//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef ISYSTEM_H #define ISYSTEM_H #ifdef _WIN32 #pragma once #endif #include "interface.h" #include <vgui/VGUI.h> #include <vgui/keycode.h> #ifdef PlaySound #undef PlaySound #endif class KeyValues; namespace vgui { //----------------------------------------------------------------------------- // Purpose: Wraps contextless windows system functions //----------------------------------------------------------------------------- class ISystem : public IBaseInterface { public: // call when done with ISystem to clean up any memory allocation virtual void Shutdown() = 0; // called every frame virtual void RunFrame() = 0; // use this with the "open" command to launch web browsers/explorer windows, eg. ShellExecute("open", "www.valvesoftware.com") virtual void ShellExecute(const char *command, const char *file) = 0; // returns the time at the start of the frame, in seconds virtual double GetFrameTime() = 0; // returns the current time, in seconds virtual double GetCurrentTime() = 0; // returns the current time, in milliseconds virtual long GetTimeMillis() = 0; // clipboard access virtual int GetClipboardTextCount() = 0; virtual void SetClipboardText(const char *text, int textLen) = 0; virtual void SetClipboardText(const wchar_t *text, int textLen) = 0; virtual int GetClipboardText(int offset, char *buf, int bufLen) = 0; virtual int GetClipboardText(int offset, wchar_t *buf, int bufLen) = 0; // windows registry virtual bool SetRegistryString(const char *key, const char *value) = 0; virtual bool GetRegistryString(const char *key, char *value, int valueLen) = 0; virtual bool SetRegistryInteger(const char *key, int value) = 0; virtual bool GetRegistryInteger(const char *key, int &value) = 0; // user config virtual KeyValues *GetUserConfigFileData(const char *dialogName, int dialogID) = 0; // sets the name of the config file to save/restore from. Settings are loaded immediately. virtual void SetUserConfigFile(const char *fileName, const char *pathName) = 0; // saves all the current settings to the user config file virtual void SaveUserConfigFile() = 0; // sets the watch on global computer use // returns true if supported virtual bool SetWatchForComputerUse(bool state) = 0; // returns the time, in seconds, since the last computer use. virtual double GetTimeSinceLastUse() = 0; // Get a string containing the available drives // If the function succeeds, the return value is the length, in characters, // of the strings copied to the buffer, // not including the terminating null character. virtual int GetAvailableDrives(char *buf, int bufLen) = 0; // exe command line options accessors // returns whether or not the parameter was on the command line virtual bool CommandLineParamExists(const char *paramName) = 0; // returns the full command line, including the exe name virtual const char *GetFullCommandLine() = 0; // Convert a windows virtual key code to a VGUI key code. virtual KeyCode KeyCode_VirtualKeyToVGUI( int keyCode ) = 0; // returns the current local time and date // fills in every field that a pointer is given to it for virtual bool GetCurrentTimeAndDate(int *year, int *month, int *dayOfWeek, int *day, int *hour, int *minute, int *second) = 0; // returns the amount of available disk space, in bytes, on the drive // path can be any path, drive letter is stripped out virtual double GetFreeDiskSpace(const char *path) = 0; // shortcut (.lnk) modification functions virtual bool CreateShortcut(const char *linkFileName, const char *targetPath, const char *arguments, const char *workingDirectory, const char *iconFile) = 0; virtual bool GetShortcutTarget(const char *linkFileName, char *targetPath, char *arguments, int destBufferSizes) = 0; virtual bool ModifyShortcutTarget(const char *linkFileName, const char *targetPath, const char *arguments, const char *workingDirectory) = 0; // gets the string following a command line param //!! move this function up on changing interface version number virtual bool GetCommandLineParamValue(const char *paramName, char *value, int valueBufferSize) = 0; // recursively deletes a registry key and all it's subkeys //!! move this function next to other registry function on changing interface version number virtual bool DeleteRegistryKey(const char *keyName) = 0; virtual const char *GetDesktopFolderPath() = 0; }; } #define VGUI_SYSTEM_INTERFACE_VERSION "VGUI_System010" #endif // ISYSTEM_H
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 5821 | Knut Wikstrom |
Added Valve Source code. This is NOT to be commited to other than new code from Valve. |