/* * regcomp and regexec -- regsub and regerror are elsewhere * * Copyright (c) 1986 by University of Toronto. * Written by Henry Spencer. Not derived from licensed software. * * Permission is granted to anyone to use this software for any * purpose on any computer system, and to redistribute it freely, * subject to the following restrictions: * * 1. The author is not responsible for the consequences of use of * this software, no matter how awful, even if they arise * from defects in it. * * 2. The origin of this software must not be misrepresented, either * by explicit claim or by omission. * * 3. Altered versions must be plainly marked as such, and must not * be misrepresented as being the original software. *** THIS IS AN ALTERED VERSION. It was altered by John Gilmore, *** hoptoad!gnu, on 27 Dec 1986, to add \n as an alternative to | *** to assist in implementing egrep. *** THIS IS AN ALTERED VERSION. It was altered by John Gilmore, *** hoptoad!gnu, on 27 Dec 1986, to add \< and \> for word-matching *** as in BSD grep and ex. *** THIS IS AN ALTERED VERSION. It was altered by John Gilmore, *** hoptoad!gnu, on 28 Dec 1986, to optimize characters quoted with \. *** THIS IS AN ALTERED VERSION. It was altered by James A. Woods, *** ames!jaw, on 19 June 1987, to quash a regcomp() redundancy. *** THIS IS AN ALTERED VERSION. It was altered by Christopher Seiwald *** seiwald@vix.com, on 28 August 1993, for use in jam. Regmagic.h *** was moved into regexp.h, and the include of regexp.h now uses "'s *** to avoid conflicting with the system regexp.h. Const, bless its *** soul, was removed so it can compile everywhere. The declaration *** of strchr() was in conflict on AIX, so it was removed (as it is *** happily defined in string.h). *** THIS IS AN ALTERED VERSION. It was altered by Christopher Seiwald *** seiwald@perforce.com, on 20 January 2000, to use function prototypes. *** THIS IS AN ALTERED VERSION. It was altered by Christopher Seiwald *** seiwald@perforce.com, on 05 November 2002, to const string literals. *** THIS IS AN ALTERDED VERSION. It was altered by Sven Erik Knop *** sknop@perforce.com, on 14 February 2010, to wrap the functions into a class *** and provide error handling through the Perforce Error class. *** This also makes regex thread safe, since it does not use global variables *** anymore. * * Beware that some of this code is subtly aware of the way operator * precedence is structured in regular expressions. Serious changes in * regular-expression syntax might require a total rethink. */ #include <stdhdrs.h> #include <error.h> #include "regexp.h" #include <stdio.h> #include <ctype.h> #ifndef ultrix #include <stdlib.h> #endif #include <string.h> #include <msgsupp.h> /* * The "internal use only" fields in regexp.h are present to pass info from * compile to execute that permits the execute phase to run lots faster on * simple cases. They are: * * regstart char that must begin a match; '\0' if none obvious * reganch is the match anchored (at beginning-of-line only)? * regmust string (pointer into program) that match must include, or NULL * regmlen length of regmust string * * Regstart and reganch permit very fast decisions on suitable starting points * for a match, cutting down the work a lot. Regmust permits fast rejection * of lines that cannot possibly match. The regmust tests are costly enough * that regcomp() supplies a regmust only if the r.e. contains something * potentially expensive (at present, the only such thing detected is * or + * at the start of the r.e., which can involve a lot of backup). Regmlen is * supplied because the test in regexec() needs it and regcomp() is computing * it anyway. */ /* * Structure for regexp "program". This is essentially a linear encoding * of a nondeterministic finite-state machine (aka syntax