//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $Workfile: $ // $Date: $ // //----------------------------------------------------------------------------- // $Log: $ // // $NoKeywords: $ //=============================================================================// #ifndef CDLL_CONVAR_H #define CDLL_CONVAR_H #pragma once // This file implements IConVarAccessor to allow access to console variables. #include "convar.h" #include "cdll_util.h" #include "icvar.h" class CDLL_ConVarAccessor : public IConCommandBaseAccessor { public: virtual bool RegisterConCommandBase( ConCommandBase *pCommand ) { // Mark for easy removal pCommand->AddFlags( FCVAR_CLIENTDLL ); // Unlink from client .dll only list pCommand->SetNext( 0 ); // Link to engine's list instead cvar->RegisterConCommandBase( pCommand ); return true; } }; #endif // CDLL_CONVAR_H
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 5821 | Knut Wikstrom |
Added Valve Source code. This is NOT to be commited to other than new code from Valve. |