// QC_EyesDlg.cpp : implementation file // #include "stdafx.h" #include <math.h> #include "QC_Eyes.h" #include "QC_EyesDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CQC_EyesDlg dialog CQC_EyesDlg::CQC_EyesDlg(CWnd* pParent /*=NULL*/) : CDialog(CQC_EyesDlg::IDD, pParent) { //{{AFX_DATA_INIT(CQC_EyesDlg) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT // Note that LoadIcon does not require a subsequent DestroyIcon in Win32 m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); m_pBitmapHead = NULL; } void CQC_EyesDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CQC_EyesDlg) DDX_Control(pDX, IDC_LEFT_LID_CONTROL, m_IndependentLeftLidControl); DDX_Control(pDX, IDC_PICTURES, m_PictureControl); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CQC_EyesDlg, CDialog) //{{AFX_MSG_MAP(CQC_EyesDlg) ON_WM_PAINT() ON_WM_QUERYDRAGICON() ON_BN_CLICKED(IDC_CREATE_QC_TEXT, OnCreateQcText) ON_BN_CLICKED(IDC_IRIS_COLOR_BROWN, OnIrisColorBrown) ON_BN_CLICKED(IDC_IRIS_COLOR_GREEN, OnIrisColorGreen) ON_BN_CLICKED(IDC_IRIS_COLOR_BLUE, OnIrisColorBlue) ON_BN_CLICKED(IDC_EYE_COLOR_DARK, OnEyeColorDark) ON_BN_CLICKED(IDC_EYE_COLOR_LIGHT, OnEyeColorLight) ON_EN_SETFOCUS(IDC_RIGHT_EYE_X, OnSetfocusRightEyeX) ON_EN_SETFOCUS(IDC_RIGHT_EYE_Y, OnSetfocusRightEyeY) ON_EN_SETFOCUS(IDC_RIGHT_EYE_Z, OnSetfocusRightEyeZ) ON_EN_SETFOCUS(IDC_LEFT_EYE_X, OnSetfocusLeftEyeX) ON_EN_SETFOCUS(IDC_LEFT_EYE_Y, OnSetfocusLeftEyeY) ON_EN_SETFOCUS(IDC_LEFT_EYE_Z, OnSetfocusLeftEyeZ) ON_EN_SETFOCUS(IDC_UPPER_LID_LOWERED, OnSetfocusUpperLidLowered) ON_EN_SETFOCUS(IDC_UPPER_LID_NEUTRAL, OnSetfocusUpperLidNeutral) ON_EN_SETFOCUS(IDC_UPPER_LID_RAISED, OnSetfocusUpperLidRaised) ON_EN_SETFOCUS(IDC_LOWER_LID_LOWERED, OnSetfocusLowerLidLowered) ON_EN_SETFOCUS(IDC_LOWER_LID_NEUTRAL, OnSetfocusLowerLidNeutral) ON_EN_SETFOCUS(IDC_LOWER_LID_RAISED, OnSetfocusLowerLidRaised) ON_BN_CLICKED(IDC_COPY_TEXT_TO_CLIPBOARD, OnCopyTextToClipboard) ON_BN_CLICKED(IDC_DEFAULT_CONTROLS, OnDefaultControls) ON_BN_CLICKED(IDC_ADVANCED_CONTROLS, OnAdvancedControls) ON_BN_CLICKED(IDC_LEFT_LID_CONTROL, OnLeftLidControl) //}}AFX_MSG_MAP END_MESSAGE_MAP() void CQC_EyesDlg::AddText( const char *pFormat, ... ) { char tempMsg[4096]; va_list marker; va_start( marker, pFormat ); _vsnprintf( tempMsg, sizeof( tempMsg ), pFormat, marker ); va_end( marker ); int nCharsInBuf = strlen( m_Buf ); int nCharsInMsg = strlen( tempMsg ); if ( nCharsInBuf + nCharsInMsg + 1 > m_BufSize ) { m_BufSize = nCharsInBuf + nCharsInMsg + 4096; char *newbuf = new