// QC_EyesDlg.h : header file // #if !defined(AFX_QC_EYESDLG_H__9130E22D_05ED_4851_960C_38D90DA94967__INCLUDED_) #define AFX_QC_EYESDLG_H__9130E22D_05ED_4851_960C_38D90DA94967__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 class CDialogParams { public: float m_flLeftEye[3]; float m_flRightEye[3]; float m_flIrisSize; float m_flEyeballSize; float m_flLeftUpperLidRaised; float m_flLeftUpperLidNeutral; float m_flLeftUpperLidLowered; float m_flLeftLowerLidRaised; float m_flLeftLowerLidNeutral; float m_flLeftLowerLidLowered; float m_flRightUpperLidRaised; float m_flRightUpperLidNeutral; float m_flRightUpperLidLowered; float m_flRightLowerLidRaised; float m_flRightLowerLidNeutral; float m_flRightLowerLidLowered; char m_ReferenceFilename[1024]; char m_ExpressionsFilename[1024]; char m_ModelFilename[1024]; char m_EyeballPrefix[1024]; // eyeball_ or dark_eyeball_ char m_PupilPrefix[1024]; // pupil_ or grn_pupil_ or bl_pupil_ }; ///////////////////////////////////////////////////////////////////////////// // CQC_EyesDlg dialog class CQC_EyesDlg : public CDialog { // Construction public: CQC_EyesDlg(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CQC_EyesDlg) enum { IDD = IDD_QC_EYES_DIALOG }; CButton m_IndependentLeftLidControl; CStatic m_PictureControl; //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CQC_EyesDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: HICON m_hIcon; void GenerateQCText(); void AddText( const char *pFormat, ... ); bool IsOptionChecked( UINT option ); float GetDlgItemFloat( UINT id ); void GetDialogParams( CDialogParams &p ); void SetupBitmapLabel( UINT iBitmapResourceID, const char *pString, ... ); HWND m_hOutputText; // Cached list of bitmaps. class CBitmapRef { public: UINT m_iResource; HBITMAP m_hBitmap; CBitmapRef *m_pNext; }; CBitmapRef *m_pBitmapHead; HBITMAP GetCachedBitmap( UINT id ); int m_BufSize; char *m_Buf; bool IsIndependentLeftLidControlEnabled(); bool CheckNumericInputs(); // Generated message map functions //{{AFX_MSG(CQC_EyesDlg) virtual BOOL OnInitDialog(); afx_msg void OnPaint(); afx_msg HCURSOR OnQueryDragIcon(); afx_msg void OnCreateQcText(); afx_msg void OnIrisColorBrown(); afx_msg void OnIrisColorGreen(); afx_msg void OnIrisColorBlue(); afx_msg void OnEyeColorDark(); afx_msg void OnEyeColorLight(); afx_msg void OnSetfocusRightEyeX(); afx_msg void OnSetfocusRightEyeY(); afx_msg void OnSetfocusRightEyeZ(); afx_msg void OnSetfocusLeftEyeX(); afx_msg void OnSetfocusLeftEyeY(); afx_msg void OnSetfocusLeftEyeZ(); afx_msg void OnSetfocusUpperLidLowered(); afx_msg void OnSetfocusUpperLidNeutral(); afx_msg void OnSetfocusUpperLidRaised(); afx_msg void OnSetfocusLowerLidLowered(); afx_msg void OnSetfocusLowerLidNeutral(); afx_msg void OnSetfocusLowerLidRaised(); afx_msg void OnCopyTextToClipboard(); afx_msg void OnDefaultControls(); afx_msg void OnAdvancedControls(); afx_msg void OnLeftLidControl(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_QC_EYESDLG_H__9130E22D_05ED_4851_960C_38D90DA94967__INCLUDED_)
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 5821 | Knut Wikstrom |
Added Valve Source code. This is NOT to be commited to other than new code from Valve. |