/*global Buffer*/ // Named constants with unique integer values var C = {}; // Tokens var LEFT_BRACE = C.LEFT_BRACE = 0x1; var RIGHT_BRACE = C.RIGHT_BRACE = 0x2; var LEFT_BRACKET = C.LEFT_BRACKET = 0x3; var RIGHT_BRACKET = C.RIGHT_BRACKET = 0x4; var COLON = C.COLON = 0x5; var COMMA = C.COMMA = 0x6; var TRUE = C.TRUE = 0x7; var FALSE = C.FALSE = 0x8; var NULL = C.NULL = 0x9; var STRING = C.STRING = 0xa; var NUMBER = C.NUMBER = 0xb; // Tokenizer States var START = C.START = 0x11; var STOP = C.STOP = 0x12; var TRUE1 = C.TRUE1 = 0x21; var TRUE2 = C.TRUE2 = 0x22; var TRUE3 = C.TRUE3 = 0x23; var FALSE1 = C.FALSE1 = 0x31; var FALSE2 = C.FALSE2 = 0x32; var FALSE3 = C.FALSE3 = 0x33; var FALSE4 = C.FALSE4 = 0x34; var NULL1 = C.NULL1 = 0x41; var NULL2 = C.NULL2 = 0x42; var NULL3 = C.NULL3 = 0x43; var NUMBER1 = C.NUMBER1 = 0x51; var NUMBER3 = C.NUMBER3 = 0x53; var STRING1 = C.STRING1 = 0x61; var STRING2 = C.STRING2 = 0x62; var STRING3 = C.STRING3 = 0x63; var STRING4 = C.STRING4 = 0x64; var STRING5 = C.STRING5 = 0x65; var STRING6 = C.STRING6 = 0x66; // Parser States var VALUE = C.VALUE = 0x71; var KEY = C.KEY = 0x72; // Parser Modes var OBJECT = C.OBJECT = 0x81; var ARRAY = C.ARRAY = 0x82; function Parser() { this.tState = START; this.value = undefined; this.string = undefined; // string data this.unicode = undefined; // unicode escapes this.key = undefined; this.mode = undefined; this.stack = []; this.state = VALUE; this.bytes_remaining = 0; // number of bytes remaining in multi byte utf8 char to read after split boundary this.bytes_in_sequence = 0; // bytes in multi byte utf8 char to read this.temp_buffs = { "2": new Buffer(2), "3": new Buffer(3), "4": new Buffer(4) }; // for rebuilding chars split before boundary is reached // Stream offset this.offset = -1; } // Slow code to string converter (only used when throwing syntax errors) Parser.toknam = function (code) { var keys = Object.keys(C); for (var i = 0, l = keys.length; i < l; i++) { var key = keys[i]; if (C[key] === code) { return key; } } return code && ("0x" + code.toString(16)); }; var proto = Parser.prototype; proto.onError = function (err) { throw err; }; proto.charError = function (buffer, i) { this.tState = STOP; this.onError(new Error("Unexpected " + JSON.stringify(String.fromCharCode(buffer[i])) + " at position " + i + " in state " + Parser.toknam(this.tState))); }; proto.write = function (buffer) { if (typeof buffer === "string") buffer = new Buffer(buffer); var n; for (var i = 0, l = buffer.length; i < l; i++) { if (this.tState === START){ n = buffer[i]; this.offset++; if(n === 0x7b){ this.onToken(LEFT_BRACE, "{"); // { }else if(n === 0x7d){ this.onToken(RIGHT_BRACE, "}"); // } }else if(n === 0x5b){ this.onToken(LEFT_BRACKET, "["); // [ }else if(n === 0x5d){ this.onToken(RIGHT_BRACKET, "]"); // ] }else if(n === 0x3a){ this.onToken(COLON, ":"); // : }else if(n === 0x2c){ this.onToken(COMMA, ","); // , }else if(n === 0x74){ this.tState = TRUE1; // t }else if(n === 0x66){ this.tState = FALSE1; // f }else if(n === 0x6e){ this.tState = NULL1; // n }else if(n === 0x22){ this.string = ""; this.tState = STRING1; // " }else if(n === 0x2d){ this.string = "-"; this.tState = NUMBER1; // - }else{ if (n >= 0x30 && n < 0x40) { // 1-9 this.string = String.fromCharCode(n); this.tState = NUMBER3; } else if (n === 0x20 || n === 0x09 || n === 0x0a || n === 0x0d) { // whitespace } else { return this.charError(buffer, i); } } }else if (this.tState === STRING1){ // After open quote n = buffer[i]; // get current byte from buffer // check for carry over of a multi byte char split between data chunks // & fill temp buffer it with start of this data chunk up to the boundary limit set in the last iteration if (this.bytes_remaining > 0) { for (var j = 0; j < this.bytes_remaining; j++) { this.temp_buffs[this.bytes_in_sequence][this.bytes_in_sequence - this.bytes_remaining + j] = buffer[j]; } this.string += this.temp_buffs[this.bytes_in_sequence].toString(); this.bytes_in_sequence = this.bytes_remaining = 0; i = i + j - 1; } else if (this.bytes_remaining === 0 && n >= 128) { // else if no remainder bytes carried over, parse multi byte (>=128) chars one at a time if (n <= 193 || n > 244) { return this.onError(new Error("Invalid UTF-8 character at position " + i + " in state " + Parser.toknam(this.tState))); } if ((n >= 194) && (n <= 223)) this.bytes_in_sequence = 2; if ((n >= 224) && (n <= 239)) this.bytes_in_sequence = 3; if ((n >= 240) && (n <= 244)) this.bytes_in_sequence = 4; if ((this.bytes_in_sequence + i) > buffer.length) { // if bytes needed to complete char fall outside buffer length, we have a boundary split for (var k = 0; k <= (buffer.length - 1 - i); k++) { this.temp_buffs[this.bytes_in_sequence][k] = buffer[i + k]; // fill temp buffer of correct size with bytes available in this chunk } this.bytes_remaining = (i + this.bytes_in_sequence) - buffer.length; i = buffer.length - 1; } else { this.string += buffer.slice(i, (i + this.bytes_in_sequence)).toString(); i = i + this.bytes_in_sequence - 1; } } else if (n === 0x22) { this.tState = START; this.onToken(STRING, this.string); this.offset += Buffer.byteLength(this.string, 'utf8') + 1; this.string = undefined; } else if (n === 0x5c) { this.tState = STRING2; } else if (n >= 0x20) { this.string += String.fromCharCode(n); } else { return this.charError(buffer, i); } }else if (this.tState === STRING2){ // After backslash n = buffer[i]; if(n === 0x22){ this.string += "\""; this.tState = STRING1; }else if(n === 0x5c){ this.string += "\\"; this.tState = STRING1; }else if(n === 0x2f){ this.string += "\/"; this.tState = STRING1; }else if(n === 0x62){ this.string += "\b"; this.tState = STRING1; }else if(n === 0x66){ this.string += "\f"; this.tState = STRING1; }else if(n === 0x6e){ this.string += "\n"; this.tState = STRING1; }else if(n === 0x72){ this.string += "\r"; this.tState = STRING1; }else if(n === 0x74){ this.string += "\t"; this.tState = STRING1; }else if(n === 0x75){ this.unicode = ""; this.tState = STRING3; }else{ return this.charError(buffer, i); } }else if (this.tState === STRING3 || this.tState === STRING4 || this.tState === STRING5 || this.tState === STRING6){ // unicode hex codes n = buffer[i]; // 0-9 A-F a-f if ((n >= 0x30 && n < 0x40) || (n > 0x40 && n <= 0x46) || (n > 0x60 && n <= 0x66)) { this.unicode += String.fromCharCode(n); if (this.tState++ === STRING6) { this.string += String.fromCharCode(parseInt(this.unicode, 16)); this.unicode = undefined; this.tState = STRING1; } } else { return this.charError(buffer, i); } } else if (this.tState === NUMBER1 || this.tState === NUMBER3) { n = buffer[i]; switch (n) { case 0x30: // 0 case 0x31: // 1 case 0x32: // 2 case 0x33: // 3 case 0x34: // 4 case 0x35: // 5 case 0x36: // 6 case 0x37: // 7 case 0x38: // 8 case 0x39: // 9 case 0x2e: // . case 0x65: // e case 0x45: // E case 0x2b: // + case 0x2d: // - this.string += String.fromCharCode(n); this.tState = NUMBER3; break; default: this.tState = START; var result = Number(this.string); if (isNaN(result)){ return this.charError(buffer, i); } if ((this.string.match(/[0-9]+/) == this.string) && (result.toString() != this.string)) { // Long string of digits which is an ID string and not valid and/or safe JavaScript integer Number this.onToken(STRING, this.string); } else { this.onToken(NUMBER, result); } this.offset += this.string.length - 1; this.string = undefined; i--; break; } }else if (this.tState === TRUE1){ // r if (buffer[i] === 0x72) { this.tState = TRUE2; } else { return this.charError(buffer, i); } }else if (this.tState === TRUE2){ // u if (buffer[i] === 0x75) { this.tState = TRUE3; } else { return this.charError(buffer, i); } }else if (this.tState === TRUE3){ // e if (buffer[i] === 0x65) { this.tState = START; this.onToken(TRUE, true); this.offset+= 3; } else { return this.charError(buffer, i); } }else if (this.tState === FALSE1){ // a if (buffer[i] === 0x61) { this.tState = FALSE2; } else { return this.charError(buffer, i); } }else if (this.tState === FALSE2){ // l if (buffer[i] === 0x6c) { this.tState = FALSE3; } else { return this.charError(buffer, i); } }else if (this.tState === FALSE3){ // s if (buffer[i] === 0x73) { this.tState = FALSE4; } else { return this.charError(buffer, i); } }else if (this.tState === FALSE4){ // e if (buffer[i] === 0x65) { this.tState = START; this.onToken(FALSE, false); this.offset+= 4; } else { return this.charError(buffer, i); } }else if (this.tState === NULL1){ // u if (buffer[i] === 0x75) { this.tState = NULL2; } else { return this.charError(buffer, i); } }else if (this.tState === NULL2){ // l if (buffer[i] === 0x6c) { this.tState = NULL3; } else { return this.charError(buffer, i); } }else if (this.tState === NULL3){ // l if (buffer[i] === 0x6c) { this.tState = START; this.onToken(NULL, null); this.offset += 3; } else { return this.charError(buffer, i); } } } }; proto.onToken = function (token, value) { // Override this to get events }; proto.parseError = function (token, value) { this.tState = STOP; this.onError(new Error("Unexpected " + Parser.toknam(token) + (value ? ("(" + JSON.stringify(value) + ")") : "") + " in state " + Parser.toknam(this.state))); }; proto.push = function () { this.stack.push({value: this.value, key: this.key, mode: this.mode}); }; proto.pop = function () { var value = this.value; var parent = this.stack.pop(); this.value = parent.value; this.key = parent.key; this.mode = parent.mode; this.emit(value); if (!this.mode) { this.state = VALUE; } }; proto.emit = function (value) { if (this.mode) { this.state = COMMA; } this.onValue(value); }; proto.onValue = function (value) { // Override me }; proto.onToken = function (token, value) { if(this.state === VALUE){ if(token === STRING || token === NUMBER || token === TRUE || token === FALSE || token === NULL){ if (this.value) { this.value[this.key] = value; } this.emit(value); }else if(token === LEFT_BRACE){ this.push(); if (this.value) { this.value = this.value[this.key] = {}; } else { this.value = {}; } this.key = undefined; this.state = KEY; this.mode = OBJECT; }else if(token === LEFT_BRACKET){ this.push(); if (this.value) { this.value = this.value[this.key] = []; } else { this.value = []; } this.key = 0; this.mode = ARRAY; this.state = VALUE; }else if(token === RIGHT_BRACE){ if (this.mode === OBJECT) { this.pop(); } else { return this.parseError(token, value); } }else if(token === RIGHT_BRACKET){ if (this.mode === ARRAY) { this.pop(); } else { return this.parseError(token, value); } }else{ return this.parseError(token, value); } }else if(this.state === KEY){ if (token === STRING) { this.key = value; this.state = COLON; } else if (token === RIGHT_BRACE) { this.pop(); } else { return this.parseError(token, value); } }else if(this.state === COLON){ if (token === COLON) { this.state = VALUE; } else { return this.parseError(token, value); } }else if(this.state === COMMA){ if (token === COMMA) { if (this.mode === ARRAY) { this.key++; this.state = VALUE; } else if (this.mode === OBJECT) { this.state = KEY; } } else if (token === RIGHT_BRACKET && this.mode === ARRAY || token === RIGHT_BRACE && this.mode === OBJECT) { this.pop(); } else { return this.parseError(token, value); } }else{ return this.parseError(token, value); } }; Parser.C = C; module.exports = Parser;
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 19553 | swellard | Move and rename clients | ||
//guest/perforce_software/helix-web-services/main/source/clients/2016.1.0/javascript/node_modules/jsonparse/jsonparse.js | |||||
#1 | 18810 | tjuricek |
First-pass at JavaScript client SDK. JavaScript requires Node with Gulp to "browserfy" the library. It's the easiest way I found to use the swagger-js project; bundle up a wrapping method. There is no JavaScript reference guide. The swagger-js doesn't really document what they do very well, actually. Overall I'm not particularly impressed by swagger-js, it was hard to even figure out what the right method syntax was. We may want to invest time in doing it better. This required setting CORS response headers, which are currently defaulted to a fairly insecure setting. |