//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef TE_EFFECT_DISPATCH_H #define TE_EFFECT_DISPATCH_H #ifdef _WIN32 #pragma once #endif #include "effect_dispatch_data.h" void DispatchEffect( const char *pName, const CEffectData &data ); #endif // TE_EFFECT_DISPATCH_H
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 5821 | Knut Wikstrom |
Added Valve Source code. This is NOT to be commited to other than new code from Valve. |