rules.c #3

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/*
 * Copyright 1993, 1995 Christopher Seiwald.
 *
 * This file is part of Jam - see jam.c for Copyright information.
 */

/*
 * rules.c - access to RULEs, TARGETs, and ACTIONs
 *
 * External routines:
 *
 *    bindrule() - return pointer to RULE, creating it if necessary
 *    bindtarget() - return pointer to TARGET, creating it if necessary
 *    copytarget() - make a new target with the old target's name
 *    touchtarget() - mark a target to simulate being new
 *    targetlist() - turn list of target names into a TARGET chain
 *    targetentry() - add a TARGET to a chain of TARGETS
 *    targetchain() - append two TARGET chains
 *    actionlist() - append to an ACTION chain
 *    addsettings() - add a deferred "set" command to a target
 *    copysettings() - copy a settings list for temp use
 *    pushsettings() - set all target specific variables
 *    popsettings() - reset target specific variables to their pre-push values
 *    freesettings() - delete a settings list
 *    donerules() - free RULE and TARGET tables
 *
 * 04/12/94 (seiwald) - actionlist() now just appends a single action.
 * 08/23/94 (seiwald) - Support for '+=' (append to variable)
 * 06/21/02 (seiwald) - support for named parameters
 * 11/04/02 (seiwald) - const-ing for string literals
 * 12/03/02 (seiwald) - fix odd includes support by grafting them onto depends
 * 12/17/02 (seiwald) - new copysettings() to protect target-specific vars
 * 01/14/03 (seiwald) - fix includes fix with new internal includes TARGET
 */

# include "jam.h"
# include "lists.h"
# include "parse.h"
# include "variable.h"
# include "rules.h"
# include "newstr.h"
# include "hash.h"

static struct hash *rulehash = 0;
static struct hash *targethash = 0;


/*
 * bindrule() - return pointer to RULE, creating it if necessary
 */

RULE *
bindrule( const char *rulename )
{
	RULE rule, *r = &rule;

	if( !rulehash )
	    rulehash = hashinit( sizeof( RULE ), "rules" );

	r->name = rulename;

	if( hashenter( rulehash, (HASHDATA **)&r ) )
	{
	    r->name = newstr( rulename );	/* never freed */
	    r->procedure = (PARSE *)0;
	    r->actions = (char *)0;
	    r->bindlist = L0;
	    r->params = L0;
	    r->flags = 0;
	}

	return r;
}

/*
 * bindtarget() - return pointer to TARGET, creating it if necessary
 */

TARGET *
bindtarget( const char *targetname )
{
	TARGET target, *t = ⌖

	if( !targethash )
	    targethash = hashinit( sizeof( TARGET ), "targets" );

	t->name = targetname;

	if( hashenter( targethash, (HASHDATA **)&t ) )
	{
	    memset( (char *)t, '\0', sizeof( *t ) );
	    t->name = newstr( targetname );	/* never freed */
	    t->boundname = t->name;		/* default for T_FLAG_NOTFILE */
	}

	return t;
}

/*
 * copytarget() - make a new target with the old target's name
 *
 * Not entered into hash table -- for internal nodes.
 */

TARGET *
copytarget( const TARGET *ot )
{
	TARGET *t;

	t = (TARGET *)malloc( sizeof( *t ) );
	memset( (char *)t, '\0', sizeof( *t ) );
	t->name = copystr( ot->name );
	t->boundname = t->name;

	t->flags |= T_FLAG_NOTFILE | T_FLAG_INTERNAL;

	return t;
}

/*
 * touchtarget() - mark a target to simulate being new
 */

void
touchtarget( const char *t )
{
	bindtarget( t )->flags |= T_FLAG_TOUCHED;
}

/*
 * targetlist() - turn list of target names into a TARGET chain
 *
 * Inputs:
 *	chain	existing TARGETS to append to
 *	targets	list of target names
 */

TARGETS *
targetlist( 
	TARGETS	*chain,
	LIST 	*targets )
{
	for( ; targets; targets = list_next( targets ) )
	    chain = targetentry( chain, bindtarget( targets->string ) );

	return chain;
}

/*
 * targetentry() - add a TARGET to a chain of TARGETS
 *
 * Inputs:
 *	chain	exisitng TARGETS to append to
 *	target	new target to append
 */

TARGETS *
targetentry( 
	TARGETS	*chain,
	TARGET	*target )
{
	TARGETS *c;

	c = (TARGETS *)malloc( sizeof( TARGETS ) );
	c->target = target;

	if( !chain ) chain = c;
	else chain->tail->next = c;
	chain->tail = c;
	c->next = 0;

	return chain;
}

/*
 * targetchain() - append two TARGET chains
 *
 * Inputs:
 *	chain	exisitng TARGETS to append to
 *	target	new target to append
 */

TARGETS *
targetchain( 
	TARGETS	*chain,
	TARGETS	*targets )
{
	TARGETS *c;

	if( !targets )
	    return chain;
	else if( !chain )
	    return targets;

	chain->tail->next = targets;
	chain->tail = targets->tail;

	return chain;
}

/*
 * actionlist() - append to an ACTION chain
 */

ACTIONS *
actionlist(
	ACTIONS	*chain,
	ACTION	*action )
{
	ACTIONS *actions = (ACTIONS *)malloc( sizeof( ACTIONS ) );

	actions->action = action;

	if( !chain ) chain = actions;
	else chain->tail->next = actions;
	chain->tail = actions;
	actions->next = 0;

	return chain;
}

/*
 * addsettings() - add a deferred "set" command to a target
 *
 * Adds a variable setting (varname=list) onto a chain of settings
 * for a particular target.  Replaces the previous previous value,
 * if any, unless 'append' says to append the new list onto the old.
 * Returns the head of the chain of settings.
 */