charts or * "railroad normal form" in parsing technology). Each node is an opcode * plus a "next" pointer, possibly plus an operand. "Next" pointers of * all nodes except BRANCH implement concatenation; a "next" pointer with * a BRANCH on both ends of it is connecting two alternatives. (Here we * have one of the subtle syntax dependencies: an individual BRANCH (as * opposed to a collection of them) is never concatenated with anything * because of operator precedence.) The operand of some types of node is * a literal string; for others, it is a node leading into a sub-FSM. In * particular, the operand of a BRANCH node is the first node of the branch. * (NB this is *not* a tree structure: the tail of the branch connects * to the thing following the set of BRANCHes.) The opcodes are: */ /* definition number opnd? meaning */ #define END 0 /* no End of program. */ #define BOL 1 /* no Match "" at beginning of line. */ #define EOL 2 /* no Match "" at end of line. */ #define ANY 3 /* no Match any one character. */ #define ANYOF 4 /* str Match any character in this string. */ #define ANYBUT 5 /* str Match any character not in this string. */ #define BRANCH 6 /* node Match this alternative, or the next... */ #define BACK 7 /* no Match "", "next" ptr points backward. */ #define EXACTLY 8 /* str Match this string. */ #define NOTHING 9 /* no Match empty string. */ #define STAR 10 /* node Match this (simple) thing 0 or more times. */ #define PLUS 11 /* node Match this (simple) thing 1 or more times. */ #define WORDA 12 /* no Match "" at wordchar, where prev is nonword */ #define WORDZ 13 /* no Match "" at nonwordchar, where prev is word */ #define OPEN 20 /* no Mark this point in input as start of #n. */ /* OPEN+1 is number 1, etc. */ #define CLOSE 30 /* no Analogous to OPEN. */ /* * Opcode notes: * * BRANCH The set of branches constituting a single choice are hooked * together with their "next" pointers, since precedence prevents * anything being concatenated to any individual branch. The * "next" pointer of the last BRANCH in a choice points to the * thing following the whole choice. This is also where the * final "next" pointer of each individual branch points; each * branch starts with the operand node of a BRANCH node. * * BACK Normal "next" pointers all implicitly point forward; BACK * exists to make loop structures possible. * * STAR,PLUS '?', and complex '*' and '+', are implemented as circular * BRANCH structures using BACK. Simple cases (one character * per match) are implemented with STAR and PLUS for speed * and to minimize recursive plunges. * * OPEN,CLOSE ...are numbered at compile time. */ /* * A node is one char of opcode followed by two chars of "next" pointer. * "Next" pointers are stored as two 8-bit pieces, high order first. The * value is a positive offset from the opcode of the node containing it. * An operand, if any, simply follows the node. (Note that much of the * code generation knows about this implicit relationship.) * * Using two bytes for the "next" pointer is vast overkill for most things, * but allows patterns to get big without disasters. */ #define OP(p) (*(p)) #define NEXT(p) (((*((p)+1)&0377)<<8) + (*((p)+2)&0377)) #define OPERAND(p) ((p) + 3) /* * See regmagic.h for one further detail of program structure. */ /* * Utility definitions. */ #ifndef CHARBITS #define UCHARAT(p) ((int)*(unsigned char *)(p)) #else #define UCHARAT(p) ((int)*(p)&CHARBITS) #endif #define FAIL(m) { error->Set(MsgSupp::RegexError) << m; return(NULL); } #define ISMULT(c) ((c) == '*' || (c) == '+' || (c) == '?') /* * Flags to be passed up and down. */ #define HASWIDTH 01 /* Known never to match null string. */ #define SIMPLE 02 /* Simple enough to be STAR/PLUS operand. */ #define SPSTART 04 /* Starts with * or +. */ #define WORST 0 /* Worst case. */ /* * V8Regex() constructor with not much to do. */ V8Regex::V8Regex() { prog = 0; regparse = 0; /* Input-scan pointer. */ regnpar = 0; /* () count. */ regdummy = 0; regcode = 0; /* Code-emit pointer; ®dummy = don't. */ regsize = 0; reginput = 0; regbol = 0; regstartp = 0; regendp = 0; } V8Regex::~V8Regex() { if( prog ) free( prog ); } const char * V8Regex::matchBegin() const { if( prog ) return prog[0].startp[0]; else return 0; } const char * V8Regex::matchEnd() const { if( prog ) return prog[0].endp[0]; else return 0; } /* - regcomp - compile a regular expression into internal code * * We can't allocate space until we know how big the compiled form will be, * but we can't compile it (and thus know how big it is) until we've got a * place to put the code. So we cheat: we compile it twice, once with code * generation turned off and size counting turned on, and once "for real". * This also means that we don't allocate space until we are sure that the * thing really will compile successfully, and we never have to move the * code and thus invalidate pointers into it. (Note that it has to be in * one piece because free() must be able to free it all.) * * Beware that the optimization-preparation code in here knows about some * of the structure of the compiled regexp. */ void V8Regex::compile( const char *exp, Error* e) { error = e; register char *scan; register char *longest; register unsigned len; int flags; if (exp == NULL) { error->Set(MsgSupp::RegexError) << "NULL argument"; return; } /* First pass: determine size, legality. */ regparse = (char *)exp; regnpar = 1; regsize = 0L; regcode = ®dummy; regc(MAGIC); if (reg(0, &flags) == NULL) return; /* Small enough for pointer-storage convention? */ if (regsize >= 32767L) { /* Probably could be 65535L. */ error->Set(MsgSupp::RegexError) << "regexp too big"; return; } /* Allocate space. */ prog = (regexp *)malloc(sizeof(regexp) + (unsigned)regsize); if (prog == NULL) { error->Set(MsgSupp::RegexError) << "out of space"; return; } /* Second pass: emit code. */ regparse = (char *)exp; regnpar = 1; regcode = prog->program; regc(MAGIC); if (reg(0, &flags) == NULL) return; /* Dig out information for optimizations. */ prog->regstart = '\0'; /* Worst-case defaults. */ prog->reganch = 0; prog->regmust = NULL; prog->regmlen = 0; scan = prog->program+1; /* First BRANCH. */ if (OP(regnext(scan)) == END) { /* Only one top-level choice. */ scan = OPERAND(scan); /* Starting-point info. */ if (OP(scan) == EXACTLY) prog->regstart = *OPERAND(scan); else if (OP(scan) == BOL) prog->reganch++; /* * If there's something expensive in the r.e., find the * longest literal string that must appear and make it the * regmust. Resolve ties in favor of later strings, since * the regstart check works with the beginning of the r.e. * and avoiding duplication strengthens checking. Not a * strong reason, but sufficient in the absence of others. */ if (flags&SPSTART) { longest = NULL; len = 0; for (; scan != NULL; scan = regnext(scan)) if (OP(scan) == EXACTLY && strlen(OPERAND(scan)) >= len) { longest = OPERAND(scan); len = strlen(OPERAND(scan)); } prog->regmust = longest; prog->regmlen = len; } } } /* - reg - regular expression, i.e. main body or parenthesized thing * * Caller must absorb opening parenthesis. * * Combining parenthesis handling with the base level of regular expression * is a trifle forced, but the need to tie the tails of the branches to what * follows makes it hard to avoid. */ char * V8Regex::reg( int paren, /* Parenthesized? */ int *flagp ) { register char *ret; register char *br; register char *ender; register int parno; int flags; *flagp = HASWIDTH; /* Tentatively. */ /* Make an OPEN node, if parenthesized. */ if (paren) { if (regnpar >= NSUBEXP) FAIL("too many ()"); parno = regnpar; regnpar++; ret = regnode(OPEN+parno); } else ret = NULL; /* Pick up the branches, linking them together. */ br = regbranch(&flags); if (br == NULL) return(NULL); if (ret != NULL) regtail(ret, br); /* OPEN -> first. */ else ret = br; if (!