char[m_BufSize]; memcpy( newbuf, m_Buf, nCharsInBuf + 1 ); delete [] m_Buf; m_Buf = newbuf; } strcat( m_Buf, tempMsg ); } void SendToEditControl( HWND hEditControl, const char *pText ) { int nLen = SendMessage( hEditControl, EM_GETLIMITTEXT, 0, 0 ); SendMessage( hEditControl, EM_SETSEL, nLen, nLen ); SendMessage( hEditControl, EM_REPLACESEL, FALSE, (LPARAM)pText ); } void FormatAndSendToEditControl( void *hWnd, const char *pText ) { HWND hEditControl = (HWND)hWnd; // Translate \n to \r\n. char outMsg[1024]; const char *pIn = pText; char *pOut = outMsg; while ( *pIn ) { if ( *pIn == '\n' ) { *pOut = '\r'; pOut++; } *pOut = *pIn; ++pIn; ++pOut; if ( pOut - outMsg >= 1020 ) { *pOut = 0; SendToEditControl( hEditControl, outMsg ); pOut = outMsg; } } *pOut = 0; SendToEditControl( hEditControl, outMsg ); } HBITMAP CQC_EyesDlg::GetCachedBitmap( UINT id ) { for ( CBitmapRef *pCur=m_pBitmapHead; pCur; pCur=pCur->m_pNext ) { if ( pCur->m_iResource == id ) return pCur->m_hBitmap; } CBitmapRef *pNew = new CBitmapRef; pNew->m_iResource = id; pNew->m_hBitmap = ::LoadBitmap( AfxGetInstanceHandle(), MAKEINTRESOURCE(id) ); pNew->m_pNext = m_pBitmapHead; m_pBitmapHead = pNew; return pNew->m_hBitmap; } ///////////////////////////////////////////////////////////////////////////// // CQC_EyesDlg message handlers BOOL CQC_EyesDlg::OnInitDialog() { CDialog::OnInitDialog(); // Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon // TODO: Add extra initialization here GetDlgItem( IDC_REFERENCE_FILENAME )->SetWindowText( "filename_reference" ); GetDlgItem( IDC_EXPRESSIONS_FILENAME )->SetWindowText( "filename_expressions" ); GetDlgItem( IDC_MODEL_FILENAME )->SetWindowText( "filename_model" ); GetDlgItem( IDC_IRIS_SIZE )->SetWindowText( "0.63" ); GetDlgItem( IDC_EYEBALL_SIZE )->SetWindowText( "1.0" ); ::SendMessage( ::GetDlgItem( m_hWnd, IDC_Y_AXIS_UP ), BM_SETCHECK, BST_CHECKED, 0 ); ::SendMessage( ::GetDlgItem( m_hWnd, IDC_DEFAULT_CONTROLS ), BM_SETCHECK, BST_CHECKED, 0 ); ::SendMessage( ::GetDlgItem( m_hWnd, IDC_IRIS_COLOR_BROWN ), BM_SETCHECK, BST_CHECKED, 0 ); ::SendMessage( ::GetDlgItem( m_hWnd, IDC_EYE_COLOR_LIGHT ), BM_SETCHECK, BST_CHECKED, 0 ); m_hOutputText = ::GetDlgItem( m_hWnd, IDC_OUTPUT_TEXT ); m_PictureControl.SetBitmap( GetCachedBitmap( IDB_EYE_DEFAULT ) ); OnDefaultControls(); // Hide the advanced controls. return TRUE; // return TRUE unless you set the focus to a control } // If you add a minimize button to your dialog, you will need the code below // to draw the icon. For MFC applications using the document/view