//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef VOICE_COMMON_H #define VOICE_COMMON_H #ifdef _WIN32 #pragma once #endif #include "bitvec.h" #include "const.h" #define VOICE_MAX_PLAYERS MAX_PLAYERS #define VOICE_MAX_PLAYERS_DW ((VOICE_MAX_PLAYERS / 32) + !!(VOICE_MAX_PLAYERS & 31)) typedef CBitVec<VOICE_MAX_PLAYERS> CPlayerBitVec; #endif // VOICE_COMMON_H
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 5821 | Knut Wikstrom |
Added Valve Source code. This is NOT to be commited to other than new code from Valve. |