(flags&HASWIDTH)) *flagp &= ~HASWIDTH; *flagp |= flags&SPSTART; while (*regparse == '|' || *regparse == '\n') { regparse++; br = regbranch(&flags); if (br == NULL) return(NULL); regtail(ret, br); /* BRANCH -> BRANCH. */ if (!(flags&HASWIDTH)) *flagp &= ~HASWIDTH; *flagp |= flags&SPSTART; } /* Make a closing node, and hook it on the end. */ ender = regnode((paren) ? CLOSE+parno : END); regtail(ret, ender); /* Hook the tails of the branches to the closing node. */ for (br = ret; br != NULL; br = regnext(br)) regoptail(br, ender); /* Check for proper termination. */ if (paren && *regparse++ != ')') { FAIL("unmatched ()"); } else if (!paren && *regparse != '\0') { if (*regparse == ')') { FAIL("unmatched ()"); } else FAIL("junk on end"); /* "Can't happen". */ /* NOTREACHED */ } return(ret); } /* - regbranch - one alternative of an | operator * * Implements the concatenation operator. */ char * V8Regex::regbranch( int *flagp ) { register char *ret; register char *chain; register char *latest; int flags; *flagp = WORST; /* Tentatively. */ ret = regnode(BRANCH); chain = NULL; while (*regparse != '\0' && *regparse != ')' && *regparse != '\n' && *regparse != '|') { latest = regpiece(&flags); if (latest == NULL) return(NULL); *flagp |= flags&HASWIDTH; if (chain == NULL) /* First piece. */ *flagp |= flags&SPSTART; else regtail(chain, latest); chain = latest; } if (chain == NULL) /* Loop ran zero times. */ (void) regnode(NOTHING); return(ret); } /* - regpiece - something followed by possible [*+?] * * Note that the branching code sequences used for ? and the general cases * of * and + are somewhat optimized: they use the same NOTHING node as * both the endmarker for their branch list and the body of the last branch. * It might seem that this node could be dispensed with entirely, but the * endmarker role is not redundant. */ char * V8Regex::regpiece( int *flagp ) { register char *ret; register char op; register char *next; int flags; ret = regatom(&flags); if (ret == NULL) return(NULL); op = *regparse; if (!ISMULT(op)) { *flagp = flags; return(ret); } if (!(flags&HASWIDTH) && op != '?') FAIL("*+ operand could be empty"); *flagp = (op != '+') ? (WORST|SPSTART) : (WORST|HASWIDTH); if (op == '*' && (flags&SIMPLE)) reginsert(STAR, ret); else if (op == '*') { /* Emit x* as (x&|), where & means "self". */ reginsert(BRANCH, ret); /* Either x */ regoptail(ret, regnode(BACK)); /* and loop */ regoptail(ret, ret); /* back */ regtail(ret, regnode(BRANCH)); /* or */ regtail(ret, regnode(NOTHING)); /* null. */ } else if (op == '+' && (flags&SIMPLE)) reginsert(PLUS, ret); else if (op == '+') { /* Emit x+ as x(&|), where & means "self". */ next = regnode(BRANCH); /* Either */ regtail(ret, next); regtail(regnode(BACK), ret); /* loop back */ regtail(next, regnode(BRANCH)); /* or */ regtail(ret, regnode(NOTHING)); /* null. */ } else if (op == '?') { /* Emit x? as (x|) */ reginsert(BRANCH, ret); /* Either x */ regtail(ret, regnode(BRANCH)); /* or */ next = regnode(NOTHING); /* null. */ regtail(ret, next); regoptail(ret, next); } regparse++; if (ISMULT(*regparse)) FAIL("nested *?