// // Copyright 1997 Nicholas J. Irias. All rights reserved. // // // Cmd_Fixes.h // #include "P4Command.h" class CCmd_Fixes : public CP4Command { // Construction public: CCmd_Fixes(CGuiClient *client=NULL); DECLARE_DYNCREATE(CCmd_Fixes) BOOL Run(int changeNum=0, HTREEITEM change=NULL, BOOL bJob=FALSE, LPCTSTR jobname=NULL); CObList *GetList() { return &m_List; } HTREEITEM GetFixedChange() { return m_ChangeItem; } int GetFixedChangeNumber() const { return m_ChangeNumber; } // Attributes protected: CObList m_List; HTREEITEM m_ChangeItem; int m_ChangeNumber; // CP4Command overrides virtual void OnOutputInfo(char level, LPCTSTR data, LPCTSTR msg); virtual BOOL IsQueueable() const { return TRUE; } };
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 11099 | brkarpala | Integrate p4win from //guest/perforce_software/p4win/...@8562 | ||
//guest/perforce_software/p4win/gui/p4api/Cmd_Fixes.h | |||||
#1 | 8562 | Matt Attaway |
These feet never stop running. Initial commit of the P4Win source code. To the best of our knowledge this compiles and runs using the 2013.3 P4 API and VS 2010. Expect a few changes as we refine the build process. Please post any build issues to the forums. |