<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" Version="8.00" Name="vrad" ProjectGUID="{FC0F5DE3-F09F-4EF6-98F9-BA762FFF268D}" > <Platforms> <Platform Name="Win32" /> </Platforms> <ToolFiles> </ToolFiles> <Configurations> <Configuration Name="Debug|Win32" OutputDirectory=".\vrad___Win32_Debug" IntermediateDirectory=".\vrad___Win32_Debug" ConfigurationType="2" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" Description="Copying" CommandLine="if exist ..\..\..\bin\"$(TargetName)".dll attrib -r ..\..\..\bin\"$(TargetName)".dll
copy "$(TargetPath)" ..\..\..\bin

if exist ..\..\..\bin\"$(TargetName)".pdb attrib -r ..\..\..\bin\"$(TargetName)".pdb
copy "$(TargetDir)$(TargetName).pdb" ..\..\..\bin

if exist ..\..\..\bin\"$(TargetName)".map attrib -r ..\..\..\bin\"$(TargetName)".map
if exist "$(TargetDir)""$(TargetName)".map copy "$(TargetDir)""$(TargetName)".map ..\..\..\bin\"$(TargetName)".map
" Outputs="..\..\..\bin\$(TargetName).dll;..\..\..\bin\$(TargetName).pdb" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" TypeLibraryName=".\vrad___Win32_Debug/vrad.tlb" HeaderFileName="" /> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="..\common,..\..\public,..\..\public\tier1,..\vmpi,..\vmpi\mysql\mysqlpp\include,..\vmpi\mysql\include" PreprocessorDefinitions="_DEBUG;_WIN32;_USRDLL;WIN32;_WINDOWS;MPI;PROTECTED_THINGS_DISABLE;VRAD" ExceptionHandling="0" BasicRuntimeChecks="0" RuntimeLibrary="1" UsePrecompiledHeader="0" PrecompiledHeaderFile=".\vrad___Win32_Debug/vrad.pch" AssemblerListingLocation=".\vrad___Win32_Debug/" ObjectFile=".\vrad___Win32_Debug/" ProgramDataBaseFileName=".\vrad___Win32_Debug/" BrowseInformation="1" WarningLevel="4" SuppressStartupBanner="true" DebugInformationFormat="4" CompileAs="0" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="_DEBUG" Culture="1033" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLinkerTool" AdditionalDependencies="ws2_32.lib" OutputFile=".\vrad___Win32_Debug/vrad.dll" LinkIncremental="2" SuppressStartupBanner="true" AdditionalLibraryDirectories="..\..\lib\common,..\..\lib\public" IgnoreDefaultLibraryNames="libc.lib,libcd.lib,libcmt.lib" GenerateDebugInformation="true" ProgramDatabaseFile=".\vrad___Win32_Debug/vrad.pdb" ImportLibrary=".\vrad___Win32_Debug/vrad.lib" TargetMachine="1" /> <Tool Name="VCALinkTool" /> <Tool Name="VCManifestTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCAppVerifierTool" /> <Tool Name="VCWebDeploymentTool" /> <Tool Name="VCPostBuildEventTool" /> </Configuration> <Configuration Name="Release|Win32" OutputDirectory=".\vrad___Win32_Release" IntermediateDirectory=".\vrad___Win32_Release" ConfigurationType="2" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" Description="Copying" CommandLine="if exist ..\..\..\bin\"$(TargetName)".dll attrib -r ..\..\..\bin\"$(TargetName)".dll
copy "$(TargetPath)" ..\..\..\bin

if exist ..\..\..\bin\"$(TargetName)".pdb attrib -r ..\..\..\bin\"$(TargetName)".pdb
copy "$(TargetDir)$(TargetName).pdb" ..\..\..\bin

if exist ..\..\..\bin\"$(TargetName)".map attrib -r ..\..\..\bin\"$(TargetName)".map
if exist "$(TargetDir)""$(TargetName)".map copy "$(TargetDir)""$(TargetName)".map ..\..\..\bin\"$(TargetName)".map