+"); return(ret); } /* - regatom - the lowest level * * Optimization: gobbles an entire sequence of ordinary characters so that * it can turn them into a single node, which is smaller to store and * faster to run. Backslashed characters are exceptions, each becoming a * separate node; the code is simpler that way and it's not worth fixing. */ char * V8Regex::regatom( int *flagp ) { register char *ret; int flags; *flagp = WORST; /* Tentatively. */ switch (*regparse++) { /* FIXME: these chars only have meaning at beg/end of pat? */ case '^': ret = regnode(BOL); break; case '$': ret = regnode(EOL); break; case '.': ret = regnode(ANY); *flagp |= HASWIDTH|SIMPLE; break; case '[': { register int classr; register int classend; if (*regparse == '^') { /* Complement of range. */ ret = regnode(ANYBUT); regparse++; } else ret = regnode(ANYOF); if (*regparse == ']' || *regparse == '-') regc(*regparse++); while (*regparse != '\0' && *regparse != ']') { if (*regparse == '-') { regparse++; if (*regparse == ']' || *regparse == '\0') regc('-'); else { classr = UCHARAT(regparse-2)+1; classend = UCHARAT(regparse); if (classr > classend+1) FAIL("invalid [] range"); for (; classr <= classend; classr++) regc(classr); regparse++; } } else regc(*regparse++); } regc('\0'); if (*regparse != ']') FAIL("unmatched []"); regparse++; *flagp |= HASWIDTH|SIMPLE; } break; case '(': ret = reg(1, &flags); if (ret == NULL) return(NULL); *flagp |= flags&(HASWIDTH|SPSTART); break; case '\0': case '|': case '\n': case ')': FAIL("internal urp"); /* Supposed to be caught earlier. */ break; case '?': case '+': case '*': FAIL("?+* follows nothing"); break; case '\\': switch (*regparse++) { case '\0': FAIL("trailing \\"); break; case '<': ret = regnode(WORDA); break; case '>': ret = regnode(WORDZ); break; /* FIXME: Someday handle \1, \2, ... */ default: /* Handle general quoted chars in exact-match routine */ goto de_fault; } break; de_fault: default: /* * Encode a string of characters to be matched exactly. * * This is a bit tricky due to quoted chars and due to * '*', '+', and '?' taking the SINGLE char previous * as their operand. * * On entry, the char at regparse[-1] is going to go * into the string, no matter what it is. (It could be * following a \ if we are entered from the '\' case.) * * Basic idea is to pick up a good char in ch and * examine the next char. If it's *+? then we twiddle. * If it's \ then we frozzle. If it's other magic char * we push ch and terminate the string. If none of the * above, we push ch on the string and go around again. * * regprev is used to remember where "the current char" * starts in the string, if due to a *+? we need to back * up and put the current char in a separate, 1-char, string. * When regprev is NULL, ch is the only char in the * string; this is used in *+? handling, and in setting * flags |= SIMPLE at the end. */ { char *regprev; register char ch; regparse--; /* Look at cur char */ ret = regnode(EXACTLY); for ( regprev = 0 ; ; ) { ch = *regparse++; /* Get current char */ switch (*regparse) { /* look at next one */ default: regc(ch); /* Add cur to string */ break; case '.': case '[': case '(': case ')': case '|': case '\n': case '$': case '^': case '\0': /* FIXME, $ and ^ should not always be magic */ magic: regc(ch); /* dump cur char */ goto done; /* and we are done */ case '?': case '+': case '*': if (!regprev) /* If just ch in str, */ goto magic; /* use it */ /* End mult-char string one early */ regparse = regprev; /* Back up parse */ goto done; case '\\': regc(ch); /* Cur char OK */ switch (regparse[1]){ /* Look after \ */ case '\0': case '<': case '>': /* FIXME: Someday handle \1, \2, ... */ goto done; /* Not quoted */ default: /* Backup point is \, scan * point is after it. */ regprev = regparse; regparse++; continue; /* NOT break; */ } } regprev = regparse; /* Set backup point */ } done: regc('\0'); *flagp |= HASWIDTH; if (!regprev) /* One char? */ *flagp |= SIMPLE; } break; } return(ret); } /* - regnode - emit a node */ char * /* Location. */ V8Regex::regnode( int op ) { register char *ret; register char *ptr; ret = regcode; if (ret == ®dummy) { regsize += 3; return(ret); } ptr = ret; *ptr++ = op; *ptr++ = '\0'; /* Null "next" pointer. */ *ptr++ = '\0'; regcode = ptr; return(ret); } /* - regc - emit (if appropriate) a byte of code */ void