/* * Copyright 1995, 1996 Perforce Software. All rights reserved. * * This file is part of Perforce - the FAST SCM System. */ /* * Threader.cc -- handle multiple users at the same time */ # define NEED_SIGNAL # define NEED_FORK # define NEED_SLEEP # define NEED_ERRNO # define NEED_THREADS # include <stdhdrs.h> # include <pid.h> # include <strbuf.h> # include <error.h> # include <errorlog.h> # include <msgserver.h> # include <datetime.h> # include <threading.h> /* * Regarding GetThreadCount: * * Different threaders maintain their thread counts in different ways. The * implementations all try to keep an accurate thread count, but it is * possible that the thread count could be inaccurate. Callers of this method * should try to use the information primarily for monitoring and diagnosis, * and for performance analysis. * * Currently, GetThreadCount is used for: * - server.maxcommands, * - thread high-water-mark tracing in the server log */ /* * * Threader - single Threader * */ Threader::~Threader() { } void Threader::Launch( Thread *t ) { threadCount++; t->Run(); threadCount--; delete t; } void Threader::Cancel() { cancelled = 1; process->Cancel(); } void Threader::Restart() { restarted = 1; process->Cancel(); } void Threader::Quiesce() { // no special work for single threading } void Threader::Reap() { // no special termination for single threading } int Threader::GetThreadCount() { return threadCount; } /* * * MultiThreader - threading on NT, using (uh) threads * */ # ifdef OS_NT # define HAVE_MULTITHREADER # define WIN32_LEAN_AND_MEAN # include <windows.h> # include <process.h> # include "ntthdlist.h" static NtThreadList *NT_ThreadList = 0; unsigned int WINAPI NtThreadProc( void *param ) { Thread *t = (Thread *)param; // Since we are running in the same address space as parent // process we don't want to call DisService. NT_ThreadList->AddThread( t, GetCurrentThreadId() ); t->Run(); if( !NT_ThreadList->RemoveThread( t ) ) { Error e; char msg[128]; sprintf( msg, "Can't remove thread entry %d", GetCurrentThreadId() ); e.Set( E_FATAL, msg ); AssertLog.Report( &e ); } delete t; _endthreadex(0); return 0; } class MultiThreader : public Threader { public: MultiThreader( ThreadMode tmb ) { delete NT_ThreadList; NT_ThreadList = new NtThreadList(); } void Launch( Thread *t ) { unsigned int ThreadId; HANDLE h = (HANDLE)_beginthreadex( NULL, 0, NtThreadProc, (void *)t, 0, &ThreadId ); if( !h ) { // create thread failed Error e; e.Sys( "_beginthreadex()", "NtThreadProc" ); e.Set( E_FATAL, "Can't create process" ); AssertLog.Report( &e ); delete t; return; } CloseHandle( h ); } // By now threads have been notified to self terminate. // We wait 15 seconds for the thread count to go to 0. // In practice most threads will terminate immediately. // Any hold out threads will have to be suspended in Reap. // Windows "net stop" can timeout if we take too long. void Quiesce() { Error e; DateTime date; StrBuf dt; date.SetNow(); date.Fmt( dt.Alloc( DateTimeBufSize ) ); e.Set( MsgServer::Quiescing ) << dt.Text() << Pid().GetProcID() << GetThreadCount(); AssertLog.Report( &e ); int retries = 0; while( ! NT_ThreadList->Empty() && retries++ < 15 ) sleep( 1 ); if( retries < 15 ) return; e.Clear(); e.Set( MsgServer::QuiesceFailed ) << dt.Text() << Pid().GetProcID(); AssertLog.Report( &e ); } // Locks have been taken, threads should not proceed further. // Continue with the restart if there are no hold out threads, // otherwise suspend any hold out threads and shutdown. void Reap() { if( NT_ThreadList->Empty() ) return; if( restarted ) { Error e; DateTime date; StrBuf dt; date.SetNow(); date.Fmt( dt.Alloc( DateTimeBufSize ) ); e.Set( MsgServer::ReDowngrade ) << dt.Text() << Pid().GetProcID(); AssertLog.Report( &e ); restarted = 0; cancelled = 1; } NT_ThreadList->SuspendThreads(); } int GetThreadCount() { return NT_ThreadList->GetThreadCount(); } } ; # endif # ifdef OS_BEOS # define HAVE_MULTITHREADER # include <OS.h> static status_t BeOSRunBinder( void *param ) { Thread *t = (Thread *)param; // Since we are running in the same address space as parent // process we don't want to call DisService. t->Run(); delete t; return B_OK; } class MultiThreader : public Threader { public: MultiThreader( ThreadMode tmb ) { } void Launch( Thread *t ) { thread_id threadID; threadID = spawn_thread( BeOSRunBinder, "p4d task", B_NORMAL_PRIORITY, (void *)t); if( threadID < 0 ) { // Create thread failed; t->Run(); delete t; return; } resume_thread(threadID); } int