" Outputs="..\..\..\bin\$(TargetName).dll;..\..\..\bin\$(TargetName).pdb" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" TypeLibraryName=".\vrad___Win32_Release/vrad.tlb" HeaderFileName="" /> <Tool Name="VCCLCompilerTool" Optimization="2" InlineFunctionExpansion="2" EnableIntrinsicFunctions="true" FavorSizeOrSpeed="1" AdditionalIncludeDirectories="..\common,..\..\public,..\..\public\tier1,..\vmpi,..\vmpi\mysql\mysqlpp\include,..\vmpi\mysql\include" PreprocessorDefinitions="NDEBUG;_WIN32;_USRDLL;WIN32;_WINDOWS;MPI;PROTECTED_THINGS_DISABLE;VRAD;_SECURE_SCL=0 " StringPooling="true" ExceptionHandling="0" RuntimeLibrary="0" BufferSecurityCheck="false" EnableFunctionLevelLinking="true" UsePrecompiledHeader="0" PrecompiledHeaderFile=".\vrad___Win32_Release/vrad.pch" AssemblerOutput="4" AssemblerListingLocation=".\vrad___Win32_Release/" ObjectFile=".\vrad___Win32_Release/" ProgramDataBaseFileName=".\vrad___Win32_Release/" WarningLevel="4" SuppressStartupBanner="true" DebugInformationFormat="3" CompileAs="0" UndefinePreprocessorDefinitions="_DEBUG" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="NDEBUG" Culture="1033" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLinkerTool" AdditionalDependencies="ws2_32.lib" OutputFile=".\vrad___Win32_Release/vrad.dll" LinkIncremental="1" SuppressStartupBanner="true" AdditionalLibraryDirectories="..\..\lib\common,..\..\lib\public" IgnoreDefaultLibraryNames="LIBC,LIBCD,LIBCMTD" GenerateDebugInformation="true" ProgramDatabaseFile=".\vrad___Win32_Release/vrad.pdb" GenerateMapFile="true" MapFileName=".\vrad___Win32_Release/vrad.map" ImportLibrary=".\vrad___Win32_Release/vrad.lib" TargetMachine="1" /> <Tool Name="VCALinkTool" /> <Tool Name="VCManifestTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCAppVerifierTool" /> <Tool Name="VCWebDeploymentTool" /> <Tool Name="VCPostBuildEventTool" /> </Configuration> </Configurations> <References> </References> <Files> <Filter Name="Source Files" Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" > <File RelativePath="..\..\Public\BSPTreeData.cpp" > </File> <File RelativePath="..\..\public\disp_common.cpp" > </File> <File RelativePath="..\..\public\disp_powerinfo.cpp" > </File> <File RelativePath="disp_vrad.cpp" > </File> <File RelativePath=".\imagepacker.cpp" > </File> <File RelativePath="incremental.cpp" > </File> <File RelativePath="leaf_ambient_lighting.cpp" > </File> <File RelativePath="lightmap.cpp" > </File> <File RelativePath="..\..\public\loadcmdline.cpp" > </File> <File RelativePath="..\..\public\lumpfiles.cpp" > </File> <File RelativePath="macro_texture.cpp" > </File> <File RelativePath="..\common\mpi_stats.cpp" > </File> <File RelativePath="mpivrad.cpp" > </File> <File RelativePath="..\common\MySqlDatabase.cpp" > </File> <File RelativePath="..\common\pacifier.cpp" > </File> <File RelativePath="..\common\physdll.cpp" > </File> <File RelativePath="radial.cpp" > </File> <File RelativePath="SampleHash.cpp" > </File> <File RelativePath="trace.cpp" > </File> <File RelativePath="..\common\utilmatlib.cpp" > </File> <File RelativePath="vismat.cpp" > </File> <File RelativePath="..\..\Public\vmatrix.cpp" > </File> <File RelativePath="..\common\vmpi_tools_shared.cpp" > </File> <File RelativePath="..\common\vmpi_tools_shared.h" > </File> <File RelativePath="vrad.cpp" > </File> <File RelativePath="VRAD_DispColl.cpp" > </File> <File RelativePath="VradDetailProps.cpp" > </File> <File RelativePath="VRadDisps.cpp" > </File> <File RelativePath="vraddll.cpp" > </File> <File RelativePath="VRadStaticProps.cpp" > </File> <File RelativePath="..