//====== Copyright 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // //============================================================================= #ifndef LUMPFILES_H #define LUMPFILES_H #ifdef _WIN32 #pragma once #endif #define MAX_LUMPFILES 128 //----------------------------------------------------------------------------- // Lump files //----------------------------------------------------------------------------- void GenerateLumpFileName( const char *bspfilename, char *lumpfilename, int iBufferSize, int iIndex ); #endif // LUMPFILES_H
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 5821 | Knut Wikstrom |
Added Valve Source code. This is NOT to be commited to other than new code from Valve. |