//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //=============================================================================// #include "vbsp.h" Vector draw_mins, draw_maxs; void Draw_ClearWindow (void) { } //============================================================ #define GLSERV_PORT 25001 void GLS_BeginScene (void) { } void GLS_Winding (winding_t *w, int code) { } void GLS_EndScene (void) { }
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 5821 | Knut Wikstrom |
Added Valve Source code. This is NOT to be commited to other than new code from Valve. |