\..\public\zip_utils.cpp" > </File> <Filter Name="Common Files" > <File RelativePath="..\common\bsplib.cpp" > </File> <File RelativePath="..\..\public\builddisp.cpp" > </File> <File RelativePath="..\..\Public\bumpvects.cpp" > </File> <File RelativePath="..\..\Public\ChunkFile.cpp" > </File> <File RelativePath="..\common\cmdlib.cpp" > </File> <File RelativePath="..\..\public\DispColl_Common.cpp" > </File> <File RelativePath="..\common\map_shared.cpp" > </File> <File RelativePath="..\common\polylib.cpp" > </File> <File RelativePath="..\common\scriplib.cpp" > </File> <File RelativePath="..\common\threads.cpp" > </File> <File RelativePath="..\common\tools_minidump.cpp" > </File> <File RelativePath="..\common\tools_minidump.h" > </File> </Filter> <Filter Name="Public Files" > <File RelativePath="..\..\public\anorms.cpp" > </File> <File RelativePath="..\..\Public\CollisionUtils.cpp" > </File> <File RelativePath="..\..\public\filesystem_helpers.cpp" > </File> <File RelativePath="..\..\Public\ScratchPad3D.cpp" > </File> <File RelativePath="..\..\public\ScratchPadUtils.cpp" > </File> </Filter> </Filter> <Filter Name="Header Files" Filter="h;hpp;hxx;hm;inl" > <File RelativePath="disp_vrad.h" > </File> <File RelativePath="iincremental.h" > </File> <File RelativePath=".\imagepacker.h" > </File> <File RelativePath="incremental.h" > </File> <File RelativePath="leaf_ambient_lighting.h" > </File> <File RelativePath="lightmap.h" > </File> <File RelativePath="macro_texture.h" > </File> <File RelativePath="..\..\public\map_utils.h" > </File> <File RelativePath="mpivrad.h" > </File> <File RelativePath="radial.h" > </File> <File RelativePath="..\..\public\tgawriter.h" > </File> <File RelativePath="vismat.h" > </File> <File RelativePath="vrad.h" > </File> <File RelativePath="VRAD_DispColl.h" > </File> <File RelativePath="vraddetailprops.h" > </File> <File RelativePath="vraddll.h" > </File> <Filter Name="Common Header Files" > <File RelativePath="..\common\bsplib.h" > </File> <File RelativePath="..\common\cmdlib.h" > </File> <File RelativePath="..\common\consolewnd.h" > </File> <File RelativePath="..\vmpi\ichannel.h" > </File> <File RelativePath="..\vmpi\imysqlwrapper.h" > </File> <File RelativePath="..\vmpi\iphelpers.h" > </File> <File RelativePath="..\common\ISQLDBReplyTarget.h" > </File> <File RelativePath="..\common\map_shared.h" > </File> <File RelativePath="..\vmpi\messbuf.h" > </File> <File RelativePath="..\common\mpi_stats.h" > </File> <File RelativePath="..\vmpi\mysql_wrapper.h" > </File> <File RelativePath="..\common\MySqlDatabase.h" > </File> <File RelativePath="..\common\pacifier.h" > </File> <File RelativePath="..\common\polylib.h" > </File> <File RelativePath="..\common\scriplib.h" > </File> <File RelativePath="..\vmpi\threadhelpers.h" > </File> <File RelativePath="..\common\threads.h" > </File> <File RelativePath="..\common\utilmatlib.h" > </File> <File RelativePath="..\vmpi\vmpi_defs.h" > </File> <File RelativePath="..\vmpi\vmpi_dispatch.h" > </File> <File RelativePath="..\vmpi\vmpi_distribute_work.h" > </File> <File RelativePath="..\vmpi\vmpi_filesystem.h" > </File> </Filter> <Filter Name="Public Header Files" > <File RelativePath="..\..\Public\amd3dx.h" > </File> <File RelativePath="..\..\Public\ANORMS.H" > </File> <File RelativePath="..