//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //=============================================================================// #include "vbsp.h" extern int c_nodes; void RemovePortalFromNode (portal_t *portal, node_t *l); node_t *NodeForPoint (node_t *node, Vector& origin) { plane_t *plane; vec_t d; while (node->planenum != PLANENUM_LEAF) { plane = &mapplanes[node->planenum]; d = DotProduct (origin, plane->normal) - plane->dist; if (d >= 0) node = node->children[0]; else node = node->children[1]; } return node; } /* ============= FreeTreePortals_r ============= */ void FreeTreePortals_r (node_t *node) { portal_t *p, *nextp; int s; // free children if (node->planenum != PLANENUM_LEAF) { FreeTreePortals_r (node->children[0]); FreeTreePortals_r (node->children[1]); } // free portals for (p=node->portals ; p ; p=nextp) { s = (p->nodes[1] == node); nextp = p->next[s]; RemovePortalFromNode (p, p->nodes[!s]); FreePortal (p); } node->portals = NULL; } /* ============= FreeTree_r ============= */ void FreeTree_r (node_t *node) { face_t *f, *nextf; // free children if (node->planenum != PLANENUM_LEAF) { FreeTree_r (node->children[0]); FreeTree_r (node->children[1]); } // free bspbrushes FreeBrushList (node->brushlist); // free faces for (f=node->faces ; f ; f=nextf) { nextf = f->next; FreeFace (f); } // free the node if (node->volume) FreeBrush (node->volume); if (numthreads == 1) c_nodes--; free (node); } /* ============= FreeTree ============= */ void FreeTree (tree_t *tree) { if ( !tree ) return; FreeTreePortals_r (tree->headnode); FreeTree_r (tree->headnode); free (tree); } //=============================================================== void PrintTree_r (node_t *node, int depth) { int i; plane_t *plane; bspbrush_t *bb; for (i=0 ; i<depth ; i++) Msg (" "); if (node->planenum == PLANENUM_LEAF) { if (!node->brushlist) Msg ("NULL\n"); else { for (bb=node->brushlist ; bb ; bb=bb->next) Msg ("%i ", bb->original->brushnum); Msg ("\n"); } return; } plane = &mapplanes[node->planenum]; Msg ("#%i (%5.2f %5.2f %5.2f):%5.2f\n", node->planenum, plane->normal[0], plane->normal[1], plane->normal[2], plane->dist); PrintTree_r (node->children[0], depth+1); PrintTree_r (node->children[1], depth+1); } /* ========================================================= NODES THAT DON'T SEPERATE DIFFERENT CONTENTS CAN BE PRUNED ========================================================= */ int c_pruned; /* ============ PruneNodes_r ============ */ void PruneNodes_r (node_t *node) { bspbrush_t *b, *next; if (node->planenum == PLANENUM_LEAF) return; PruneNodes_r (node->children[0]); PruneNodes_r (node->children[1]); if ( (node->children[0]->contents & CONTENTS_SOLID) && (node->children[1]->contents & CONTENTS_SOLID) ) { if (node->faces) Error ("node->faces seperating CONTENTS_SOLID"); if (node->children[0]->faces || node->children[1]->faces) Error ("!node->faces with children"); // FIXME: free stuff node->planenum = PLANENUM_LEAF; node->contents = CONTENTS_SOLID; if (node->brushlist) Error ("PruneNodes: node->brushlist"); // combine brush lists node->brushlist = node->children[1]->brushlist; for (b=node->children[0]->brushlist ; b ; b=next) { next = b->next; b->next = node->brushlist; node->brushlist = b; } c_pruned++; } } void PruneNodes (node_t *node) { qprintf ("--- PruneNodes ---\n"); c_pruned = 0; PruneNodes_r (node); qprintf ("%5i pruned nodes\n", c_pruned); } //===========================================================
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 5821 | Knut Wikstrom |
Added Valve Source code. This is NOT to be commited to other than new code from Valve. |