GetThreadCount() { return -1; } // not implemented on BEOS } ; # endif /* OS_BEOS */ /* * * MultiThreader - multi Threader on God-fearing UNIX * * Everything is easy in the forking scheme, except termination. * * Launching is done by forking. We catch SIGCHILD just to do the * requisite wait() calls to reap the child's exit status. * * Termination is orchestrated by the parent. If a child's Cancel() * is called, it makes itself immune from SIGTERM and then send SIGTERM * to its parent. The parent, on SIGTERM, resends SIGTERM to its process * group, killing everyone. Why doesn't the child just send SIGTERM to * the process group? Not sure yet. * * Restart is like termination, but it uses SIGHUP, not SIGTERM. */ # if defined( SIGCHLD ) && \ !defined( OS_BEOS ) && \ !defined( OS_AS400 ) && \ !defined( OS_VMS ) # define HAVE_MULTITHREADER # define HAVE_SIGHUP_HANDLER /* For MVS, which must have different C/C++ linkage */ /* This precludes making them static, alas */ extern "C" void HandleSigChld( int flag ); extern "C" void HandleSigTerm( int flag ); extern "C" void HandleSigHup( int flag ); static int *threadCountPtr = 0; void HandleSigChld( int flag ) { int status; pid_t pid; # if defined(OS_CYGWIN) || defined(OS_LINUX26) // Cygwin (2.95.3) doesn't restore errno on return from interrupt. // This leads accept() to return ECHILD rather than EINTR. int save_errno = errno; # endif /* * Note: Changed waitpid code below from waiting on all child processes * (-1) to waiting on processes in process group (0). This change protects * the child process p4zk which detaches itself from the parent's process * group. When p4d is restarting we want to kill all child processes but * keep the p4zk process going. (If invoking shutdown, p4zk will notice * when connection to p4d closes and will exit) */ while( ( pid = waitpid( (pid_t)0, &status, WNOHANG ) ) > 0 ) { if( threadCountPtr ) --(*threadCountPtr); if( WIFSIGNALED( status ) ) { Error e; if( WTERMSIG( status ) != SIGTERM ) e.Set( E_FATAL, "Process %pid% exited on a signal %signal%!" ); else e.Set( E_INFO, "Process %pid% terminated normally during server shutdown." ); e << pid << WTERMSIG(status); AssertLog.ReportNoHook( &e ); } } # if defined(OS_CYGWIN) || defined(OS_LINUX26) errno = save_errno; # endif // Reinstate signal handler. Necessary on some SysV boxes (HP/UX at // least) and does no harm elsewhere. signal( SIGCHLD, HandleSigChld ); } void HandleSigTerm( int flag ) { // The child just plain exits on sigterm // The parent invokes the global stopping logic. Threading::Cancel(); } void HandleSigHup( int flag ) { Threading::Restart(); } class MultiThreader : public Threader { public: MultiThreader( ThreadMode tmb ) { // Daemon? Parent forks and exits, leaving child to // call the shots. if( tmb == TmbDaemon && fork() > 0 ) exit( 0 ); threadCountPtr = &threadCount; // SIGCHLD handler will decrement it // become the leader of our process group // This way we can kill everyone with one stroke. setpgid( 0, getpid() ); // We'll catch this once signal( SIGTERM, HandleSigTerm ); signal( SIGHUP, HandleSigHup ); } void Launch( Thread *t ) { // We'll catch this for each child. // BSD reinstalls this after each signal, but others don't. // Some OS's allow you to ignore the signal and will reap // children automatically. This is good for AIX, because // manual reaping just doesn't seem to work. Note that due to // this, AIX doesn't provide a valid GetThreadCount() value. # if defined ( OS_AIX41 ) || ( OS_AIX43 ) || ( OS_AIX53 ) signal( SIGCHLD, SIG_IGN ); # else signal( SIGCHLD, HandleSigChld ); threadCount++; # endif # if defined ( OS_LINUX26 ) // // Reap any dead children // (works around Linux kernel bug fixed in 2.6.11). // int status; pid_t pid; /* * Note: Changed waitpid code below from waiting on all child processes * (-1) to waiting on processes in process group (0). This change protects * the child process p4zk which detaches itself from the parent's process * group. When p4d is restarting we want to kill all child processes but * keep the p4zk process going. (If invoking shutdown, p4zk will notice * when connection to p4d closes and will exit) */ while( ( pid = waitpid( (pid_t)0, &status, WNOHANG ) ) > 0 ) { if( WIFSIGNALED( status ) ) { Error e; e.Set( E_FATAL, "Process %pid% exited on a signal %signal%!" ); e << pid << WTERMSIG(status); AssertLog.Report( &e ); } threadCount--; } # endif switch( fork() ) { case -1: /* * Fork failed. We could bail out here, but since we have * the wherewithall to run the request, we'll just go ahead * and do it, hoping that the crisis will abate. */ { Error e; e.Set( E_FATAL, "fork() failed, single threading!