\..\public\basehandle.h" > </File> <File RelativePath="..\..\Public\tier0\basetypes.h" > </File> <File RelativePath="..\..\public\tier1\bitbuf.h" > </File> <File RelativePath="..\..\Public\bitvec.h" > </File> <File RelativePath="..\..\Public\BSPFILE.H" > </File> <File RelativePath="..\..\Public\bspflags.h" > </File> <File RelativePath="..\..\Public\BSPTreeData.h" > </File> <File RelativePath="..\..\public\builddisp.h" > </File> <File RelativePath="..\..\Public\bumpvects.h" > </File> <File RelativePath="..\..\public\tier1\characterset.h" > </File> <File RelativePath="..\..\public\tier1\checksum_crc.h" > </File> <File RelativePath="..\..\public\tier1\checksum_md5.h" > </File> <File RelativePath="..\..\Public\ChunkFile.h" > </File> <File RelativePath="..\..\Public\cmodel.h" > </File> <File RelativePath="..\..\Public\CollisionUtils.h" > </File> <File RelativePath="..\..\Public\commonmacros.h" > </File> <File RelativePath="..\..\public\compressed_vector.h" > </File> <File RelativePath="..\..\Public\const.h" > </File> <File RelativePath="..\..\Public\coordsize.h" > </File> <File RelativePath="..\..\public\tier0\dbg.h" > </File> <File RelativePath="..\..\public\disp_common.h" > </File> <File RelativePath="..\..\public\disp_powerinfo.h" > </File> <File RelativePath="..\..\public\disp_vertindex.h" > </File> <File RelativePath="..\..\public\DispColl_Common.h" > </File> <File RelativePath="..\..\public\tier0\fasttimer.h" > </File> <File RelativePath="..\..\Public\FileSystem.h" > </File> <File RelativePath="..\..\public\filesystem_helpers.h" > </File> <File RelativePath="..\..\Public\GameBSPFile.h" > </File> <File RelativePath="..\..\public\gametrace.h" > </File> <File RelativePath="..\..\public\halton.h" > </File> <File RelativePath="..\..\public\materialsystem\hardwareverts.h" > </File> <File RelativePath="..\..\public\appframework\IAppSystem.h" > </File> <File RelativePath="..\..\public\vstdlib\ICommandLine.h" > </File> <File RelativePath="..\..\public\ihandleentity.h" > </File> <File RelativePath="..\..\public\materialsystem\imaterial.h" > </File> <File RelativePath="..\..\public\materialsystem\imaterialsystem.h" > </File> <File RelativePath="..\..\public\materialsystem\imaterialvar.h" > </File> <File RelativePath="..\..\public\tier1\interface.h" > </File> <File RelativePath="..\..\public\iscratchpad3d.h" > </File> <File RelativePath="..\..\public\ivraddll.h" > </File> <File RelativePath="..\..\public\materialsystem\materialsystem_config.h" > </File> <File RelativePath="..\..\Public\MATHLIB.H" > </File> <File RelativePath="..\..\public\tier0\memdbgon.h" > </File> <File RelativePath="..\..\public\optimize.h" > </File> <File RelativePath="..\..\Public\phyfile.h" > </File> <File RelativePath="..\common\physdll.h" > </File> <File RelativePath="..\..\public\tier0\platform.h" > </File> <File RelativePath="..\..\public\protected_things.h" > </File> <File RelativePath="..\..\public\vstdlib\random.h" > </File> <File RelativePath="..\..\Public\s3_intrf.h" > </File> <File RelativePath="..\..\Public\ScratchPad3D.h" > </File> <File RelativePath="..\..\public\ScratchPadUtils.h" > </File> <File RelativePath="..\..\Public\string_t.h" > </File> <File RelativePath="..\..\public\vstdlib\strtools.h" > </File> <File RelativePath="..\..\Public\studio.h" > </File> <File RelativePath="..\..