Microsoft Visual Studio Solution File, Format Version 11.00 # Visual Studio 2010 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "P4Web", "P4Web.vcxproj", "{7B2BF074-7D3A-4CE4-8B62-8F6A73899DED}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|Win32 = Debug|Win32 Release|Win32 = Release|Win32 EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution {7B2BF074-7D3A-4CE4-8B62-8F6A73899DED}.Debug|Win32.ActiveCfg = Debug|Win32 {7B2BF074-7D3A-4CE4-8B62-8F6A73899DED}.Release|Win32.ActiveCfg = Release|Win32 {7B2BF074-7D3A-4CE4-8B62-8F6A73899DED}.Release|Win32.Build.0 = Release|Win32 EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE EndGlobalSection EndGlobal
# | Change | User | Description | Committed | |
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#1 | 12234 | Matt Attaway |
Rejigger P4Web project in preparation for official sunsetting The bin directory contains the last official builds of P4Web from the Perforce download site. P4Web is soon to be completely sunsetted; these builds are here for folks who don't want to build their own. To better handle the archived builds the source code has been moved into a separate src directory. |
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//guest/perforce_software/p4web/P4Web.sln | |||||
#1 | 8914 | Matt Attaway | Initial add of the P4Web source code |