#pragma once // Including SDKDDKVer.h defines the highest available Windows platform. // If you wish to build your application for a previous Windows platform, include WinSDKVer.h and // set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h. #include <SDKDDKVer.h>
| # | Change | User | Description | Committed | |
|---|---|---|---|---|---|
| #3 | 28480 | eskopljak | submit | ||
| #2 | 28479 | eskopljak | submit | ||
| #1 | 28441 | eskopljak | Merging using p4api.net_branch | ||
| //guest/perforce_software/p4api-net/main/p4bridge-unit-test/targetver.h | |||||
| #1 | 19043 | Liz Lam | Rename p4api.net to p4api-net | ||
| //guest/perforce_software/p4api.net/main/p4bridge-unit-test/targetver.h | |||||
| #1 | 19042 | Liz Lam | Rename/move file(s) to proper main branch. | ||
| //guest/perforce_software/p4api.net/p4bridge-unit-test/targetver.h | |||||
| #2 | 8964 | Bill | fix line endings | ||
| #1 | 8873 | Matt Attaway | Initial add of the P4API.NET source code | ||