\public\terrainmod.h" > </File> <File RelativePath="..\..\public\tier1\tokenreader.h" > </File> <File RelativePath="..\..\Public\trace.h" > </File> <File RelativePath="..\..\public\tier1\utlbuffer.h" > </File> <File RelativePath="..\..\public\tier1\utldict.h" > </File> <File RelativePath="..\..\public\tier1\utlhash.h" > </File> <File RelativePath="..\..\public\tier1\utllinkedlist.h" > </File> <File RelativePath="..\..\public\tier1\utlmemory.h" > </File> <File RelativePath="..\..\public\tier1\utlrbtree.h" > </File> <File RelativePath="..\..\public\tier1\utlsymbol.h" > </File> <File RelativePath="..\..\public\tier1\utlvector.h" > </File> <File RelativePath="..\..\Public\vcollide.h" > </File> <File RelativePath="..\..\Public\vector.h" > </File> <File RelativePath="..\..\Public\vector2d.h" > </File> <File RelativePath="..\..\Public\vector4d.h" > </File> <File RelativePath="..\..\Public\vmatrix.h" > </File> <File RelativePath="..\vmpi\vmpi.h" > </File> <File RelativePath="..\..\Public\vphysics_interface.h" > </File> <File RelativePath="..\..\Public\vplane.h" > </File> <File RelativePath="..\..\public\tier0\vprof.h" > </File> <File RelativePath="..\..\public\vstdlib\vstdlib.h" > </File> <File RelativePath="..\..\public\vtf\vtf.h" > </File> <File RelativePath="..\..\Public\wadtypes.h" > </File> <File RelativePath="..\..\Public\worldsize.h" > </File> </Filter> </Filter> <Filter Name="Resource Files" Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" > </Filter> <Filter Name="Link Libraries" > <File RelativePath="..\..\lib\public\bitmap.lib" > </File> <File RelativePath="..\..\lib\public\mathlib.lib" > </File> <File RelativePath="..\..\lib\public\quantize.lib" > </File> <File RelativePath="..\..\lib\public\raytrace.lib" > </File> <File RelativePath="..\..\lib\public\tier0.lib" > <FileConfiguration Name="Debug|Win32" > <Tool Name="VCCustomBuildTool" Description="" CommandLine="" /> </FileConfiguration> <FileConfiguration Name="Release|Win32" > <Tool Name="VCCustomBuildTool" Description="" CommandLine="" /> </FileConfiguration> </File> <File RelativePath="..\..\lib\public\tier1.lib" > </File> <File RelativePath="..\..\lib\public\tier2.lib" > </File> <File RelativePath="..\..\lib\public\vmpi.lib" > <FileConfiguration Name="Debug|Win32" > <Tool Name="VCCustomBuildTool" Description="" CommandLine="" /> </FileConfiguration> <FileConfiguration Name="Release|Win32" > <Tool Name="VCCustomBuildTool" Description="" CommandLine="" /> </FileConfiguration> </File> <File RelativePath="..\..\lib\public\vstdlib.lib" > <FileConfiguration Name="Debug|Win32" > <Tool Name="VCCustomBuildTool" Description="" CommandLine="" /> </FileConfiguration> <FileConfiguration Name="Release|Win32" > <Tool Name="VCCustomBuildTool" Description="" CommandLine="" /> </FileConfiguration> </File> <File RelativePath="..\..\lib\public\vtf.lib" > <FileConfiguration Name="Debug|Win32" > <Tool Name="VCCustomBuildTool" Description="" CommandLine="" /> </FileConfiguration> <FileConfiguration Name="Release|Win32" > <Tool Name="VCCustomBuildTool" Description="" CommandLine="" /> </FileConfiguration> </File> </Filter> <File RelativePath="notes.txt" > </File> </Files> <Globals> </Globals> </VisualStudioProject>
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 5821 | Knut Wikstrom |
Added Valve Source code. This is NOT to be commited to other than new code from Valve. |