- #ifndef __GETPWDDLG__
- #define __GETPWDDLG__
- #if _MSC_VER >= 1000
- #pragma once
- #endif // _MSC_VER >= 1000
- /////////////////////////////////////////////////////////////////////////////
- // CGetPwdDlg dialog
- class CGetPwdDlg : public CDialog
- {
- // Construction
- public:
- CGetPwdDlg(CWnd* pParent = NULL); // standard constructor
- // Dialog Data
- //{{AFX_DATA(CGetPwdDlg)
- enum { IDD = IDD_PASSWORD };
- BOOL m_IsPermanent;
- CString m_Password;
- //}}AFX_DATA
- CRect m_InitRect;
- CRect m_LastRect;
- BOOL m_InitDialogDone;
- // Overrides
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(CGetPwdDlg)
- protected:
- virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
- //}}AFX_VIRTUAL
- public:
- CString GetPassword();
- BOOL IsWriteToRegistry( ){ return m_IsPermanent ; }
- // Implementation
- protected:
- UINT m_Timer;
- // Generated message map functions
- //{{AFX_MSG(CGetPwdDlg)
- virtual void OnOK();
- virtual void OnCancel();
- virtual BOOL OnInitDialog();
- afx_msg void OnTimer(UINT nIDEvent);
- afx_msg void OnSize(UINT nType, int cx, int cy);
- afx_msg void OnGetMinMaxInfo(MINMAXINFO FAR* lpMMI);
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- };
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
- #endif // __GETPWDDLG__
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 19924 | YourUncleBob |
Populate -o //guest/perforce_software/p4win/... //guest/YourUncleBob/p4win/..... |
9 years ago | |
//guest/perforce_software/p4win/main/gui/GetPwdDlg.h | |||||
#1 | 16169 | perforce_software | Move files to follow new path scheme for branches. | 9 years ago | |
//guest/perforce_software/p4win/gui/GetPwdDlg.h | |||||
#1 | 8562 | Matt Attaway | These feet never stop running. Initial commit of the P4Win source code. To the be...st of our knowledge this compiles and runs using the 2013.3 P4 API and VS 2010. Expect a few changes as we refine the build process. Please post any build issues to the forums. « |
11 years ago |