\n"); AssertLog.Report( &e ); } t->Run(); threadCount--; delete t; break; case 0: /* * The child. Note it so that we know to handle Stop() by * sending a signal to our parent. To be nice, we drop the * listen socket needed by the parent, using Unlisten(). * We then run the request, delete the handler, and exit. * * Revert SIGCHLD here, as on OSF it will spoil RunCmd(). */ process->Child(); signal( SIGTERM, SIG_DFL ); signal( SIGHUP, SIG_DFL ); signal( SIGCHLD, SIG_DFL ); t->Run(); delete t; exit(0); break; default: /* * The parent. Delete the handler, which will close the * child connection, and return so that we can go back * to servicing further requests. */ delete t; break; } } # ifdef OS_SUNOS // sunos requires an argument # define getpgrp() getpgrp(0) # endif # if defined ( OS_AIX41 ) || ( OS_AIX43 ) || ( OS_AIX53 ) // Dumbo getpgrp() returns garbage on AIX41. # define getpgrp() getpgid(0) # endif void Cancel() { if( getpgrp() != getpid() ) { // The child really has no control over what's going // on, so it just sends a SIGTERM to the parent to tell // it to shut down. We want this child to exit nicely, so // we block the SIGTERM the parent will send _us_. signal( SIGTERM, SIG_IGN ); kill( getpgrp(), SIGTERM ); } else { // The parent knows what to do: Threader::Cancel(); } } void Restart() { if( getpgrp() != getpid() ) { signal( SIGTERM, SIG_IGN ); kill( getpgrp(), SIGHUP ); } else { Threader::Restart(); } } void Quiesce() { // Someday we might handle the sub-processes here. } void Reap() { // Kill all child processes. // 1. Block SIGTERM so #2 doesn't get us. // 2. Kill everyone in our process group. // 3. Wait for them to die. signal( SIGTERM, SIG_IGN ); kill( 0, SIGTERM ); int status; /* * Note: Changed waitpid code below from waiting on all child processes * (-1) to waiting on processes in process group (0). This change protects * the child process p4zk which detaches itself from the parent's process * group. When p4d is restarting we want to kill all child processes but * keep the p4zk process going. (If invoking shutdown, p4zk will notice * when connection to p4d closes and will exit) * * We now signal SIGTERM periodically in order to encourage our * children to die; this avoids a deadlock during shutdown or restart * when the parent has locked db.* but a child is trying to lock one * of them. The parent was waiting for the child to die, and the child * was waiting for the parent to release the lock. */ int pid = 0; int error = 0; do { errno = 0; pid = waitpid( (pid_t)0, &status, WNOHANG ); error = errno; if( pid == 0 ) // sleep only if no child exited this time around { kill( 0, SIGTERM ); // die! die! my darling! msleep( 50 ); } } while( (pid >= 0) || (error != ECHILD) ); } int GetThreadCount() { # if defined ( OS_AIX41 ) || ( OS_AIX43 ) || ( OS_AIX53 ) // Since SIGCHLD doesn't work on AIX, thread count is unavailable. return -1; # else return threadCount; # endif } } ; # endif /* UNIX */ # ifndef HAVE_MULTITHREADER class MultiThreader : public Threader { public: MultiThreader( ThreadMode tmb ) { } } ; # endif # ifdef HAVE_PTHREAD /* * This is a minimal MultiThreader implementation based on posix threads. * * It is by no means complete and not suitable for use with the perforce * server until it handles termination, thread count, etc. * * Also, the variable qualifier MT_STATIC needs to be worked on. * Not all supported platforms can handle that. * */ class PosixThreader : public Threader { public: PosixThreader( ThreadMode ) { } void Launch( Thread *t ) { pthread_t newthread; pthread_create( &newthread, NULL, starter, (void *)t ); pthread_detach( newthread ); } private: static void *starter( void *v ) { Thread *t = (Thread *)v; t->Run(); delete t; return NULL; } }; # else typedef MultiThreader PosixThreader; # endif /* HAVE_PTHREAD */ /* * * Threader -- generic top level threading * */ Threader *Threading::current = 0; Threading::Threading( ThreadMode tmb, Process *p ) { switch( tmb ) { case TmbSingle: # ifdef HAVE_SIGHUP_HANDLER signal( SIGHUP, HandleSigHup ); # endif threader = new Threader; break; case TmbMulti: case TmbDaemon: threader = new MultiThreader( tmb ); break; case TmbThreads: threader = new PosixThreader( tmb ); break; } threader->process = p; current = threader; } Thread::~Thread() {} Process::~Process() {}