolve( MergeForce forceMerge ) = 0; virtual MergeStatus Resolve( Error *e ) = 0; virtual MergeStatus DetectResolve() const = 0; virtual int IsAcceptable() const = 0; virtual FileSys *GetBaseFile() const = 0; virtual FileSys *GetYourFile() const = 0; virtual FileSys *GetTheirFile() const = 0; virtual FileSys *GetResultFile() const = 0; virtual int GetYourChunks() const = 0; virtual int GetTheirChunks() const = 0; virtual int GetBothChunks() const = 0; virtual int GetConflictChunks() const = 0; virtual const StrPtr *GetMergeDigest() const { return NULL; } virtual const StrPtr *GetYourDigest() const { return NULL; } virtual const StrPtr *GetTheirDigest() const { return NULL; } // Server merge stream handling virtual void SetNames( StrPtr *, StrPtr *, StrPtr * ) {}; virtual void CopyDigest( StrPtr *, Error * ) {}; virtual void SetShowAll() {}; virtual void SetDiffFlags( const StrPtr * ) {}; virtual void Open( StrPtr *name, Error *e, CharSetCvt * = 0, int charset = 0 ) = 0; virtual void Write( StrPtr *buf, StrPtr *bits, Error *e ) = 0; virtual void Close( Error *e ) = 0; virtual void Select( MergeStatus stat, Error *e ) = 0; virtual void Chmod( const char *perms, Error *e ) = 0; // Chmod must use 'const char' as the type not 'char' // The following will cause compile time errors for using 'char' virtual int Chmod( char *perms, Error *e ) { Chmod( (const char *)perms, e ); return 0; }; protected: ClientUser *ui; static const char *const confirm; // confirm overwrite int Verify( const Error *message, Error *e ); } ; # endif /* __CLIENTMERGE__ */
# | Change | User | Description | Committed | |
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#1 | 19358 | AnnaTito |
Populate -o //guest/perforce_software/p4connect/... //guest/AnnaTito/dev/p4connect/.... |
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//guest/perforce_software/p4connect/main/src/P4Bridge/p4api/include/p4/clientmerge.h | |||||
#1 | 16209 | Norman Morse | Move entire source tree into "main" branch so workshop code will act correctly. | ||
//guest/perforce_software/p4connect/src/P4Bridge/p4api/include/p4/clientmerge.h | |||||
#1 | 10940 | Norman Morse |
Inital Workshop release of P4Connect. Released under BSD-2 license |