SETTINGS *
addsettings(
	SETTINGS *head,
	int	setflag,
	const char *symbol,
	LIST	*value )
{
	SETTINGS *v;
	
	/* Look for previous setting */

	for( v = head; v; v = v->next )
	    if( !strcmp( v->symbol, symbol ) )
		break;

	/* If not previously set, alloc a new. */
	/* If appending, do so. */
	/* Else free old and set new. */

	if( !v )
	{
	    v = (SETTINGS *)malloc( sizeof( *v ) );
	    v->symbol = newstr( symbol );
	    v->value = value;
	    v->next = head;
	    head = v;
	}
	else switch( setflag )
	{
	case VAR_SET:
	    /* Toss old, set new */
	    list_free( v->value );
	    v->value = value;
	    break;

	case VAR_APPEND:
	    /* Append new to old */
	    v->value = list_append( v->value, value );
	    break;

	case VAR_DEFAULT:
	    /* Toss new, old already set */
	    list_free( value );
	    break;
	}

	/* Return (new) head of list. */

	return head;
}

/*
 * copysettings() - copy a settings list for temp use
 *
 * When target-specific variables are pushed into place with pushsettings(),
 * any global variables with the same name are swapped onto the target's
 * SETTINGS chain.  If that chain gets modified (by using the "on target"
 * syntax), popsettings() would wrongly swap those modified values back 
 * as the new global values.  
 *
 * copysettings() protects the target's SETTINGS chain by providing a
 * copy of the chain to pass to pushsettings() and popsettings(), so that
 * the target's original SETTINGS chain can be modified using the usual
 * "on target" syntax.
 */

SETTINGS *
copysettings( SETTINGS *from )
{
	SETTINGS *head = 0, *v;

	for( ; from; from = from->next )
	{
	    SETTINGS *v = (SETTINGS *)malloc( sizeof( *v ) );
	    v->symbol = copystr( from->symbol );
	    v->value = list_copy( 0, from->value );
	    v->next = head;
	    head = v;
	}

	return head;
}

/*
 * pushsettings() - set all target specific variables
 */

void
pushsettings( SETTINGS *v )
{
	for( ; v; v = v->next )
	    v->value = var_swap( v->symbol, v->value );
}

/*
 * popsettings() - reset target specific variables to their pre-push values
 */

void
popsettings( SETTINGS *v )
{
	pushsettings( v );	/* just swap again */
}

/*
 *    freesettings() - delete a settings list
 */

void
freesettings( SETTINGS *v )
{
	while( v )
	{
	    SETTINGS *n = v->next;

	    freestr( v->symbol );
	    list_free( v->value );
	    free( (char *)v );

	    v = n;
	}
}

/*
 * donerules() - free RULE and TARGET tables
 */

void
donerules()
{
	hashdone( rulehash );
	hashdone( targethash );
}
# Change User Description Committed
#3 2986 Miklos Fazekas Sync to 2.5rc2
#2 2576 Miklos Fazekas Integrate to jam 2.5 rc1
#1 2540 Miklos Fazekas New lexical scanner
//guest/perforce_software/jam/src/rules.c
#7 2529 rmg Fix "on target" variables during header scan, from Matt Armstrong.

Setting target-specific variables while under the influence of
the target's target-specific variables caused the _global_ values
to be modified.  This happened both during header file scanning
and with the "on target statement" syntax.

The manifestation of this was if a file #included itself, HdrRule
would accidentally set HDRRULE/HDRSCAN globally, and then all
files (executables, etc) would get scanned for includes.

While this borrows from Matt's fix, it is a slightly different
implementation.

User visible fix documented in RELNOTES.

=== computer:1666: Change 39095 by seiwald@play-seiwald on 2002/12/17 14:00:58
#6 2499 rmg Fix 'includes' support so that included files aren't treated as
direct dependencies during the command execution phase.  If an
included file failed to build, make1() would bypass the including
file.

Now make0() appends each child's 'includes' onto its own 'depends'
list, eliminating 'includes'-specific code in make0() and make1().
This not only fixes the bug, but removes some complexity as well.

Bug fix documented in RELNOTES.

=== computer:1666: Change 38399 by seiwald@play-seiwald on 2002/12/03 16:00:40
#5 2493 rmg Rewrite the past: update all jam's source with comments to
reflect changes since about 2.3, very early 2001.

Whitespace only change.

=== computer:1666: Change 37660 by seiwald@play-seiwald on 2002/11/06 22:41:35

Note: I regenerated jamgram.c on my linux 7.3 system prior to
the submit, since patch was so unhappy trying to lay down the
changes from Christopher's change. Presumably this is just due to
different yacc/bison/whatever particulars on the system where
Christopher made the changes originally. - rmg
#4 2491 rmg Some consting in jam to make it more compilable by C++ compilers.

No functional change.

=== computer:1666: Change 37433 by perforce@perforce on 2002/10/30 16:08:51

Recreational const-ing of jam, for compilers that don't allow
"string" to be passed as a non-const char *.

This included a few places where we were modifying what could
possibly have been read-only storage, oddly enough.

No functional change.

=== computer:1666: Change 37602 by seiwald@play-seiwald on 2002/11/04 17:25:40
#3 2482 rmg Jam.html partial rewrite and the support for named
parameters to rules.

=== computer:1666: Change 34516 by seiwald@play-seiwald on 2002/06/21 23:59:12
#2 486 Perforce staff Jam 2.3.
 See RELNOTES for a list of changes from 2.2.x.

Just about every source file was touched when jam got ANSI-fied.
#1 2 laura Add Jam/MR 2.2 source