//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #ifndef RESOURCETAGS_H #define RESOURCETAGS_H #ifdef _WIN32 #pragma once #endif // resources loaded can be marked with tags // tagged resources are subject to context purging #define RESOURCE_TAG_NONE 0x00 // no owning context #define RESOURCE_TAG_SYSTEM 0x01 // a system resource, generally critical #define RESOURCE_TAG_STARTUP 0x02 // part of the startup #define RESOURCE_TAG_MAINMENU 0x04 // part of the main menu ui #define RESOURCE_TAG_INGAMEMENU 0x08 // part of the ui at pause #define RESOURCE_TAG_MAP 0x10 // map specific extern void Sys_SetResourceTag( int tag ); extern int Sys_GetResourceTag( void ); #endif
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 5821 | Knut Wikstrom |
Added Valve Source code. This is NOT to be commited to other than new code from Valve. |