thing.h #2

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// Genesaver: copyright 2003 Sam Stafford.

class Thing
{
public:
	Thing(void);
	virtual ~Thing(void);

	virtual void Render() = 0;
	void RenderBy( float ax, float ay );

	float x, y;
	float energy;
};
# Change User Description Committed
#2 4433 Sam Stafford More work on this little project.
 The AI is still nonexistent.
#1 4430 Sam Stafford Start importing alife/AI code from Genesaver.
 Much tweaking will need
to be done.
//guest/sam_stafford/genesaver/src/Thing.h
#1 3052 Sam Stafford Add Genesaver to the Public Depot.
 It's not in any
way Perforce-related, but it does share a bit of code
with Jamgraph, and it feels strange to have an
open-source project that's not in the PD.