// Microsoft Visual C++ generated resource script. // #include "resource.h" #define APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 2 resource. // #include "afxres.h" ///////////////////////////////////////////////////////////////////////////// #undef APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // English (U.S.) resources #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) #ifdef _WIN32 LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US #pragma code_page(1252) #endif //_WIN32 #ifdef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // TEXTINCLUDE // 1 TEXTINCLUDE BEGIN "resource.h\0" END 2 TEXTINCLUDE BEGIN "#include ""afxres.h""\r\n" "\0" END 3 TEXTINCLUDE BEGIN "#define _AFX_NO_OLE_RESOURCES\r\n" "#define _AFX_NO_TRACKER_RESOURCES\r\n" "#define _AFX_NO_PROPERTY_RESOURCES\r\n" "\r\n" "#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)\r\n" "#ifdef _WIN32\r\n" "LANGUAGE 9, 1\r\n" "#pragma code_page(1252)\r\n" "#endif\r\n" "#include ""res\\P4win.rc2"" // non-Microsoft Visual C++ edited resources\r\n" "#include ""afxres.rc"" // Standard components\r\n" "#include ""afxprint.rc"" // printing/print preview resources\r\n" "#endif\0" END #endif // APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Icon // // Icon with lowest ID value placed first to ensure application icon // remains consistent on all systems. IDR_MAINFRAME ICON "res\\P4win.ico" ///////////////////////////////////////////////////////////////////////////// // // Version // VS_VERSION_INFO VERSIONINFO FILEVERSION 2008,1,17,6239 PRODUCTVERSION 2008,1,0,0 FILEFLAGSMASK 0x3fL #ifdef _DEBUG FILEFLAGS 0x1L #else FILEFLAGS 0x0L #endif FILEOS 0x4L FILETYPE 0x1L FILESUBTYPE 0x0L BEGIN BLOCK "StringFileInfo" BEGIN BLOCK "040904b0" BEGIN VALUE "Comments", "Requires Perforce 98.2.7488 or higher server" VALUE "CompanyName", "Perforce Software" VALUE "FileDescription", "Perforce Windows Client" VALUE "FileVersion", "2008.1 BETA 17.6239" VALUE "InternalName", "P4Win" VALUE "LegalCopyright", "Copyright 1997, 2008 Perforce Software" VALUE "OriginalFilename", "P4Win.EXE" VALUE "ProductName", "Perforce Windows GUI Client " VALUE "ProductVersion", "2008.1 BETA 17.6239" END END BLOCK "VarFileInfo" BEGIN VALUE "Translation", 0x409, 1200 END END #endif // English (U.S.) resources ///////////////////////////////////////////////////////////////////////////// #ifndef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 3 resource. // #define _AFX_NO_OLE_RESOURCES #define _AFX_NO_TRACKER_RESOURCES #define _AFX_NO_PROPERTY_RESOURCES #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) #ifdef _WIN32 LANGUAGE 9, 1 #pragma code_page(1252) #endif #include "res\P4win.rc2" // non-Microsoft Visual C++ edited resources #include "afxres.rc" // Standard components #include "afxprint.rc" // printing/print preview resources #endif ///////////////////////////////////////////////////////////////////////////// #endif // not APSTUDIO_INVOKED
# | Change | User | Description | Committed | |
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#2 | 9649 | Ben_Key |
Numerous updates to the P4Win project files. * P4EnvVariables.props now sets SDKs, P4API_DIR, OPENSSL_DIR variables to paths relative to the directory containing the P4EnvVariables.props file. * Removed the non-Unicode configurations. * They are compatible with the following versions of Visual Studio: 2010, 2012, and 2013. Note that since a Visual Studio 2013 compatible version of P4API is not yet available, P4Win will not build with Visual Studio 2013. * The common controls manifest is now added via project file settings instead of via P4win.rc. This is necessary because using the RC file causes errors in Visual Studio 2012 and Visual Studio 2013. * Modified the P4Win project so that it links with OpenSSL. This is necessary in order to fixed unresolved external symbol errors when linking. Apparently the latest version of the P4API libraries depend on OpenSSL. * Previously certain compiler options were pointlessly set for each CPP file in the P4Win project instead of simply being set at a project level basis. This makes changing compiler options for all files needlessly difficult. Now all compiler options are set project wide and not on a per file basis. * Added filters files. * Added x64 project configurations in preparation for porting P4Win to the x64 platform. |
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#1 | 9617 | Ben_Key |
Populate //guest/Ben_Key/p4win/trunk/... from //guest/perforce_software/p4win/.... |
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//guest/perforce_software/p4win/gui/P4win.rc | |||||
#1 | 8562 | Matt Attaway |
These feet never stop running. Initial commit of the P4Win source code. To the best of our knowledge this compiles and runs using the 2013.3 P4 API and VS 2010. Expect a few changes as we refine the build process. Please post any build issues to the forums. |