V8Regex::regc( int b ) { if (regcode != ®dummy) *regcode++ = b; else regsize++; } /* - reginsert - insert an operator in front of already-emitted operand * * Means relocating the operand. */ void V8Regex::reginsert( char op, char *opnd ) { register char *src; register char *dst; register char *place; if (regcode == ®dummy) { regsize += 3; return; } src = regcode; regcode += 3; dst = regcode; while (src > opnd) *--dst = *--src; place = opnd; /* Op node, where operand used to be. */ *place++ = op; *place++ = '\0'; *place++ = '\0'; } /* - regtail - set the next-pointer at the end of a node chain */ void V8Regex::regtail( char *p, char *val ) { register char *scan; register char *temp; register int offset; if (p == ®dummy) return; /* Find last node. */ scan = p; for (;;) { temp = regnext(scan); if (temp == NULL) break; scan = temp; } if (OP(scan) == BACK) offset = scan - val; else offset = val - scan; *(scan+1) = (offset>>8)&0377; *(scan+2) = offset&0377; } /* - regoptail - regtail on operand of first argument; nop if operandless */ void V8Regex::regoptail( char *p, char *val ) { /* "Operandless" and "op != BRANCH" are synonymous in practice. */ if (p == NULL || p == ®dummy || OP(p) != BRANCH) return; regtail(OPERAND(p), val); } /* - match - match a regexp against a string */ int V8Regex::match( register const char *str, Error * e ) { error = e; // stored for subroutines register char *s; /* Be paranoid... */ if (prog == NULL || str == NULL) { error->Set(MsgSupp::RegexError) << "Null parameter"; return(0); } /* Check validity of program. */ if (UCHARAT(prog->program) != MAGIC) { error->Set(MsgSupp::RegexError) << "corrupted program"; return(0); } /* If there is a "must appear" string, look for it. */ if (prog->regmust != NULL) { s = (char *)str; while ((s = strchr(s, prog->regmust[0])) != NULL) { if (strncmp(s, prog->regmust, prog->regmlen) == 0) break; /* Found it. */ s++; } if (s == NULL) /* Not present. */ return(0); } /* Mark beginning of line for ^ . */ regbol = (char *)str; /* Simplest case: anchored match need be tried only once. */ if (prog->reganch) return(regtry(prog, str)); /* Messy cases: unanchored match. */ s = (char *)str; if (prog->regstart != '\0') /* We know what char it must start with. */ while ((s = strchr(s, prog->regstart)) != NULL) { if (regtry(prog, s)) return(1); s++; } else /* We don't -- general case. */ do { if (regtry(prog, s)) return(1); } while (*s++ != '\0'); /* Failure. */ return(0); } /* - regtry - try match at specific point */ int /* 0 failure, 1 success */ V8Regex::regtry( regexp *prog, const char *str ) { register int i; register const char **sp; register const char **ep; reginput = str; regstartp = prog->startp; regendp = prog->endp; sp = prog->startp; ep = prog->endp; for (i = NSUBEXP; i > 0; i--) { *sp++ = NULL; *ep++ = NULL; } if (regmatch(prog->program + 1)) { prog->startp[0] = str; prog->endp[0] = reginput; return(1); } else return(0); } /* - regmatch - main matching routine * * Conceptually the strategy is simple: check to see whether the current * node matches, call self recursively to see whether the rest matches, * and then act accordingly. In practice we make some effort to avoid * recursion, in particular by going through "ordinary" nodes (that don't * need to know whether the rest of the match failed) by a loop instead of * by recursion. */ int /* 0 failure, 1 success */ V8Regex::regmatch( char *prog ) { register char *scan; /* Current node. */ char *next; /* Next node. */ scan = prog; while (scan != NULL) { next = regnext(scan); switch (OP(scan)) { case BOL: if (reginput != regbol) return(0); break; case EOL: if (*reginput != '\0') return(0); break; case WORDA: /* Must be looking at a letter, digit, or _ */ if ((!isalnum(*reginput)) && *reginput != '_') return(0); /* Prev must be BOL or nonword */ if (reginput > regbol && (isalnum(reginput[-1]) || reginput[-1] == '_')) return(0); break; case WORDZ: /* Must be looking at non letter, digit, or _ */ if (isalnum(*reginput) || *reginput == '_') return(0); /* We don't care what the previous char was */ break; case ANY: if (*reginput == '\0') return(0); reginput++; break; case EXACTLY: { register int len; register char *opnd; opnd = OPERAND(scan); /* Inline the first character, for speed. */ if (*opnd != *reginput) return(0); len = strlen(opnd); if (len > 1 && strncmp(opnd, reginput, len) != 0) return(0); reginput += len; } break; case ANYOF: if (*reginput == '\0' || strchr(OPERAND(scan), *reginput) == NULL) return(0); reginput++; break; case ANYBUT: if (*reginput == '\0' || strchr(OPERAND(scan), *reginput) != NULL) return(0); reginput++; break; case NOTHING: break; case BACK: break; case OPEN+1: case OPEN+2: case OPEN+3: case OPEN+4: case OPEN+5: case OPEN+6: case OPEN+7: case OPEN+8: case OPEN+9: { register int no; register const char *save; no = OP(scan) - OPEN; save = reginput; if (regmatch(next)) { /* * Don't set startp if some later * invocation of the same parentheses * already has. */ if (regstartp[no] == NULL) regstartp[no] = save; return(1); } else return(0); } break; case CLOSE+1: case CLOSE+2: case CLOSE+3: case CLOSE+4: case CLOSE+5: case CLOSE+6: case CLOSE+7: case CLOSE+8: case CLOSE+9: { register int no; register const char *save; no = OP(scan) - CLOSE; save = reginput; if (regmatch(next)) { /* * Don't set endp if some later * invocation of the same parentheses * already has. */ if (regendp[no] == NULL) regendp[no] = save; return(1); } else return(0); } break; case BRANCH: { register const char *save; if (OP(next) != BRANCH) /* No choice. */ next = OPERAND(scan); /* Avoid recursion. */ else { do { save = reginput; if (regmatch(OPERAND(scan))) return(1); reginput = save; scan = regnext(scan); } while (scan != NULL && OP(scan) == BRANCH); return(0); /* NOTREACHED */ } } break; case STAR: case PLUS: { register char nextch; register int no; register const char *save; register int min; /* * Lookahead to avoid useless match attempts * when we know what character comes next. */ nextch = '\0'; if (OP(next) == EXACTLY) nextch = *OPERAND(next); min = (OP(scan) == STAR) ? 0 : 1; save = reginput; no = regrepeat(OPERAND(scan)); while (no >= min) { /* If it could work, try it. */ if (nextch == '\0' || *reginput == nextch) if (regmatch(next)) return(1); /* Couldn't or didn't -- back up. */ no--; reginput = save + no; } return(0); } break; case END: return(1); /* Success! */ break; default: error->Set(MsgSupp::RegexError) << "memory corruption"; return(0); break; } scan = next; } /* * We get here only if there's trouble -- normally "case END" is * the terminating point. */ error->Set(MsgSupp::RegexError) << "corrupted pointers"; return(0); } /* - regrepeat - repeatedly match something simple, report how many */ int V8Regex::regrepeat( char *p ) { register int count = 0; register const char *scan; register char *opnd; scan = reginput; opnd = OPERAND(p); switch (OP(p)) { case ANY: count = strlen(scan); scan += count; break; case EXACTLY: while (*opnd == *scan) { count++; scan++; } break; case ANYOF: while (*scan != '\0' && strchr(opnd, *scan) != NULL) { count++; scan++; } break; case ANYBUT: while (*scan != '\0' && strchr(opnd, *scan) == NULL) { count++; scan++; } break; default: /* Oh dear. Called inappropriately. */ error->Set(MsgSupp::RegexError) << "internal foulup"; count = 0; /* Best compromise. */ break; } reginput = scan; return(count); } /* - regnext - dig the "next" pointer out of a node */ char * V8Regex::regnext( register char *p ) { register int offset; if (p == ®dummy) return(NULL); offset = NEXT(p); if (offset == 0) return(NULL); if (OP(p) == BACK) return(p-offset); else return(p+offset); }