/*
* Copyright 1995, 1996 Perforce Software. All rights reserved.
*
* This file is part of Perforce - the FAST SCM System.
*/
/*
* netstd.cc - stdio driver for NetConnect, for use with inetd
*
* Classes Defined:
*
* NetStdioEndPoint - a stdio subclass of NetEndPoint
* NetStdioTransport - a stdio subclass of NetTransport
*
* The server half of this is simple: read/write stdin/stdout.
* On UNIX, we use stdin for both reading/writing, oddly enough,
* to free up stdout for debugging messages. This works because
* stdin is a socket passed from inetd or from our own client half.
* On NT, we split stdin/stdout (and you can't turn on debug msgs).
*
* The client half is more complicated. On UNIX, fork a child whose
* fds 0/1 are at one end of a bidirectional socket, and we read
* and write from the other. On NT, we use a pair of pipes, but
* without fork() we have to adjust stdin/stdout before the spawn
* and then reset it after.
*/
# define NEED_ERRNO
# define NEED_FILE
# define NEED_FCNTL
# define NEED_IOCTL
# define NEED_SIGNAL
# define NEED_SOCKETPAIR
# ifdef OS_NT
// so we get only winsock2, not both winsock and winsock2
# define WIN32_LEAN_AND_MEAN
# endif // OS_NT
# include <stdhdrs.h>
# include <error.h>
# include <strbuf.h>
# include <debug.h>
# include <strops.h>
# include <runcmd.h>
# include <bitarray.h>
# include <keepalive.h>
# include "netportparser.h"
# include "netaddrinfo.h"
# include "netconnect.h"
# include "netstd.h"
# include "nettcpendpoint.h"
# include "nettcptransport.h"
# include "netdebug.h"
# include <netselect.h>
# include <msgrpc.h>
/*
* NetStdioEndPoint
*/
NetStdioEndPoint::~NetStdioEndPoint()
{
delete rc;
}
void
NetStdioEndPoint::Listen( Error *e )
{
isAccepted = true;
// Block SIGPIPE so a departed client doesn't blast us.
// Block SIGINT, too, so ^C doesn't blast us.
# ifdef SIGPIPE
signal( SIGPIPE, SIG_IGN );
# endif
signal( SIGINT, SIG_IGN );
# ifdef HAVE_SOCKETPAIR
// redirect stdout to stderr for debugging
dup2( 2, 1 );
# endif
}
int
NetStdioEndPoint::CheaterCheck( const char *port )
{
return 0;
}
void
NetStdioEndPoint::ListenCheck( Error *e )
{
}
void
NetStdioEndPoint::Unlisten()
{
}
/*
* NetStdioTransport
*/
NetTransport *
NetStdioEndPoint::Accept( Error *e )
{
# ifdef HAVE_SOCKETPAIR
// talk both ways via stdin
return new NetStdioTransport( 0, 0, true );
# else
// separate stdin/stdout
# ifdef OS_NT
setmode( 0, O_BINARY );
setmode( 1, O_BINARY );
# endif
return new NetStdioTransport( 0, 1, true );
# endif
}
# if defined( HAVE_SOCKETPAIR ) || defined( OS_NT ) && !defined( __MWERKS__ )
# define GOT_CONNECTED
NetTransport *
NetStdioEndPoint::Connect( Error *e )
{
int p[2];
StrBuf cmd = GetPortParser().Host();
DEBUGPRINTF( DEBUG_CONNECT, "NetStdioEndPoint: cmd='%s'", cmd.Text() );
RunArgs args( cmd );
// XXX RunCommand is dynamically allocated
// to work around linux 2.5 24x86 compiler bug.
// See job019111
rc = new RunCommand;
rc->RunChild( args, RCO_SOLO_FD|RCO_P4_RPC, p, e );
if( e->Test() )
return 0;
return new NetStdioTransport( p[0], p[1], false );
}
# endif
# ifndef GOT_CONNECTED
NetTransport *
NetStdioEndPoint::Connect( Error *e )
{
e->Set( MsgRpc::Stdio );
return 0;
}
# endif
StrPtr *
NetStdioEndPoint::GetListenAddress( int f )
{
NetTcpEndPoint::GetListenAddress( s, f, addr );
return &addr;
}
/*
* NetStdioTransport
*/
NetStdioTransport::NetStdioTransport( int r, int s, bool isAccept )
: isAccepted( isAccept )
{
this->r = r;
this->t = s;
breakCallback = 0;
selector = new NetTcpSelector( r );
}
NetStdioTransport::~NetStdioTransport()
{
Close();
delete selector;
}
void
NetStdioTransport::Close( void )
{
if( r >= 0 ) close( r );
if( t != r && t >= 0 ) close( t );
r = t = -1;
}
StrPtr *
NetStdioTransport::GetAddress( int f )
{
NetTcpTransport::GetAddress( r, f, addr );
return &addr;
}
StrPtr *
NetStdioTransport::GetPeerAddress( int f )
{
NetTcpTransport::GetPeerAddress( r, f, addr );
return &addr;
}
void
NetStdioTransport::Send( const char *buffer, int length, Error *e )
{
DEBUGPRINTF( DEBUG_TRANS, "NetStdioTransport send %d bytes", length );
if( write( t, buffer, length ) != length )
{
e->Net( "write", "socket stdio" );
e->Set( MsgRpc::TcpSend );
}
}
int
NetStdioTransport::Receive( char *buffer, int length, Error *e )
{
if( breakCallback )
for(;;)
{
int readable = 1;
int writable = 0;
// 500000 is .5 seconds.
const int tv = 500000;
if( selector->Select( readable, writable, tv ) < 0 )
{
e->Sys( "select", "socket stdio" );
return 0;
}
// Before checking for data do the callback isalive test.
// If the user defined IsAlive() call returns a zero
// value then the user wants this request to terminate.
if( !breakCallback->IsAlive() )
{
e->Set( MsgRpc::Break );
return 0;
}
if( readable )
break;
}
int l = read( r, buffer, length );
if( l < 0 )
{
e->Net( "read", "socket stdio" );
e->Set( MsgRpc::TcpRecv );
}
DEBUGPRINTF( DEBUG_TRANS, "NetStdioTransport recv %d bytes", l );
return l;
}
# ifdef OS_NT
int
NetStdioTransport::IsAlive()
{
return 1;
}
# else
int
NetStdioTransport::IsAlive()
{
int readable = 1;
int writeable = 0;
if( selector->Select( readable, writeable, 0 ) < 0 )
return 0;
// All good if no EOF waiting
return !readable || selector->Peek();
}
# endif