// GlossCausticShader GlossCausticShaderView.h // // Copyright © 2008, Roy Ratcliffe, Lancaster, United Kingdom // All rights reserved // //------------------------------------------------------------------------------ #import <Cocoa/Cocoa.h> @class RRGlossCausticShader; @interface GlossCausticShaderView : NSView { IBOutlet RRGlossCausticShader *shader; } - (IBAction)update:sender; // The nib wires all the controls to this action, as well as binding them to their respective key paths on the shader instance. That way, the controls update correctly and the view receives notification of changes. @end
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 20722 | jdputsch | initial branch, prep for -Zapp= support | ||
//guest/michael_bishop/MacMenu/src/3rdParty/GlossCausticShader/GlossCausticShaderView.h | |||||
#1 | 8331 | Matt Attaway |
Adding initial version of MacMenu for Perforce MacMenu is a helpful Perforce client that sits in your toolbar. It allows you to run standard Perforce operations on the document that is open the currently active editor/viewer. |