model, // this is automatically done for you by the framework. void CQC_EyesDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); // Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // Draw the icon dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } } // The system calls this to obtain the cursor to display while the user drags // the minimized window. HCURSOR CQC_EyesDlg::OnQueryDragIcon() { return (HCURSOR) m_hIcon; } void HandleYAxisUp( float &yVal, float &zVal ) { float flTemp = yVal; yVal = -zVal; zVal = flTemp; } float CQC_EyesDlg::GetDlgItemFloat( UINT id ) { char text[4096]; GetDlgItemText( id, text, sizeof( text ) ); return (float)atof( text ); } bool CQC_EyesDlg::IsOptionChecked( UINT option ) { return (::SendMessage( ::GetDlgItem( m_hWnd, option ), BM_GETCHECK, 0, 0 ) == BST_CHECKED); } void CQC_EyesDlg::GetDialogParams( CDialogParams &p ) { p.m_flLeftEye[0] = GetDlgItemFloat( IDC_LEFT_EYE_X ); p.m_flLeftEye[1] = GetDlgItemFloat( IDC_LEFT_EYE_Y ); p.m_flLeftEye[2] = GetDlgItemFloat( IDC_LEFT_EYE_Z ); p.m_flRightEye[0] = GetDlgItemFloat( IDC_RIGHT_EYE_X ); p.m_flRightEye[1] = GetDlgItemFloat( IDC_RIGHT_EYE_Y ); p.m_flRightEye[2] = GetDlgItemFloat( IDC_RIGHT_EYE_Z ); bool bYAxisUp = IsOptionChecked( IDC_Y_AXIS_UP ); if ( bYAxisUp ) { HandleYAxisUp( p.m_flLeftEye[1], p.m_flLeftEye[2] ); HandleYAxisUp( p.m_flRightEye[1], p.m_flRightEye[2] ); } GetDlgItemText( IDC_REFERENCE_FILENAME, p.m_ReferenceFilename, sizeof( p.m_ReferenceFilename ) ); GetDlgItemText( IDC_EXPRESSIONS_FILENAME, p.m_ExpressionsFilename, sizeof( p.m_ExpressionsFilename ) ); GetDlgItemText( IDC_MODEL_FILENAME, p.m_ModelFilename, sizeof( p.m_ModelFilename ) ); p.m_flIrisSize = GetDlgItemFloat( IDC_IRIS_SIZE ); p.m_flEyeballSize = GetDlgItemFloat( IDC_EYEBALL_SIZE ); p.m_flRightUpperLidRaised = GetDlgItemFloat( IDC_UPPER_LID_RAISED ); p.m_flRightUpperLidNeutral = GetDlgItemFloat( IDC_UPPER_LID_NEUTRAL ); p.m_flRightUpperLidLowered = GetDlgItemFloat( IDC_UPPER_LID_LOWERED ); p.m_flRightLowerLidRaised = GetDlgItemFloat( IDC_LOWER_LID_RAISED ); p.m_flRightLowerLidNeutral = GetDlgItemFloat( IDC_LOWER_LID_NEUTRAL ); p.m_flRightLowerLidLowered = GetDlgItemFloat( IDC_LOWER_LID_LOWERED ); if ( IsIndependentLeftLidControlEnabled() ) { p.m_flLeftUpperLidRaised = GetDlgItemFloat( IDC_UPPER_LEFT_LID_RAISED ); p.m_flLeftUpperLidNeutral = GetDlgItemFloat( IDC_UPPER_LEFT_LID_NEUTRAL ); p.m_flLeftUpperLidLowered = GetDlgItemFloat( IDC_UPPER_LEFT_LID_LOWERED ); p.m_flLeftLowerLidRaised = GetDlgItemFloat( IDC_LOWER_LEFT_LID_RAISED ); p.m_flLeftLowerLidNeutral = GetDlgItemFloat( IDC_LOWER_LEFT_LID_NEUTRAL ); p.m_flLeftLowerLidLowered = GetDlgItemFloat( IDC_LOWER_LEFT_LID_LOWERED ); } else { // Left lids follow the right lids. p.m_flLeftUpperLidRaised = p.m_flRightUpperLidRaised; p.m_flLeftUpperLidNeutral = p.m_flRightUpperLidNeutral; p.m_flLeftUpperLidLowered = p.m_flRightUpperLidLowered; p.m_flLeftLowerLidRaised = p.m_flRightLowerLidRaised; p.m_flLeftLowerLidNeutral = p.m_flRightLowerLidNeutral; p.m_flLeftLowerLidLowered = p.m_flRightLowerLidLowered; } // Figure out the eyeball prefix. if ( IsOptionChecked( IDC_EYE_COLOR_LIGHT ) ) strcpy( p.m_EyeballPrefix, "eyeball" ); else strcpy( p.m_EyeballPrefix, "dark_eyeball" ); // Figure out the pupil prefix. if ( IsOptionChecked( IDC_IRIS_COLOR_BROWN ) ) strcpy( p.m_PupilPrefix, "pupil" ); else if ( IsOptionChecked( IDC_IRIS_COLOR_GREEN ) ) strcpy( p.m_PupilPrefix, "grn_pupil" ); else strcpy( p.m_PupilPrefix, "bl_pupil" ); } void CQC_EyesDlg::GenerateQCText() { CDialogParams p; GetDialogParams( p ); m_BufSize = 16 * 1024; m_Buf = new char[m_BufSize]; m_Buf[0] = 0; AddText( "//start eye/face data\n" ); AddText( "$eyeposition 0 0 70\n\n" ); AddText( "//head controllers\n" ); AddText( "$attachment \"eyes\" \"ValveBiped.Bip01_Head1\" %.2f %.2f %.2f absolute\n", p.m_flLeftEye[0] - ((fabs( p.m_flRightEye[0] ) + p.m_flLeftEye[0]) * 0.5), (p.m_flLeftEye[1] + p.m_flRightEye[1]) * 0.5, (p.m_flLeftEye[2] + p.m_flRightEye[2]) * 0.5 ); AddText( "$attachment \"mouth\" \"ValveBiped.Bip01_Head1\" 0.80 -5.80 -0.15 rotate 0 -80 -90\n\n" ); AddText( "$model %s \"%s.smd\" {\n", p.m_ModelFilename, p.m_ReferenceFilename ); AddText( "\teyeball righteye \"ValveBiped.Bip01_Head1\" %.2f %.2f %.2f \"%s_r\" %.2f 4 \"%s_r\" %.2f\n", p.m_flRightEye[0], p.m_flRightEye[1], p.m_flRightEye[2], p.m_EyeballPrefix, p.m_flEyeballSize, p.m_PupilPrefix, p.m_flIrisSize ); AddText( "\teyeball lefteye \"ValveBiped.Bip01_Head1\" %.2f %.2f %.2f \"%s_l\" %.2f -4 \"%s_l\" %.2f\n\n", p.m_flLeftEye[0], p.m_flLeftEye[1], p.m_flLeftEye[2], p.m_EyeballPrefix, p.m_flEyeballSize, p.m_PupilPrefix, p.m_flIrisSize ); AddText( "\teyelid upper_right \"%s\" lowerer 1 %.2f neutral 0 %.2f raiser 2 %.2f split 0.1 eyeball righteye\n", p.m_ExpressionsFilename, p.m_flRightUpperLidLowered - p.m_flRightEye[2], p.m_flRightUpperLidNeutral - p.m_flRightEye[2], p.m_flRightUpperLidRaised - p.m_flRightEye[2] ); AddText( "\teyelid lower_right \"%s\" lowerer 3 %.2f neutral 0 %.2f raiser 4 %.2f split 0.1 eyeball righteye\n", p.m_ExpressionsFilename, p.m_flRightLowerLidLowered - p.m_flRightEye[2], p.m_flRightLowerLidNeutral - p.m_flRightEye[2], p.m_flRightLowerLidRaised - p.m_flRightEye[2] ); AddText( "\teyelid upper_left \"%s\" lowerer 1 %.2f neutral 0 %.2f raiser 2 %.2f split -0.1 eyeball lefteye\n", p.m_ExpressionsFilename, p.m_flLeftUpperLidLowered - p.m_flLeftEye[2], p.m_flLeftUpperLidNeutral - p.m_flLeftEye[2], p.m_flLeftUpperLidRaised - p.m_flLeftEye[2] ); AddText( "\teyelid lower_left \"%s\" lowerer 3 %.2f neutral 0 %.2f raiser 4 %.2f split -0.1 eyeball lefteye\n\n", p.m_ExpressionsFilename, p.m_flLeftLowerLidLowered - p.m_flLeftEye[2], p.m_flLeftLowerLidNeutral - p.m_flLeftEye[2], p.m_flLeftLowerLidRaised - p.m_flLeftEye[2] ); AddText( "\tmouth 0 \"mouth\" \"ValveBiped.Bip01_Head1\" 0 1 0 // mouth illumination\n" ); AddText( "\tflexfile \"%s\" {\n", p.m_ExpressionsFilename ); AddText( "\t\t$include \"../standardflex_xsi.qci\"\n" ); AddText( "\t}\n" ); AddText( "\t$include \"../facerules_xsi.qci\"\n" ); AddText( "\t$include \"../bodyrules_xsi.qci\"\n" ); AddText( "}\n" ); AddText( "//end eye/face data\n" ); } bool CQC_EyesDlg::CheckNumericInputs() { struct { const char *pControlName; UINT controlID; } controls[] = { {"Right Eye X", IDC_RIGHT_EYE_X}, {"Right Eye Y", IDC_RIGHT_EYE_Y}, {"Right Eye Z", IDC_RIGHT_EYE_Z}, {"Left Eye X", IDC_LEFT_EYE_X}, {"Left Eye Y", IDC_LEFT_EYE_Y}, {"Left Eye Z", IDC_LEFT_EYE_Z}, {"Upper Lid Raised", IDC_UPPER_LID_RAISED}, {"Upper Lid Neutral", IDC_UPPER_LID_NEUTRAL}, {"Upper Lid Lowered", IDC_UPPER_LID_LOWERED}, {"Lower Lid Raised", IDC_LOWER_LID_RAISED}, {"Lower Lid Neutral", IDC_LOWER_LID_NEUTRAL}, {"Lower Lid Lowered", IDC_LOWER_LID_LOWERED}, {"Upper Left Lid Raised", IDC_UPPER_LEFT_LID_RAISED}, {"Upper Left Lid Neutral", IDC_UPPER_LEFT_LID_NEUTRAL}, {"Upper Left Lid Lowered", IDC_UPPER_LEFT_LID_LOWERED}, {"Lower Left Lid Raised", IDC_LOWER_LEFT_LID_RAISED}, {"Lower Left Lid Neutral", IDC_LOWER_LEFT_LID_NEUTRAL}, {"Lower Left Lid Lowered", IDC_LOWER_LEFT_LID_LOWERED}, {"Iris Size", IDC_IRIS_SIZE}, {"Eyeball Size", IDC_EYEBALL_SIZE} }; for ( int i=0; i < sizeof( controls ) / sizeof( controls[0] ); i++ ) { char text[512]; GetDlgItem( controls[i].controlID )->GetWindowText( text, sizeof( text ) ); for ( int z=0; z < (int)strlen( text ); z++ ) { if ( text[z] < '0' || text[z] > '9' ) { if ( text[z] != '.' && text[z] != '-' ) { char errMsg[512]; _snprintf( errMsg, sizeof( errMsg ), "The '%s' control must have a numeric value.", controls[i].pControlName ); AfxMessageBox( errMsg, MB_OK ); return false; } } } } return