// // Copyright 1997 Nicholas J. Irias. All rights reserved. // // // Cmd_Labels.cpp #include "stdafx.h" #include "p4win.h" #include "cmd_labels.h" #include "p4label.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif IMPLEMENT_DYNCREATE(CCmd_Labels, CP4Command) int compareLabels( const void *arg1, const void *arg2 ); CCmd_Labels::CCmd_Labels(CGuiClient *client) : CP4Command(client) { m_ReplyMsg= WM_P4LABELS; m_TaskName= _T("Labels"); m_pList=NULL; } CCmd_Labels::~CCmd_Labels() { if(m_pList != NULL) delete m_pList; } BOOL CCmd_Labels::Run(CStringList *viewSpec) { ClearArgs(); m_BaseArgs= AddArg(_T("labels")); m_UsedTagged = GET_SERVERLEVEL() >= 8 ? TRUE : FALSE; m_pList= new CObList; if (GET_SERVERLEVEL() >= 11) { // We may or may not have a view spec to limit the fetching of // labels, so sometimes we have an input list and sometimes not ASSERT(viewSpec==NULL || viewSpec->IsKindOf(RUNTIME_CLASS(CStringList))); if(viewSpec != NULL && viewSpec->GetCount()) { m_pStrListIn= viewSpec; m_posStrListIn= m_pStrListIn->GetHeadPosition(); NextListArgs(); } } return CP4Command::Run(); } void CCmd_Labels::OnOutputInfo(char level, LPCTSTR data, LPCTSTR msg) { // Parse into a CP4Label and send that back CP4Label *label= new CP4Label; if( label->Create(data) ) m_Labels.Add(label); else { #ifdef _DEBUG CString errMsg; errMsg.Format(_T("Label parse failed:\n%s"), data); TheApp()->StatusAdd(errMsg, SV_DEBUG); #endif delete label; } } void CCmd_Labels::OnOutputStat( StrDict *varList ) { // Check for possible abort request if(APP_ABORTING()) { ReleaseServerLock(); ExitThread(0); } else { CP4Label *label= new CP4Label; if(label->Create(varList)) m_Labels.Add(label); else delete label; } } void CCmd_Labels::PostProcess() { // First, sort the labels in ascending order unsigned int size= (unsigned int) m_Labels.GetSize(); CP4Label *array= (CP4Label *) m_Labels.GetData(); qsort( (void *) array, size, sizeof( CP4Label * ), compareLabels ); // Then, dole out unique results CString lastLabel=""; for( int i=0; i < m_Labels.GetSize(); i++ ) { CP4Label *label= (CP4Label *) m_Labels.GetAt(i); if( label->GetLabelName() != lastLabel ) { lastLabel= label->GetLabelName(); m_pList->AddTail( label ); } else delete label; } } // return <0 if arg1 < arg2, 0 if arg1=arg2, >0 if arg1 > arg2 int compareLabels( const void *arg1, const void *arg2 ) { CP4Label *c1= *((CP4Label **) arg1); CP4Label *c2= *((CP4Label **) arg2); // Next compare label names CString str1 = c1->GetLabelName(); CString str2 = c2->GetLabelName(); return str1.Compare(str2); }
# | Change | User | Description | Committed | |
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#1 | 11099 | brkarpala | Integrate p4win from //guest/perforce_software/p4win/...@8562 | ||
//guest/perforce_software/p4win/gui/p4api/Cmd_Labels.cpp | |||||
#1 | 8562 | Matt Attaway |
These feet never stop running. Initial commit of the P4Win source code. To the best of our knowledge this compiles and runs using the 2013.3 P4 API and VS 2010. Expect a few changes as we refine the build process. Please post any build issues to the forums. |