//======= Copyright 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Rumble effects mixer for XBox // // $NoKeywords: $ // //=============================================================================// #pragma once #ifndef C_RUMBLE_H #define C_RUMBLE_H extern void RumbleEffect( unsigned char effectIndex, unsigned char rumbleData, unsigned char rumbleFlags ); extern void UpdateRumbleEffects(); extern void UpdateScreenShakeRumble( float shake, float balance = 0 ); extern void EnableRumbleOutput( bool bEnable ); #endif//C_RUMBLE_H
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 5821 | Knut Wikstrom |
Added Valve Source code. This is NOT to be commited to other than new code from Valve. |