//====== Copyright 1996-2005, Valve Corporation, All rights reserved. =======
//
// Purpose:
//
//=============================================================================
#ifndef EP1_GAMESTATS_H
#define EP1_GAMESTATS_H
#ifdef _WIN32
#pragma once
#endif
class CUtlBuffer;
#include "tier1/UtlDict.h"
#define GAMESTATS_FILE_VERSION_OLD 001
#define GAMESTATS_FILE_VERSION_OLD2 002
#define GAMESTATS_FILE_VERSION_OLD3 003
#define GAMESTATS_FILE_VERSION_OLD4 004
#define GAMESTATS_FILE_VERSION_OLD5 005
#define GAMESTATS_FILE_VERSION 006
struct GameStatsRecord_t
{
public:
GameStatsRecord_t() :
m_nCount( 0 ),
m_nSeconds( 0 ),
m_nCommentary( 0 ),
m_nHDR( 0 ),
m_nCaptions( 0 ),
m_bSteam( true ),
m_bCyberCafe( false ),
m_nDeaths( 0 )
{
Q_memset( m_nSkill, 0, sizeof( m_nSkill ) );
}
void Clear();
void SaveToBuffer( CUtlBuffer& buf );
bool ParseFromBuffer( CUtlBuffer& buf );
// Data
public:
int m_nCount;
int m_nSeconds;
int m_nCommentary;
int m_nHDR;
int m_nCaptions;
int m_nSkill[ 3 ];
bool m_bSteam;
bool m_bCyberCafe;
int m_nDeaths;
};
struct GameStats_t
{
public:
GameStats_t() :
m_nVersion( GAMESTATS_FILE_VERSION ),
m_nSecondsToCompleteGame( 0 ),
m_nHL2ChaptureUnlocked( 0 ),
m_bSteam( true ),
m_bCyberCafe( false ),
m_nDXLevel( 0 )
{
m_szUserID[ 0 ] = 0;
}
void Clear();
void SaveToBuffer( CUtlBuffer& buf );
bool ParseFromBuffer( CUtlBuffer& buf );
GameStatsRecord_t *FindOrAddRecordForMap( char const *mapname );
// Data
public:
int m_nVersion;
char m_szUserID[ 17 ]; // GUID
int m_nSecondsToCompleteGame; // 0 means they haven't finished playing yet
GameStatsRecord_t m_Summary; // Summary record
CUtlDict< GameStatsRecord_t, unsigned short > m_MapTotals;
bool m_bSteam;
bool m_bCyberCafe;
int m_nHL2ChaptureUnlocked;
int m_nDXLevel;
};
#endif // EP1_GAMESTATS_H
# |
Change |
User |
Description |
Committed |
|
#1
|
5817 |
Knut Wikstrom |
Added base Valve SDK code to start modding. |
|
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