- <?xml version="1.0" encoding="UTF-8"?>
- <Scheme
- version = "1.3">
- <BuildAction
- parallelizeBuildables = "YES"
- buildImplicitDependencies = "YES">
- <BuildActionEntries>
- <BuildActionEntry
- buildForTesting = "YES"
- buildForRunning = "YES"
- buildForProfiling = "YES"
- buildForArchiving = "YES"
- buildForAnalyzing = "YES">
- <BuildableReference
- BuildableIdentifier = "primary"
- BlueprintIdentifier = "D2AAC07D0554694100DB518D"
- BuildableName = "libNGAUtilities.a"
- BlueprintName = "NGAUtilities"
- ReferencedContainer = "container:NGAUtilities.xcodeproj">
- </BuildableReference>
- </BuildActionEntry>
- </BuildActionEntries>
- </BuildAction>
- <TestAction
- selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.GDB"
- selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.GDB"
- shouldUseLaunchSchemeArgsEnv = "YES"
- buildConfiguration = "Debug">
- <Testables>
- </Testables>
- </TestAction>
- <LaunchAction
- selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.GDB"
- selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.GDB"
- displayScaleIsEnabled = "NO"
- displayScale = "1.00"
- launchStyle = "0"
- useCustomWorkingDirectory = "NO"
- buildConfiguration = "Debug">
- <AdditionalOptions>
- </AdditionalOptions>
- </LaunchAction>
- <ProfileAction
- displayScaleIsEnabled = "NO"
- displayScale = "1.00"
- shouldUseLaunchSchemeArgsEnv = "YES"
- savedToolIdentifier = ""
- useCustomWorkingDirectory = "NO"
- buildConfiguration = "Release">
- </ProfileAction>
- <AnalyzeAction
- buildConfiguration = "Debug">
- </AnalyzeAction>
- <ArchiveAction
- buildConfiguration = "Release"
- revealArchiveInOrganizer = "YES">
- </ArchiveAction>
- </Scheme>
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 20722 | jdputsch | initial branch, prep for -Zapp= support | 9 years ago | |
//guest/michael_bishop/MacMenu/src/NGAUtilities/NGAUtilities.xcodeproj/xcuserdata/mbishop.xcuserdatad/xcschemes/NGAUtilities.xcscheme | |||||
#1 | 8331 | Matt Attaway | Adding initial version of MacMenu for Perforce MacMenu is a helpful Perforce client tha...t sits in your toolbar. It allows you to run standard Perforce operations on the document that is open the currently active editor/viewer. « |
12 years ago |