// Genesaver: copyright 2003 Sam Stafford.
#include <GL/glut.h>
#include "globals.h"
#include "Thing.h"
Thing::Thing(void)
{
}
Thing::~Thing(void)
{
}
| # | Change | User | Description | Committed | |
|---|---|---|---|---|---|
| #3 | 4448 | Sam Stafford | Turn this thing into a Windows screensaver. | ||
| #2 | 4433 | Sam Stafford |
More work on this little project. The AI is still nonexistent. |
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| #1 | 4430 | Sam Stafford |
Start importing alife/AI code from Genesaver. Much tweaking will need to be done. |
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| //guest/sam_stafford/genesaver/src/Thing.cpp | |||||
| #1 | 3052 | Sam Stafford |
Add Genesaver to the Public Depot. It's not in any way Perforce-related, but it does share a bit of code with Jamgraph, and it feels strange to have an open-source project that's not in the PD. |
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