#pragma once //#include "PoroMedia.h" #include "PorositySSADialog.h" // PorosityThread class PorosityThread : public CWinThread { DECLARE_DYNCREATE(PorosityThread) protected: PorosityThread(); // protected constructor used by dynamic creation virtual ~PorosityThread(); public: virtual BOOL InitInstance(); virtual int ExitInstance(); protected: DECLARE_MESSAGE_MAP() };