//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #include "shaderlib/CShader.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" // FIXME: This is a placeholder. . need to do something for real here. DEFINE_FALLBACK_SHADER( Refract, Refract_DX60 ) DEFINE_FALLBACK_SHADER( Refract_DX60, UnlitGeneric )
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 5821 | Knut Wikstrom |
Added Valve Source code. This is NOT to be commited to other than new code from Valve. |