- // CustomGetDlg.h : header file
- //
- /////////////////////////////////////////////////////////////////////////////
- // CCustomGetDlg dialog
- #ifndef CCUSTOMGETDLG
- #define CCUSTOMGETDLG 1
- class CCustomGetDlg : public CDialog
- {
- // Construction
- public:
- CCustomGetDlg(CWnd* pParent = NULL); // standard constructor
- ~CCustomGetDlg();
- LPCTSTR GetQualifier() { return m_LabelText; }
- // Dialog Data
- //{{AFX_DATA(CCustomGetDlg)
- enum { IDD = IDD_CUSTOMGET };
- CComboBox m_TypeCombo;
- CString m_LabelText;
- CString m_RevText;
- int m_Radio;
- BOOL m_Only;
- BOOL m_Force;
- //}}AFX_DATA
- int m_NbrSel;
- // Overrides
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(CCustomGetDlg)
- protected:
- virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
- //}}AFX_VIRTUAL
- // Implementation
- protected:
- HWND m_DepotWnd;
- BOOL m_IsMinimized;
- // Generated message map functions
- //{{AFX_MSG(CCustomGetDlg)
- virtual BOOL OnInitDialog();
- afx_msg void OnGetpreview();
- afx_msg void OnGet();
- afx_msg void OnRadioClick();
- afx_msg void OnComboValueChg();
- afx_msg void OnBrowse();
- virtual void OnCancel();
- afx_msg void OnSize(UINT nType, int cx, int cy);
- afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
- afx_msg void OnDestroy();
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- LRESULT OnBrowseCallBack(WPARAM wParam, LPARAM lParam);
- };
- #endif
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 19924 | YourUncleBob |
Populate -o //guest/perforce_software/p4win/... //guest/YourUncleBob/p4win/..... |
9 years ago | |
//guest/perforce_software/p4win/main/gui/CustomGetDlg.h | |||||
#1 | 16169 | perforce_software | Move files to follow new path scheme for branches. | 9 years ago | |
//guest/perforce_software/p4win/gui/CustomGetDlg.h | |||||
#1 | 8562 | Matt Attaway | These feet never stop running. Initial commit of the P4Win source code. To the be...st of our knowledge this compiles and runs using the 2013.3 P4 API and VS 2010. Expect a few changes as we refine the build process. Please post any build issues to the forums. « |
11 years ago |