/* * Copyright 1995, 1996 Perforce Software. All rights reserved. * * This file is part of Perforce - the FAST SCM System. */ /* * This class has one method IsAlive() which can be called in either the * client or the server. * * client: * KeepAlive is subclassed and an implementation of IsAlive() is * written that checks to see if the server request should be * terminated or not. Note, this feature can be programmed using * the API but must be instantiated using SetBreak() after the call * to client.Init(). * * server: * The server has a couple of places where long running queries can * stop and check to see if the client is still waiting (i.e. has not * been terminated). */ class KeepAlive { public: virtual ~KeepAlive() {}; virtual int IsAlive() = 0; };
# | Change | User | Description | Committed | |
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#1 | 18760 | rlranft |
Populate -o //guest/perforce_software/p4/... //guest/rlranft/p4/.... |
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//guest/perforce_software/p4/2014-2/support/keepalive.h | |||||
#1 | 15903 | Matt Attaway | Everything should be happy now between the Workshop and the depot paths | ||
//guest/perforce_software/p4/2014_2/support/keepalive.h | |||||
#1 | 15901 | Matt Attaway | Clean up code to fit modern Workshop naming standards | ||
//guest/perforce_software/p4/2014.2/support/keepalive.h | |||||
#1 | 12189 | Matt Attaway | Initial (and much belated) drop of 2014.2 p4 source code |