//====== Copyright 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // //============================================================================= #ifndef EP1_GAMESTATS_H #define EP1_GAMESTATS_H #ifdef _WIN32 #pragma once #endif class CUtlBuffer; #include "tier1/UtlDict.h" #define GAMESTATS_FILE_VERSION_OLD 001 #define GAMESTATS_FILE_VERSION_OLD2 002 #define GAMESTATS_FILE_VERSION_OLD3 003 #define GAMESTATS_FILE_VERSION_OLD4 004 #define GAMESTATS_FILE_VERSION_OLD5 005 #define GAMESTATS_FILE_VERSION 006 struct GameStatsRecord_t { public: GameStatsRecord_t() : m_nCount( 0 ), m_nSeconds( 0 ), m_nCommentary( 0 ), m_nHDR( 0 ), m_nCaptions( 0 ), m_bSteam( true ), m_bCyberCafe( false ), m_nDeaths( 0 ) { Q_memset( m_nSkill, 0, sizeof( m_nSkill ) ); } void Clear(); void SaveToBuffer( CUtlBuffer& buf ); bool ParseFromBuffer( CUtlBuffer& buf ); // Data public: int m_nCount; int m_nSeconds; int m_nCommentary; int m_nHDR; int m_nCaptions; int m_nSkill[ 3 ]; bool m_bSteam; bool m_bCyberCafe; int m_nDeaths; }; struct GameStats_t { public: GameStats_t() : m_nVersion( GAMESTATS_FILE_VERSION ), m_nSecondsToCompleteGame( 0 ), m_nHL2ChaptureUnlocked( 0 ), m_bSteam( true ), m_bCyberCafe( false ), m_nDXLevel( 0 ) { m_szUserID[ 0 ] = 0; } void Clear(); void SaveToBuffer( CUtlBuffer& buf ); bool ParseFromBuffer( CUtlBuffer& buf ); GameStatsRecord_t *FindOrAddRecordForMap( char const *mapname ); // Data public: int m_nVersion; char m_szUserID[ 17 ]; // GUID int m_nSecondsToCompleteGame; // 0 means they haven't finished playing yet GameStatsRecord_t m_Summary; // Summary record CUtlDict< GameStatsRecord_t, unsigned short > m_MapTotals; bool m_bSteam; bool m_bCyberCafe; int m_nHL2ChaptureUnlocked; int m_nDXLevel; }; #endif // EP1_GAMESTATS_H
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 5821 | Knut Wikstrom |
Added Valve Source code. This is NOT to be commited to other than new code from Valve. |