# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#4 | 5098 | Sam Stafford |
Rollback the multithreaded image loading functionality. It didn't really boost performance like I'd hoped it would - the CPU would still swamp for a second while decoding the image, and there was no way around that. |
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#3 | 4791 | Sam Stafford |
Fix random color mode (the default if no valid image files are found). It was severely broken by the change that introduced threads. |
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#2 | 4706 | Sam Stafford |
When padding an image that doesn't match the world dimensions, use the edges of the image instead of black. |
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#1 | 4642 | Sam Stafford |
Load images in a seperate thread to cut down on framerate lag. Also moved to Qt 3.3.3. |