//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Generic MD5 hashing algo // //=============================================================================// #ifndef CHECKSUM_MD5_H #define CHECKSUM_MD5_H #ifdef _WIN32 #pragma once #endif // 16 bytes == 128 bit digest #define MD5_DIGEST_LENGTH 16 // MD5 Hash typedef struct { unsigned int buf[4]; unsigned int bits[2]; unsigned char in[64]; } MD5Context_t; void MD5Init( MD5Context_t *context ); void MD5Update( MD5Context_t *context, unsigned char const *buf, unsigned int len ); void MD5Final( unsigned char digest[ MD5_DIGEST_LENGTH ], MD5Context_t *context ); char *MD5_Print(unsigned char *digest, int hashlen ); unsigned int MD5_PseudoRandom(unsigned int nSeed); #endif // CHECKSUM_MD5_H
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 5821 | Knut Wikstrom |
Added Valve Source code. This is NOT to be commited to other than new code from Valve. |