true; } void CQC_EyesDlg::OnCreateQcText() { if ( !CheckNumericInputs() ) return; GenerateQCText(); // Clear the edit control. int nLen = ::SendMessage( m_hOutputText, EM_GETLIMITTEXT, 0, 0 ); ::SendMessage( m_hOutputText, EM_SETSEL, 0, nLen ); ::SendMessage( m_hOutputText, EM_REPLACESEL, FALSE, (LPARAM)"" ); FormatAndSendToEditControl( m_hOutputText, m_Buf ); delete [] m_Buf; } void CQC_EyesDlg::OnIrisColorBrown() { ::SendMessage( ::GetDlgItem( m_hWnd, IDC_IRIS_COLOR_BROWN ), BM_SETCHECK, BST_CHECKED, 0 ); ::SendMessage( ::GetDlgItem( m_hWnd, IDC_IRIS_COLOR_GREEN ), BM_SETCHECK, BST_UNCHECKED, 0 ); ::SendMessage( ::GetDlgItem( m_hWnd, IDC_IRIS_COLOR_BLUE ), BM_SETCHECK, BST_UNCHECKED, 0 ); SetupBitmapLabel( IDB_EYE_DEFAULT, "" ); } void CQC_EyesDlg::OnIrisColorGreen() { ::SendMessage( ::GetDlgItem( m_hWnd, IDC_IRIS_COLOR_BROWN ), BM_SETCHECK, BST_UNCHECKED, 0 ); ::SendMessage( ::GetDlgItem( m_hWnd, IDC_IRIS_COLOR_GREEN ), BM_SETCHECK, BST_CHECKED, 0 ); ::SendMessage( ::GetDlgItem( m_hWnd, IDC_IRIS_COLOR_BLUE ), BM_SETCHECK, BST_UNCHECKED, 0 ); SetupBitmapLabel( IDB_EYE_DEFAULT, "" ); } void CQC_EyesDlg::OnIrisColorBlue() { ::SendMessage( ::GetDlgItem( m_hWnd, IDC_IRIS_COLOR_BROWN ), BM_SETCHECK, BST_UNCHECKED, 0 ); ::SendMessage( ::GetDlgItem( m_hWnd, IDC_IRIS_COLOR_GREEN ), BM_SETCHECK, BST_UNCHECKED, 0 ); ::SendMessage( ::GetDlgItem( m_hWnd, IDC_IRIS_COLOR_BLUE ), BM_SETCHECK, BST_CHECKED, 0 ); SetupBitmapLabel( IDB_EYE_DEFAULT, "" ); } void CQC_EyesDlg::OnEyeColorDark() { ::SendMessage( ::GetDlgItem( m_hWnd, IDC_EYE_COLOR_LIGHT ), BM_SETCHECK, BST_UNCHECKED, 0 ); ::SendMessage( ::GetDlgItem( m_hWnd, IDC_EYE_COLOR_DARK ), BM_SETCHECK, BST_CHECKED, 0 ); SetupBitmapLabel( IDB_EYE_DEFAULT, "" ); } void CQC_EyesDlg::OnEyeColorLight() { ::SendMessage( ::GetDlgItem( m_hWnd, IDC_EYE_COLOR_LIGHT ), BM_SETCHECK, BST_CHECKED, 0 ); ::SendMessage( ::GetDlgItem( m_hWnd, IDC_EYE_COLOR_DARK ), BM_SETCHECK, BST_UNCHECKED, 0 ); SetupBitmapLabel( IDB_EYE_DEFAULT, "" ); } void CQC_EyesDlg::SetupBitmapLabel( UINT iBitmapResourceID, const char *pString, ... ) { char msg[4096]; va_list marker; va_start( marker, pString ); _vsnprintf( msg, sizeof( msg ), pString, marker ); va_end( marker ); m_PictureControl.SetBitmap( GetCachedBitmap( iBitmapResourceID ) ); GetDlgItem( IDC_PICTURE_LABEL )->SetWindowText( msg ); } void CQC_EyesDlg::OnSetfocusRightEyeX() { SetupBitmapLabel( IDB_EYE_XY_R, "Enter the X position of the center vertex of the right eye" ); } void CQC_EyesDlg::OnSetfocusRightEyeY() { SetupBitmapLabel( IsOptionChecked( IDC_Y_AXIS_UP ) ? IDB_EYE_XY_R : IDB_EYE_Z_R, "Enter the Y position of the center vertex of the right eye" ); } void CQC_EyesDlg::OnSetfocusRightEyeZ() { SetupBitmapLabel( IsOptionChecked( IDC_Y_AXIS_UP ) ? IDB_EYE_Z_R : IDB_EYE_XY_R, "Enter the Z position of the center vertex of the right eye" ); } void CQC_EyesDlg::OnSetfocusLeftEyeX() { SetupBitmapLabel( IDB_EYE_XY_L, "Enter the X position of the center vertex of the right eye" ); } void CQC_EyesDlg::OnSetfocusLeftEyeY() { SetupBitmapLabel( IsOptionChecked( IDC_Y_AXIS_UP ) ? IDB_EYE_XY_L : IDB_EYE_Z_L, "Enter the Y position of the center vertex of the right eye" ); } void CQC_EyesDlg::OnSetfocusLeftEyeZ() { SetupBitmapLabel( IsOptionChecked( IDC_Y_AXIS_UP ) ? IDB_EYE_Z_L : IDB_EYE_XY_L, "Enter the Z position of the center vertex of the right eye" ); } void CQC_EyesDlg::OnSetfocusUpperLidLowered() { const char *pCoord = IsOptionChecked( IDC_Y_AXIS_UP ) ? "Y" : "Z"; SetupBitmapLabel( IDB_EYE_UPPER_LO, "At Frame 1, enter the %s position of the center vertex of the right upper eye lid", pCoord ); } void CQC_EyesDlg::OnSetfocusUpperLidNeutral() { const char *pCoord = IsOptionChecked( IDC_Y_AXIS_UP ) ? "Y" : "Z"; SetupBitmapLabel( IDB_EYE_UPPER_MID, "At Frame 0, enter the %s position of the center vertex of the right upper eye lid", pCoord ); } void CQC_EyesDlg::OnSetfocusUpperLidRaised() { const char *pCoord = IsOptionChecked( IDC_Y_AXIS_UP ) ? "Y" : "Z"; SetupBitmapLabel( IDB_EYE_UPPER_HI, "At Frame 2, enter the %s position of the center vertex of the right upper eye lid", pCoord ); } void CQC_EyesDlg::OnSetfocusLowerLidLowered() { const char *pCoord = IsOptionChecked( IDC_Y_AXIS_UP ) ? "Y" : "Z"; SetupBitmapLabel( IDB_EYE_LOWER_LO, "At Frame 3, enter the %s position of the center vertex of the right lower eye lid", pCoord ); } void CQC_EyesDlg::OnSetfocusLowerLidNeutral() { const char *pCoord = IsOptionChecked( IDC_Y_AXIS_UP ) ? "Y" : "Z"; SetupBitmapLabel( IDB_EYE_LOWER_MID, "At Frame 0, enter the %s position of the center vertex of the right lower eye lid", pCoord ); } void CQC_EyesDlg::OnSetfocusLowerLidRaised() { const char *pCoord = IsOptionChecked( IDC_Y_AXIS_UP ) ? "Y" : "Z"; SetupBitmapLabel( IDB_EYE_LOWER_HI, "At Frame 4, enter the %s position of the center vertex of the right lower eye lid", pCoord ); } void CQC_EyesDlg::OnCopyTextToClipboard() { if ( !CheckNumericInputs() ) return; GenerateQCText(); if ( !OpenClipboard() ) return; int textLen = strlen( m_Buf ); HANDLE hmem = GlobalAlloc( GMEM_MOVEABLE | GMEM_DDESHARE, textLen + 1 ); if ( hmem ) { void *ptr = GlobalLock( hmem ); if ( ptr ) { memcpy( ptr, m_Buf, textLen+1 ); GlobalUnlock( hmem ); SetClipboardData( CF_TEXT, hmem ); } } CloseClipboard(); delete [] m_Buf; } int g_AdvancedControls[] = { IDC_EYE_DETAIL_CONTROL_FRAME, IDC_IRIS_SIZE, IDC_IRIS_SIZE_LABEL, IDC_EYEBALL_SIZE, IDC_EYEBALL_SIZE_LABEL, IDC_LEFT_LID_CONTROL }; #define NUM_ADVANCED_CONTROLS ( sizeof( g_AdvancedControls ) / sizeof( g_AdvancedControls[0] ) ) int g_LeftLidPositionControls[] = { IDC_UPPER_LEFT_LID_PANEL, IDC_UPPER_LEFT_LID_RAISED, IDC_UPPER_LEFT_LID_RAISED_LABEL, IDC_UPPER_LEFT_LID_NEUTRAL, IDC_UPPER_LEFT_LID_NEUTRAL_LABEL, IDC_UPPER_LEFT_LID_LOWERED, IDC_UPPER_LEFT_LID_LOWERED_LABEL, IDC_LOWER_LEFT_LID_PANEL, IDC_LOWER_LEFT_LID_RAISED, IDC_LOWER_LEFT_LID_RAISED_LABEL, IDC_LOWER_LEFT_LID_NEUTRAL, IDC_LOWER_LEFT_LID_NEUTRAL_LABEL, IDC_LOWER_LEFT_LID_LOWERED, IDC_LOWER_LEFT_LID_LOWERED_LABEL }; #define NUM_LEFT_LID_POSITION_CONTROLS ( sizeof( g_LeftLidPositionControls ) / sizeof( g_LeftLidPositionControls[0] ) ) void CQC_EyesDlg::OnDefaultControls() { GetDlgItem( IDC_PICTURES )->ShowWindow( SW_SHOW ); // Hide all the advanced controls. for ( int i=0; i < NUM_ADVANCED_CONTROLS; i++ ) { GetDlgItem( g_AdvancedControls[i] )->ShowWindow( SW_HIDE ); } for (int i=0; i < NUM_LEFT_LID_POSITION_CONTROLS; i++ ) { GetDlgItem( g_LeftLidPositionControls[i] )->ShowWindow( SW_HIDE ); } } void CQC_EyesDlg::OnAdvancedControls() { GetDlgItem( IDC_PICTURES )->ShowWindow( SW_HIDE ); // Show the advanced controls. for ( int i=0; i < NUM_ADVANCED_CONTROLS; i++ ) { GetDlgItem( g_AdvancedControls[i] )->ShowWindow( SW_SHOW ); GetDlgItem( g_AdvancedControls[i] )->InvalidateRect( NULL ); } if ( IsIndependentLeftLidControlEnabled() ) { OnLeftLidControl(); } } bool CQC_EyesDlg::IsIndependentLeftLidControlEnabled() { return m_IndependentLeftLidControl.GetCheck() == 1; } void CQC_EyesDlg::OnLeftLidControl() { if ( IsIndependentLeftLidControlEnabled() ) { for ( int i=0; i < NUM_LEFT_LID_POSITION_CONTROLS; i++ ) { GetDlgItem( g_LeftLidPositionControls[i] )->ShowWindow( SW_SHOW ); GetDlgItem( g_LeftLidPositionControls[i] )->InvalidateRect( NULL ); } } else { for ( int i=0; i < NUM_LEFT_LID_POSITION_CONTROLS; i++ ) { GetDlgItem( g_LeftLidPositionControls[i] )->ShowWindow( SW_HIDE ); GetDlgItem( g_LeftLidPositionControls[i] )->InvalidateRect( NULL ); } } }
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 5821 | Knut Wikstrom |
Added Valve Source code. This is NOT to be commited to other than new code from Valve. |